Users experiencing problems with new patcher

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RivingtonThe3rd

Player Support Specialist

05-03-2011
10 of 26 Riot Posts

Modifying anything in your League of Legends folder can cause errors and unwanted bugs. While we want our users to enjoy everything they can about League of Legends we hope to create an environment where everyone is downloading and patching the same files regularly.

This will also help us to pin point any errors certain users are having, the fact that users will not have as many modified files means that there are less errors to occur with home made files and folders.


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Vulking

This user has referred a friend to League of Legends, click for more information

Senior Member

05-03-2011

Quote:
Originally Posted by RivingtonThe3rd View Post
In general modifying anything in your League of Legends folder can cause errors and unwanted bugs. While we want our users to enjoy everything they can about League of Legends we hope to create an environment where everyone is downloading and patching the same files regularly.

This will also help us to pin point any errors certain users are having, the fact that users will not have as many modified files means that there are less errors to occur with home made files and folders.
So you just shut down the whole modding community? dude it was easier the other way, place a file in a folder and it works, now we have to mess with the compiled data which can lead to much more issues, or are you gonna remove that option too?


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RivingtonThe3rd

Player Support Specialist

05-03-2011
11 of 26 Riot Posts

Quote:
Originally Posted by Vulking View Post
So you just shut down the whole modding community? dude it was easier the other way, place a file in a folder and it works, now we have to mess with the compiled data which can lead to much more issues, or are you gonna remove that option too?
Our new patching system allows us to easily repair installations and enable features such as replays.

If you want to see more information on our new file system, Udyr has posted documents explaining how the new file format works.
http://www.leagueoflegends.com/board...d.php?t=701772


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MesajInDaHouse

Member

05-03-2011

When you have RADS Error:

*copy your LOL installation to root of hard drive (directly to C: / D: etc.),
*make sure no special characters are in your directory name (ł,Ą,░,ő,Ă etc.),
*if it won't work try also to remove spaces from name (lol dir name should be Leagueoflegends, instead of League Of Legends)


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swickaroo

Junior Member

05-03-2011

So I've been looking through all the other threads trying to get something to work, but its been the same for the past hours....nothing works.

I've reinstalled the game 3 times already and every time I open LoL the same thing happens.

The League of Legends Icon pops up and then a pop up window appears that says

RADS Error
Connection lost to HTTP Server. Please check that your internet connection is stable, and that HTTP connections are not blocked by a firewall.

The RAD log reads:

( USER)[23:30:12.855] RADS::UserKernel::Application::Run: Riot Application Distribution System (c) 2010 Riot Games (version 1.0.0.205)
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::GetFile: Retrying after failed attempt 1
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::GetFile: Retrying after failed attempt 2
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::User::RemoteFileServerHTTP::GetFile: Error retrieving file, retrying
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::GetFile: Retrying after failed attempt 1
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::GetFile: Retrying after failed attempt 2
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::User::RemoteFileServerHTTP::GetFile: Error retrieving file, retrying
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::GetFile: Retrying after failed attempt 1
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::GetFile: Retrying after failed attempt 2
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: An attempt was made to access a socket in a way forbidden by its access permissions.
( ERROR)[23:30:13.479] RADS::Common::HTTPConnection::Open: Failed to connect to l3cdn.riotgames.com
( ERROR)[23:30:13.479] RADS::User::RemoteFileServerHTTP::GetFile: Error retrieving file, retrying
( ERROR)[23:30:13.479] RADS::UserKernel::Application::SelfUpdate: Failed to download version information.
( ERROR)[23:30:13.650] RADS::UserKernel::Application::Run: SelfUpdate failed.
( USER)[23:30:13.650] WinMain: Connection lost to HTTP server. Please check that your Internet connection is stable, and that HTTP connections are not being blocked by a firewall.


I'm really bummed out about all of this... I'm not a genius with computers so any help would be appreciated. Thanks in advance!


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Shemicle

Member

05-03-2011

http://www.leagueoflegends.com/board...d.php?t=716046
could help some of u


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ChristianLacroix

Member

05-03-2011

I'm getting this error.

I have looked through every folder in the RAD folder and I don't see an error log?


I've repaired and reinstalled twice.


