Yes, No to Trynd Build

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YellowPrism

Junior Member

05-29-2011

Heres my build:
1) Brawler Gloves + 2 HP pots
2) Zerk Greaves/ Merc Treads
3) Turn Brawler Gloves--> Zeal
4) Elixir of Agility Pot( I get this whenever my previous one runs out or if i dont have enough money to get my next item for my item build)
5) B.F Sword
6) Purple Cloak(Forgot name)
7) If i have enough to buy I.E i buy the I.E but if not I buy a pickaxe.
8) If i haven't got my I.E yet I get my I.E now.
9) Phantom Dancer
10) If the tank is getting a little too tanky or if I'm not killing people fast enough, i get last whisper.
11) If i didnt get Last Whisper then i get a Bloodthirster(vice versa)
12) 1 more Bloodthirster

Final Build:
1) Phantom Dancer
2) I.E
3) Last Whisper
4) Bloodthirster
5) Bloodthirster
6) Zerk Greaves/Merc Treads

What do u think?

[EDIT] = Forgot about my boots lol


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Lancefighter

Senior Member

05-29-2011

consider a ghostblade first


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YellowPrism

Junior Member

05-29-2011

What is your reason for that?


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Lancefighter

Senior Member

05-29-2011

ghostblade is an amazing item, it builds out of your starting item, and it actually adds damage, unlike a PD.

<_<


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acosn

Senior Member

05-29-2011

1: Merc Treads.

2: Drop the Last Whisperer. You only need it if an entire team is stacking armor. There's absolutely no other acceptable reason for having it; the damage output is deceptively low, and between proper runes and masteries you should actually be able to get along just fine.

3: Unless the other team is stacking armor, you'd definitely want either a black cleaver, or Youmuu's Ghostblade. Probably Youmuu's because of it's active.


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CancerDog

Member

05-29-2011

Always merc treads for trynd, he needs them


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YellowPrism

Junior Member

05-29-2011

You'd actually be surprised about how much faster you kill people with last whisper, that and phantom dancer i think is a pretty good combo, yes?


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YellowPrism

Junior Member

05-29-2011

Quote:
Originally Posted by Lancefighter View Post
ghostblade is an amazing item, it builds out of your starting item, and it actually adds damage, unlike a PD.

<_<
Well how does it add damage? o.o maybe more dps but damage?


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w3ak

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Senior Member

05-29-2011

Quote:
Originally Posted by YellowPrism View Post
Well how does it add damage? o.o maybe more dps but damage?
Youmuu's has AD on the item. It also has armor pen. and crit, with an awesome attack speed/movespeed buff. It can help you chase or run a lot better than a zeal can.

Usually I start with brawler gloves and 2 pots, but I rush blade of avarice, berserker's greaves, a zeal, then finish youmuu's. I hold off on finishing the youmuu's because I really don't need it until about mid or early-mid game, so I may as well take advantage of the extra gold it generates for a free ward or something.


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Chase Me To Win

Member

05-30-2011

Depends on the map. If you're running him in treeline the build I never lose with is:

1: Brawlers gloves and 2 pots (sometimes a great early gank can make this a startin Avarice Blade)
2: Turn Bralwers into Avarice if you didnt start with it.
3: Boots of Swiftness (Tryndamere is all about chasing and escaping - the extra cost for boots of swiftness is worth it. Never get anything else unless the opposing team has some serious CC).
4: Phantom Dancer or Youmoos, depending on your preference
5: Infinity Edge
6: Bloodthirster usually, sometimes a Black Cleaver or Last Whisper (rarely)
7: If you got a phantom dancer before, finish your ghostblade now for the active.

I run 22-0-8 masteries, and all crit chance runes and fortitude quints for a strong early game. Its a never-fail build.

If the game goes longer than this build - stop playing Tryndamere. Lol.


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