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Can champions not overlap each other?

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Zenar

Junior Member

06-22-2011

How about a team selection box on the right hand side of the window just like yoru team is on the left? I often use the boxs on the left to target champs. No missing there!


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AMP482

Senior Member

06-24-2011

Hiding Ashe under the nuts of a 6 stacked Cho is part of the reason Cho gets so huge.


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K G Morder

Senior Member

06-27-2011

bump.


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Senior Penguin

Senior Member

06-29-2011

I've felt this way for a loooonnnngggg time. With all the commotion that goes on during battles with two teams of champions and minions running around in a fast paced game like this can make it nearly impossible to hit the targets you want. I think that implementing enemy portraits on the right hand side of the screen would be the most efficient way to deal with this. Clicking the right champion shouldn't be a skill needed to succeed in this game. Especially when you can literally make it impossible in certain situations.


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Rodoz

Senior Member

06-29-2011

this:

Quote:
LivioWins:
I've felt this way for a loooonnnngggg time. With all the commotion that goes on during battles with two teams of champions and minions running around in a fast paced game like this can make it nearly impossible to hit the targets you want. I think that implementing enemy portraits on the right hand side of the screen would be the most efficient way to deal with this. Clicking the right champion shouldn't be a skill needed to succeed in this game. Especially when you can literally make it impossible in certain situations.

+ stacked HP bars instead of overlapped bars so you can see everyone's health instead of one big mesh of green and red bars.


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ZaxProxy

Junior Member

07-05-2011

+1 thread, this makes this game absolutely unsuitable for competitive gameplay and needs to be sorted out. Overlap of heroes has to go, overlap of health bars "could" be hot-fixed if you could turn health bars on/off separately for heroes and minions + if you could set is to hotkeys - right now I can't set ALT to anything and hotkey for health bars controls all of them at once.

Anyway, you want to have as small bars as possible, a slider for transparency and separate settings for friendly/enemy and minion/hero.


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