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I've dealt with this issue a lot over time and I know I have many friends that play who have experienced it a lot as well. Basically when a summoner spell like ghost or flash comes off cool down, it isn't up for another 10-15 seconds, so on that off chance that a clutch flash would have saved you when it comes off cool down, it doesn't, and you spend your time mashing the key bind over and over as you watch your character die.
This has been an issue I've had almost my entire time playing LoL, and I was wondering if there is a fix going to be implemented.