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Rýven

Member

05-03-2011

Quote:
( USER)[01:32:53.562] wWinMain: LoLLauncher version 1.0.0.221 (RELEASE)
( DEBUG)[01:32:53.656] RADS::Common::LocalFileSystem::FindFiles: (temp/TMP*, 0x00000000 , 0x00000000)
(WARNING)[01:32:53.687] RADS::Common::Cider::Cider: Failed to load TGIsFullscreen, Cider not running
( DEBUG)[01:32:53.687] RADS::Common::Cider::Create: Failed to startup Cider, not on a Mac
( DEBUG)[01:32:53.687] wWinMain: Cider not available
( DEBUG)[01:32:53.687] RADS::API::Impl::Main::Main: User kernel is running, attempting connection.
(WARNING)[01:32:53.687] RADS::Common::Cider::Cider: Failed to load TGIsFullscreen, Cider not running
( DEBUG)[01:32:53.687] RADS::Common::Cider::Create: Failed to startup Cider, not on a Mac
( DEBUG)[01:32:53.687] RADS::API::Impl::Main::Main: Using Named Pipe to attempt connection
( DEBUG)[01:32:53.703] RADS::API::Impl::Main::Main: Connected to kernel successfully
( DEBUG)[01:32:53.703] RADS::Common::ReleaseManifest::Load: ("C:/Riot Games/League of Legends/RADS/projects/lol_launcher/releases/0.0.0.21/releasemanifest")
( DEBUG)[01:32:53.703] RADS::Common::ReleaseManifest::Load: Succeeded
( DEBUG)[01:32:53.703] RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: start building file map
( DEBUG)[01:32:53.703] RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: done building file map
( DEBUG)[01:32:53.703] RADS::API::Impl::Main::Main: Successfully determine runtime environment
( DEBUG)[01:32:53.703] RADS::UserKernelProtocol::ToUserKernel::Send::SetL ogParametersRequest: (0, 0x00000000, 3)
( DEBUG)[01:32:53.718] RADS::LoLLauncher::LocalizedStrings::Load: (en_us)
( DEBUG)[01:32:53.718] `anonymous-namespace'::SetSystemLocale: Previous locale: C
( DEBUG)[01:32:53.718] `anonymous-namespace'::SetSystemLocale: Locale set to: English_United States.1252
( DEBUG)[01:32:53.718] `anonymous-namespace'::SetSystemLocale: Set code page successful
( DEBUG)[01:32:54.062] RADS::GFxRADS::File::Read: API::IFile: Attempt to read past end of file.
( DEBUG)[01:32:54.109] FSCommandHandler::Callback: FlashTrace: @@@[C++ -> Flash]@@@ Main::init
( DEBUG)[01:32:54.109] FSCommandHandler::Callback: FlashTrace: ------------------------------- ABOUT TO LOCALIZE
( DEBUG)[01:32:54.125] RADS::Common::HTTPConnection::HTTPConnection: (http://ll.leagueoflegends.com)
( DEBUG)[01:32:54.125] RADS::Common::HTTPConnection::Connect: (http://ll.leagueoflegends.com)
( DEBUG)[01:32:54.125] RADS::Common::HTTPConnection::GetFile: ("/pages/launcher/na", "temp\TMPF8.tmp", RETRY, 0x00000000)
( DEBUG)[01:32:54.140] FSCommandHandler::Callback: FlashTrace: ScreenMain::[constructor]
( DEBUG)[01:32:54.140] FSCommandHandler::Callback: FlashTrace: ScreenOptions::[constructor]
( DEBUG)[01:32:54.140] FSCommandHandler::Callback: FlashTrace: ScreenMessageBox::[constructor]
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ? delete Main.root.onEnterFrame: true
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ViewRoot::init
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ScreenMain::init
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ScreenMain::init -> end function
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ScreenOptions::init
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ScreenMessageBox::init
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ViewRoot::updateServerStatus -> [aCode=0]
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ViewRoot::localize
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ScreenMain::localize
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: ViewRoot::updateServerStatus -> [aCode=0]
