Wit's End

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ProudStorm

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Member

03-20-2010

I hardly see this item in play, which hero is this item good on?


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banthor11

Senior Member

03-20-2010

Its designed for physical damage champions against heavy mage groups. The reason is that mages don't really stack much magic resist so if there's enough of them its like having a bonus +42 AD in addition to getting an attack speed item and some survivability. You don't see many use it because those groups are rare. Many times if someone chooses a mage class beyond the 1st person, someone is going to get asked to switch champs.


Note: This is assuming the damage from wit's end is effected by magic resist. I really don't see it used much at all.


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AFKray

Senior Member

03-20-2010

I use it almost every game on Udyr. It destroys champions with high cost spells/low mana pools. A list of that would be champions like Trist, Alistar, TF, and so on. Pretty much everyone but casters really feels this as they still need to use their skills to function.

Edit:

The guy above me mentioned Magic Resist and Wit's End. Wit's End deals PURE damage which ignores magic resist. So, it is often more than +42 AD depending on how much armor they have.


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banthor11

Senior Member

03-20-2010

Actually AFKush you make a good point there. Thanks for the clarification.


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RHINO Mk II

Senior Member

03-20-2010

In reality: it just isn't cost effective on many champions. You could argue DPS Kassadin as a mana denial hero, but it just isn't worth it. If only the passive wasnt unique


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Charmicarmicarmicat

Senior Member

03-25-2010

Quote:
Originally Posted by AFKush View Post
I use it almost every game on Udyr. It destroys champions with high cost spells/low mana pools. A list of that would be champions like Trist, Alistar, TF, and so on. Pretty much everyone but casters really feels this as they still need to use their skills to function.

Edit:

The guy above me mentioned Magic Resist and Wit's End. Wit's End deals PURE damage which ignores magic resist. So, it is often more than +42 AD depending on how much armor they have.
No, wits end is reduced by magic resist.


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Retsu Unohana

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Senior Member

03-25-2010

wits end is completely useless you want an ias utility item stick to last whisper or sword of the divine (if they have jax) Mostly because by the time you can buy it the weak ass manna burn is irrelevant


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Sarpati

Senior Member

03-25-2010

The mana drain is situationally useful for certain champions. Like Ashe - combine it with her slow, and it makes escape a lot more difficult. Or TF - Destiny in after a fight and the mana drain may be what's necessary to prevent some life saving CC or defensive abilities from going off (after all, if they are at low hp, they might as well be at low mana).

The damage sucks. Last Whisper will provide more overall damage for anyone with decent AD. Sword of the Divine will provide 60% of the damage over time, with more burst potential, more IAS and a great active. And Malady will provide more IAS, life steal, and more overall damage (not reduced by MR, and is triggered by your whole team).


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RandomGKL

Junior Member

03-25-2010

It only takes 42mp/hit, if your hitting someone the 15-20+ times it will take to drain them they should have died 2-3 times over already.

Could be usefull early to harass, but prob not woth the gold in the long run.


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Vernichter

Junior Member

03-25-2010

The concept of Wit's End is very cool, but in practice it does not mesh well with the pace of the game. For certain matchups it could be a nifty harassing tool during the early-game lane phase, but if you rush to Wit's End you lose out on more core functionality like run-speed items or snowball items. By mid to late game, the shift to team fights means that most of the time the target either dies before the mana drain can limit their spell casting or you die. If the latter happens and the opponent limps away, they may have to return to base for health reasons at which point the mana drain had no appreciable effect. The only really strong perk of Wit's end is the defensive bonus, but it would be much more valuable if the mana drain scaled significantly or if the mana drain was not tied to the expensive attack speed boost and could be procured very early in the match.


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