Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.
Comment below rating threshold, click here to show it.
Having watched a number of tournament streams, there's a significant number of matches that are, unfortunately, decided by disconnects and lag rather than skill.
This problem isn't unique to LOL, and I think it's been addressed with auto-pause (and a forfeit threshold) in other titles. Why isn't this available in LOL? Is it on the "list" along with replays and observer mode?