( DEBUG)[01:32:54.171] FSCommandHandler::Callback: FlashTrace: @@@[Flash -> C++]@@@ Main::startUpdate
( DEBUG)[01:32:54.171] Update::Update: ()
( DEBUG)[01:32:54.171] Update::ThreadProc: ()
( DEBUG)[01:32:54.171] RADS::UserKernelProtocol::ToUserKernel::Send::Upda teProjectRequest: (0, 0x00000001, lol_air_client)
( DEBUG)[01:32:54.187] RADS::GFxRADS::File::Read: API::IFile: Attempt to read past end of file.
( DEBUG)[01:32:54.296] RADS::UserKernelProtocol::ToUserKernel::Send::Enum erateInstalledProjectReleasesRequest: (0, 0x00000002)
( DEBUG)[01:32:54.296] RADS::UserKernelProtocol::ToUserKernel::Send::Upda teProjectRequest: (0, 0x00000003, lol_air_client_config_na)
( DEBUG)[01:32:54.375] RADS::UserKernelProtocol::ToUserKernel::Send::Enum erateInstalledProjectReleasesRequest: (0, 0x00000004)
( DEBUG)[01:32:54.375] Update::UpdateAirClientConfiguration: Copying file ("C:/Riot Games/League of Legends/RADS/projects/lol_air_client_config_na/releases/0.0.0.1/deploy/lol.properties", "C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.0.36/deploy/lol.properties", FALSE)
( DEBUG)[01:32:54.375] RADS::UserKernelProtocol::ToUserKernel::Send::Upda teSolutionRequest: (0, 0x00000005, lol_game_client_sln, en_us)
( DEBUG)[01:32:54.468] RADS::Common::LocalFileSystem:eleteFileA: ("temp\TMPF8.tmp")
( DEBUG)[01:32:54.468] RADS::Common::HTTPConnection:isconnect: ()
( DEBUG)[01:32:54.500] FSCommandHandler::Callback: FlashTrace: @@@[C++ -> Flash]@@@ Main:nHTTPResponse
( DEBUG)[01:32:54.500] FSCommandHandler::Callback: FlashTrace: ViewRoot::updateServerStatus -> [aCode=1]
( DEBUG)[01:32:54.500] FSCommandHandler::Callback: FlashTrace: ViewRoot::updateNews
( DEBUG)[01:32:56.468] RADS::UserKernelProtocol::ToUserKernel::Send::Enum erateInstalledSolutionReleasesRequest: (0, 0x00000006)
( DEBUG)[01:32:56.468] Update::ThreadProc: Completed with m_hr = 0x00000000
( DEBUG)[01:32:56.500] FSCommandHandler::Callback: FlashTrace: @@@[C++ -> Flash]@@@ Main:nTaskComplete
( DEBUG)[01:32:56.500] Update::~Update: ()
( DEBUG)[01:33:12.687] FSCommandHandler::Callback: FlashTrace: @@@[Flash -> C++]@@@ Main::launch
( DEBUG)[01:33:12.687] RADS::UserKernelProtocol::ToUserKernel::Send::SetL ogParametersRequest: (0, 0x00000007, 2)
( DEBUG)[01:33:12.687] Play: (C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.0.36/deploy/LolClient.exe,C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.37/deploy/League of Legends.exe,false,/AirProxyADL.exe)
( DEBUG)[01:33:12.703] Play: Initializing Maestro Server Controller with parameters:
( DEBUG)[01:33:12.703] Play: [ Launcher Path: LoLLauncher.exe]
( DEBUG)[01:33:12.703] Play: [ Air Client Path: C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.0.36/deploy/LolClient.exe]
( DEBUG)[01:33:12.703] Play: [Game Client Path: C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.37/deploy/League of Legends.exe]
( DEBUG)[01:33:12.765] Play: Starting Maestro Server
( DEBUG)[01:33:17.890] ErrorTicket::Load: Failed to open error ticket file C:/Riot Games/League of Legends/RADS/error_ticket
( DEBUG)[01:33:17.921] RADS::User::PandoManager::stop: stopping Pando
( DEBUG)[01:33:17.937] RADS::Common::HTTPConnection::HTTPConnection: (http://127.0.0.1)
( DEBUG)[01:33:17.937] RADS::Common::HTTPConnection::Connect: (http://127.0.0.1)
( ERROR)[01:33:20.078] RADS::Common::HTTPConnection::GetFile: perform request failed
( DEBUG)[01:33:20.125] RADS::User::PandoManager::GarbageCollectPandoFiles : starting garbage collect at C:/Riot Games/League of Legends/RADS/downloads/
( DEBUG)[01:33:20.250] RADS::User::PandoManager::GarbageCollectPandoFiles : finished garbage collect
I get past the launcher, click play, but when I go to log in, it says failed to connect to maestro.


