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Where's the auto-pause?

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Senior Member


Having watched a number of tournament streams, there's a significant number of matches that are, unfortunately, decided by disconnects and lag rather than skill.

This problem isn't unique to LOL, and I think it's been addressed with auto-pause (and a forfeit threshold) in other titles. Why isn't this available in LOL? Is it on the "list" along with replays and observer mode?