What are the runes that every summoner needs? I've been thirty for a while now and was wondering what were the best runes to have, the ones used most? I have...
Armor pen reds and quints
Flat health quints
Mana Regen yellows
Magic resist blues
cdr glyphs blues
I keep hearing dodge may be removed does anyone know about this? Was considering buying dodge yellows next but not sure. Maybe attack speed? Any help would be appreciated!
- time spent dead" is by far the best runes
Quints of Clarity can be quite good, they work out to about 4 Seals of Clarity per Quint. Marks/Quints of Insight as well.
Other then that your pretty much set. If they do remove the Dodge Seals i assume players would be reimbursed for the purchase.
AS red is good for jungling, so I've heard.
I still run ARPen.
I only have Health Quints (good on anyone), ARPen Red, Armor Yellow, CDR Blue, and MRPen Red.
I prefer spending my IP on heroes (even those I don't use ever)...
MS quints check my runepage.
Really depends on your champion, I would just have 2 mains and fill out my 2 pages for those 2, something like a Tanky DPS + a ranged carry would probably be enough for any game.
Flat AP runes can be abused by some characters to gain an insane early advantage, like Teemo.
Thank you all for commenting I really appreciate it!
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