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MrZap

Junior Member

05-04-2011

( USER)[12:12:50.006] wWinMain: LoLLauncher version 1.0.0.221 (RELEASE)
( DEBUG)[12:12:50.010] RADS::Common::LocalFileSystem::FindFiles: (temp/TMP*, 0x00000000 , 0x00000000)
(WARNING)[12:12:50.010] RADS::Common::Cider::Cider: Failed to load TGIsFullscreen, Cider not running
( DEBUG)[12:12:50.010] RADS::Common::Cider::Create: Failed to startup Cider, not on a Mac
( DEBUG)[12:12:50.011] wWinMain: Cider not available
( DEBUG)[12:12:50.011] RADS::API::Impl::Main::Main: User kernel is running, attempting connection.
(WARNING)[12:12:50.011] RADS::Common::Cider::Cider: Failed to load TGIsFullscreen, Cider not running
( DEBUG)[12:12:50.011] RADS::Common::Cider::Create: Failed to startup Cider, not on a Mac
( DEBUG)[12:12:50.011] RADS::API::Impl::Main::Main: Using Named Pipe to attempt connection
( DEBUG)[12:12:50.011] RADS::API::Impl::Main::Main: Connected to kernel successfully
( DEBUG)[12:12:50.011] RADS::Common::ReleaseManifest::Load: ("C:/Riot Games/League of Legends/RADS/projects/lol_launcher/releases/0.0.0.21/releasemanifest")
( DEBUG)[12:12:50.011] RADS::Common::ReleaseManifest::Load: Succeeded
( DEBUG)[12:12:50.011] RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: start building file map
( DEBUG)[12:12:50.012] RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: done building file map
( DEBUG)[12:12:50.012] RADS::API::Impl::Main::Main: Successfully determine runtime environment
( DEBUG)[12:12:50.012] RADS::UserKernelProtocol::ToUserKernel::Send::SetL ogParametersRequest: (0, 0x00000000, 3)
( DEBUG)[12:12:50.012] RADS::LoLLauncher::LocalizedStrings::Load: (en_us)
( DEBUG)[12:12:50.012] `anonymous-namespace'::SetSystemLocale: Previous locale: C
( DEBUG)[12:12:50.025] `anonymous-namespace'::SetSystemLocale: Locale set to: English_United States.1252
( DEBUG)[12:12:50.025] `anonymous-namespace'::SetSystemLocale: Set code page successful
( DEBUG)[12:12:50.193] RADS::GFxRADS::File::Read: API::IFile: Attempt to read past end of file.
( DEBUG)[12:12:50.196] FSCommandHandler::Callback: FlashTrace: @@@[C++ -> Flash]@@@ Main::init
( DEBUG)[12:12:50.219] FSCommandHandler::Callback: FlashTrace: ------------------------------- ABOUT TO LOCALIZE
( DEBUG)[12:12:50.226] RADS::Common::HTTPConnection::HTTPConnection: (http://ll.leagueoflegends.com)
( DEBUG)[12:12:50.226] RADS::Common::HTTPConnection::Connect: (http://ll.leagueoflegends.com)
( DEBUG)[12:12:50.226] RADS::Common::HTTPConnection::GetFile: ("/pages/launcher/na", "temp\TMP9914.tmp", RETRY, 0x00000000)
( DEBUG)[12:12:50.263] FSCommandHandler::Callback: FlashTrace: ScreenMain::[constructor]
( DEBUG)[12:12:50.264] FSCommandHandler::Callback: FlashTrace: ScreenOptions::[constructor]
( DEBUG)[12:12:50.264] FSCommandHandler::Callback: FlashTrace: ScreenMessageBox::[constructor]
( DEBUG)[12:12:50.264] FSCommandHandler::Callback: FlashTrace: ? delete Main.root.onEnterFrame: true
( DEBUG)[12:12:50.264] FSCommandHandler::Callback: FlashTrace: ViewRoot::init
( DEBUG)[12:12:50.264] FSCommandHandler::Callback: FlashTrace: ScreenMain::init
( DEBUG)[12:12:50.265] FSCommandHandler::Callback: FlashTrace: ScreenMain::init -> end function
( DEBUG)[12:12:50.265] FSCommandHandler::Callback: FlashTrace: ScreenOptions::init
( DEBUG)[12:12:50.265] FSCommandHandler::Callback: FlashTrace: ScreenMessageBox::init
( DEBUG)[12:12:50.265] FSCommandHandler::Callback: FlashTrace: ViewRoot::updateServerStatus -> [aCode=0]
( DEBUG)[12:12:50.265] FSCommandHandler::Callback: FlashTrace: ViewRoot::localize
( DEBUG)[12:12:50.265] FSCommandHandler::Callback: FlashTrace: ScreenMain::localize
( DEBUG)[12:12:50.266] FSCommandHandler::Callback: FlashTrace: ViewRoot::updateServerStatus -> [aCode=0]
( DEBUG)[12:12:50.266] FSCommandHandler::Callback: FlashTrace: @@@[Flash -> C++]@@@ Main::startUpdate
( DEBUG)[12:12:50.270] FSCommandHandler::Callback: FlashTrace: @@@[C++ -> Flash]@@@ Main:nDisplayAgreement
( DEBUG)[12:12:50.324] RADS::GFxRADS::File::Read: API::IFile: Attempt to read past end of file.
( DEBUG)[12:12:50.720] RADS::Common::LocalFileSystem:eleteFileA: ("temp\TMP9914.tmp")
( DEBUG)[12:12:50.721] RADS::Common::HTTPConnection:isconnect: ()
( DEBUG)[12:12:50.746] FSCommandHandler::Callback: FlashTrace: @@@[C++ -> Flash]@@@ Main:nHTTPResponse
( DEBUG)[12:12:50.747] FSCommandHandler::Callback: FlashTrace: ViewRoot::updateServerStatus -> [aCode=1]
( DEBUG)[12:12:50.748] FSCommandHandler::Callback: FlashTrace: ViewRoot::updateNews


