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[Suggestion]Backdooring

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TheAnomaly

Senior Member

02-15-2010

Ok so first of all, I have played DotA. I have played DotA for a long time. I have played DotA long enough to remember that in the original RoC versions of DotA, the ONLY way to win most games was to have someone backdoor. There is nothing wrong with backdooring. Backdooring is a viable strategy.

That said, I do feel that backdooring is a little too easy in league of legends with things like the teleport spell that allows you to teleport to wards.

In recent years, people have whined so much about "wahh wahh backdoor this and that" that the developers of DotA have felt it necessary to place restrictions in place that help out a team to DEFEND against a backdoor, but do not stop it entirely. I feel that this the correct way to go to keep what is a viable strategy usable without leaving it as easy as it currently is in League of Legends. For instance, in DotA currently, if you try and attack any building inside the enemy base without a creep (minion) also present in the base, then the building you attack will have some ridiculous regeneration. Mind you, it's still killable because it has REGENERATION, not invulerability. Given a strong enough champion, they can still drop it. This gives the team that's getting backdoored time to have someone TP scroll back and deal with the situation.

In my opinion, this is a fair compromise. If someone on the opposing team is strong enough that they can kill one of your barracks or towers through the regen, then they are strong enough that they had a chance of winning the game some other way.

The REASON that backdooring seems overpowered in League of Legends is because you have no buyable item that will quickly return you to your base. Sure, people will say that "oh you can just recall!" but recall takes 8 seconds, and I guarantee you, if you give my Yi 8 seconds + the time it takes you to walk to your tower, I will already be done with your tower, if not hafway through your inhibitor already. Sure, you can pick teleport as a summoner skill, but I feel that forcing someone to pick a summoner skill for the sole purpose of preventing one tactic is a little ridiculous.

Possible solutions: Implement teleportation scrolls: 2 second teleport to any allied building.
Implement teleportation boots: same idea, except bundled into an item that does something else.
Implement no-minion regeneration (as it currently is in DotA). I realize towers already get a little stronger with no minions around, but that sure as heck hasn't stopped me from backdooring with Yi when my team is in a pinch.
No teleport-skills allowed inside the enemy base without a minion also present. This would apply to gate, teleporting to wards inside the enemy base with the summoner skill, and Pantheon's ultimate.

So to conclude, Backdooring is a viable strategy, both in LoL and in DotA. Anyone who argues otherwise is a whiny little crybaby who can't deal with the fact that they lack the strategic foresight to realize that someone might backdoor them in a desparate situation and come up with an appropriate response. P.S. Get some vision wards and put them outside your base if you're worried about it.


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rmandraque

Senior Member

02-15-2010

As alistar backdooring is a big part of my strategy. Pop my ult, go in, take down most of the turrets health by myself and then run!!!!


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DeadRamza

Senior Member

02-17-2010

even creeps can kill the turrets faster now

they're too weak


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Kazier

Junior Member

02-19-2010

I do think Turrets need to be made more stronger. Because a Champ like Yi can take a turret down in a matter of seconds. Maybea solution would be, make each turretstage a different teir of turret. As in, the turrets get harder to kill the closer they are to the base.


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Jeebus

Junior Member

02-19-2010

Quote:
TheAnomaly:

Possible solutions: Implement teleportation scrolls: 2 second teleport to any allied building.
Implement teleportation boots: same idea, except bundled into an item that does something else.
Implement no-minion regeneration (as it currently is in DotA). I realize towers already get a little stronger with no minions around, but that sure as heck hasn't stopped me from backdooring with Yi when my team is in a pinch.
No teleport-skills allowed inside the enemy base without a minion also present. This would apply to gate, teleporting to wards inside the enemy base with the summoner skill, and Pantheon's ultimate.

So to conclude, Backdooring is a viable strategy, both in LoL and in DotA. Anyone who argues otherwise is a whiny little crybaby who can't deal with the fact that they lack the strategic foresight to realize that someone might backdoor them in a desparate situation and come up with an appropriate response. P.S. Get some vision wards and put them outside your base if you're worried about it.


Viable ?, yet you give "solutions" to fix it......

A thoughtless rant of a post to say the least


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Flamos

Member

02-19-2010

Remember this isn't DOTA, this is League of Legends. There's a difference, same concept but different games. This wasn't made to be DOTA 2. Riot Games isnt making a second DOTA. If it is, this aint it.


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Claun

Senior Member

02-19-2010

When i first start playing LoL i felt like BD was such a dirty move, cause i'm a former DotA player. The time has passed and now i just think it's totally fine. I mean, It's not a game for 5v5 fights, it's a game for destroying the oposite nexus.

I used to think that people who backdoor avoid fighting to get a easy win. But what a heck, it's our fault if someone is able to backdoor our tower. No bd would be a agreement between both teams, something like: "We promise never bd or gank and we'll not get anyone in jungle it'll be a safe place".

And btw i don't think bd is easy in LoL. There're fortification, teleport, wards. And a lot of resorces to counter a bd, but if noone in your team want to get a spell for protect your towers, you deserve to be bd.


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Darkmana

Recruiter

02-19-2010

Quote:
BURningSPoke:
Ive had enough with backdoorers... In DOTA this was never allowed unless beyond 60 min/1hour

For instance...Enemy team is losing but their hero is strong,they will tend to backdoor n their team will eventually win

Its totally cheating I said!...

Why not setting the tower 5 times stronger when our creep is way far ahead of the tower?
This is to prevent backdoorer and to ensure a fair game
OR
We can try to be honest not to backdoor (which is the most bad suggestion choice to pick)

PS: DOTA players should agree with this kind of statement


Backdooring is part of the game, if you suck you get backdoored. The turrets are balanced you just need to learn to ward if they are backdooring or backhand yourself/your teammates for feeding Yi. Btw, your PS is lame, we're playing LoL not HoN.


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Roadwarrior

Senior Member

02-21-2010

Why is backdoor cheating? It is in NO way of violating any of the game rules/regulations/TOC. Its a LEGIT strategy. If any of you play Counter Strike (or online FPS's) people say "camping" is cheating. Its just a strategy. If someones backdooring you, then recall/tele and roflpwn them or keep pushing. Either way the game will be over. Remember, its a FREE game.. FREEEEEEEEEEE. Stop your *****ing.


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Hydroniums

Recruiter

02-23-2010

Yi is the constant example of a backdoor champion. The more hilarious point is that you're losing to a team with Master Yi on it. If no one on your team has teleport (and thus can easily counter backdoors), that's your team's fault. It's like playing without a tank and whining that characters in league of legends die too fast. Generally, any carry should take teleport. If you are not because you want early kills, you are taking that risk.