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IWisestWizardI

Junior Member

05-04-2011

Getting an error that says "Unable to conect to the network, please try again later"
I haven't attempted any troubleshooting of my own as I'm computer illiterate :P
My internet connection is 100% ok
Here is the log:

05/04/2011 20:26 [INFO] Solid LauncherLib [1.0.0.33] initializing...
05/04/2011 20:26 [INFO] Add App[League of Legends Launcher] Exe[C:\Riot Games\League of Legends\lol.launcher.exe] to Windows Firewall
05/04/2011 20:26 [INFO] Retrieving dynamic path[http://l3cdn.riotgames.com/LOL.Produ...SourceURL.xml]
05/04/2011 20:26 [INFO] Retrieved dynamic path [http://l3cdn.riotgames.com/LOL.Produ...SourceURL.xml][http://l3cdn.riotgames.com/]
05/04/2011 20:26 [INFO] Patcher_AddPackage([LOL.AirRuntime],[http://l3cdn.riotgames.com/],[C:\Riot Games\League of Legends\]) successful
05/04/2011 20:26 [INFO] Attempt to retrieve package [http://l3cdn.riotgames.com/LOL.AirRuntime.package]
05/04/2011 20:26 [INFO] Version retrieved [LOL.AirRuntime] 3/3 [AirRuntime.02_18_2010_01]/[AirRuntime.02_18_2010_01] type [PACKAGE_TYPE_INCREMENTAL]
05/04/2011 20:26 [INFO] [LOL.AirRuntime] State change [PATCHER_STATE_IDLE] to [PATCHER_STATE_ALLTASKSCOMPLETE]
05/04/2011 20:26 [INFO] Patcher_RemovePackage([LOL.AirRuntime]) successful
05/04/2011 20:26 [INFO] Patcher_AddPackage([LOL.Patcher],[http://l3cdn.riotgames.com/],[C:\Riot Games\League of Legends\]) successful
05/04/2011 20:26 [INFO] Attempt to retrieve package [http://l3cdn.riotgames.com/LOL.Patcher.package]
05/04/2011 20:26 [INFO] Restart previous
05/04/2011 20:26 [INFO] Start task [http://l3cdn.riotgames.com/ssn/riot.ffs] [LOL.Patcher_18_Incremental.solid] [C:\Riot Games\League of Legends\LOL.Patcher_18\] [C:\Riot Games\League of Legends\] [0.00/0.00]
05/04/2011 20:26 [INFO] [LOL.Patcher] State change [PATCHER_STATE_IDLE] to [PATCHER_STATE_IDLE]
05/04/2011 20:26 [INFO] Version retrieved [LOL.Patcher] 18/17 [LOL.Patcher.05_03_2011_RADStransition]/[LOL.Patcher.04_12_2011] type [PACKAGE_TYPE_INCREMENTAL]
05/04/2011 20:26 [INFO] [LOL.Patcher] State change [PATCHER_STATE_IDLE] to [PATCHER_STATE_PREPARE]
05/04/2011 20:26 [INFO] Start download [http://l3cdn.riotgames.com/ssn/riot.ffs]
05/04/2011 20:26 [INFO] [LOL.Patcher_18_Incremental.solid]
05/04/2011 20:26 [INFO] [C:\Riot Games\League of Legends\LOL.Patcher_18\]
05/04/2011 20:26 [INFO] [C:\Riot Games\League of Legends\]
05/04/2011 20:26 [WARNING] Download failed [TORRENTHELPER_ERROR_INVALIDMETAFILE]
05/04/2011 20:26 [WARNING] Attempt to retrieve metafile[LOL.Patcher/18/LOL.Patcher_18_Incremental.solid]
05/04/2011 20:26 [INFO] [LOL.Patcher] State change [PATCHER_STATE_PREPARE] to [PATCHER_STATE_FAILED]

Thanks in advance,

WisestWizard