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Detailed Feedback on the Shyvana, Vayne, and Akali Splash Updates

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Motajo

Senior Member

09-03-2014

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HotKnife:
I suggested the change in order to present a fuller case against the feel of the updated splash

Yeah, I completely understand.


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Motion gives the hero a look of urgency. We want our champions to be fighters. And we want them to be fighting now!

But, do we? I understand the appeal of action snapshots, but plenty of splashes seemed to be well-received without the fighting freeze-frame. You say that Vayne's new splash is a bit of a conflict between splash and character. Do you feel her old splash didn't have this problem, despite lacking action?

It could also be argued that, for some characters, an action pose is less fitting to the character. "Violence to end the violence," after all. A serene picture could work just as well. I guess a recent example would be Yasuo's splash. He's not here for a particularly less-violent reason than plenty of others, but isn't seen slashing at nameless grunts in his splash.

Don't get me wrong, I'm fine with action shots. They just get a bit old after a while, at least for me.


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as opposed to models

What would you say makes something look like a model? Does motion have a lot to do with it?


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If the pose looks really hard for a human being to hold for more than a few seconds (think Lux... and Sivir!), it communicates motion.

If breaking anatomy would contribute to any of the three elements listed above, it might enhance the splash.

I can understand these to an extent. To me, some of the recent-ish splashes do these to the degree that they look contrived and out-of-place.


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I myself have never noticed Lux's "broken spine" until you brought it up.

I brought it up partially because I had found that part of the splash strange (though the spine itself wasn't a big concern), and partially because I had seen many complaints about it.


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Dragonblade Riven

Haha, I was actually thinking of using this as an example in my original post.


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Correct me if I'm wrong:
You're saying that the broken anatomy of certain splashes (like Lux and Sivir) distract the player from enjoying both the character itself and the rest of the splash.

Correct. In the case of Sivir, it wasn't so much undermining her character as undermining the... hmm... premise? It just didn't seem like that pose could ever actually happen in the context of a fight. The fact that I later saw a toilet photoshopped under her didn't help...

As for Lux, it is similar to you and Katarina. Lux has been my favorite character since I first tried her, roughly the time of her release in 2010. When they changed her splash, I despised it, especially before the complaints got it edited. To me, they had taken away all the character depth of the old portrayal, and replaced it with what is both a shallow extrapolation of her loudest in-game moments and a ghost of her former identity.

I would go into more detail on my view on Lux's current splash, but that might derail the thread, and I've probably rambled enough, haha.


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It seems we feel a little differently about the use of broken anatomy, but I believe that it's simply the result of personal preferences.

Yep, I can respect that. Thanks for the discussion, by the way! I hope I didn't ramble or nitpick too much.


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Swiftpaw

Member

09-05-2014

I really appreciate what HotKnife said about the splash artwork. The new Vayne in particular makes me want to cry because I loved the old one and felt like the change to it was kind of like getting slapped.

Yeah, the Shyvana doesn't fit in. Great artwork-! Doesn't fit the current League style? Looks like it wold fit better in Starcraft 2 almost. Still cool.

The Akali artwork I very much like. I agree with the thick leg thing- but seriously it's one of the first re-done splash arts that I don't immediately cringe because of botched anatomy or stupid poses. Super happy that she's getting an epic splash, because she's an epic champ who needed an update.

Also, one bit on the new(ish) Cait splash is just that her face looks like mine did after wisdom teeth. She has chubby-looking cheeks, it looks funny with her facial structure. X)


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Xarue

Senior Member

09-06-2014

Quote:
Swiftpaw:
I really appreciate what HotKnife said about the splash artwork. The new Vayne in particular makes me want to cry because I loved the old one and felt like the change to it was kind of like getting slapped.

Yeah, the Shyvana doesn't fit in. Great artwork-! Doesn't fit the current League style? Looks like it wold fit better in Starcraft 2 almost. Still cool.

The Akali artwork I very much like. I agree with the thick leg thing- but seriously it's one of the first re-done splash arts that I don't immediately cringe because of botched anatomy or stupid poses. Super happy that she's getting an epic splash, because she's an epic champ who needed an update.

Also, one bit on the new(ish) Cait splash is just that her face looks like mine did after wisdom teeth. She has chubby-looking cheeks, it looks funny with her facial structure. X)

Yep, the Vayne splash was a cold slap to thee groin. She did not in no way needed it(yet),just like you I liked the old one too but whateves.

They should of done Warwick if ya asked me. He's one of the oldest in the game and he still haven't gotten anything from Riot, I mean even Taric got a new splash art.

I like the new Shyvana art better than thee original one. The original one never showed her correctly you could say, it only showed one side of her head so you cant really see what her full face looked like. that and her horns, etc.


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Chromatic Eagle

Senior Member

09-08-2014

Imo the whole thigh gap/model pose of Shyvana seems silly. Having said that, I love how she looks more like a dragon.

I liked Vayne's old art more. It was simple. It seemed to fit her. The new art has her in a weird pose because she's a woman. I like *** appeal as much as the next person, but I enjoy sensible *** appeal with realistic poses.

I'm ok with Akali's art. I'm mostly indifferent to the side boobs, but I felt it was a bit weird and nonsensical on her. She doesn't strike me as the intended sexual type, especially if she's a teenager. The pose I agree, but I tolerate. I'm not sure how to feel about the thighs. That's incredibly subjective territory, because people have issues with weight.


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Acide

Junior Member

09-08-2014

I like all the new arts! They are awesome! Thanks Riot


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HotKnife

Junior Member

09-09-2014

Quote:
Motajo:

It could also be argued that, for some characters, an action pose is less fitting to the character. "Violence to end the violence," after all.



I meant to communicate that just about any type of motion contributes a sense of realness and nowness to a splash. In Yasuo's splash, the perceived motion is the wind blowing through the background, which is subtle, yet important for the reason above. We definitely don't need action poses in every splash... just some type of perceived motion.

Quote:
Motajo:

What would you say makes something look like a model? Does motion have a lot to do with it?



A model is typically a person or object that is intended primarily to be looked at. Champion splashes are intended to look good, but also portray a warrior or hero, which are more than models by definition.

Model vs. Warrior: I find this dynamic to be similar to that of model vs. athlete. Two quick Google image searches of the words "model" and "athlete" will demonstrate the difference. The vast majority of images of models are that of still figures and relatively still backgrounds. The vast majority of images of athletes (who AREN'T modeling) are moving figures with freeze frame backgrounds. While motion isn't the only factor in the dynamic, it certainly is a noticable one. It goes without saying that the League's champions are more similar to athletes than models.


I hear you on the over-exaggeration, or simple misplacement, of motion and action poses in some of the splashes. Again, I tend to prefer this, but I may be an outlier.


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HotKnife

Junior Member

09-09-2014

Quote:
Chromatic Eagle:

I liked Vayne's old art more. It was simple. It seemed to fit her. The new art has her in a weird pose because she's a woman. I like *** appeal as much as the next person, but I enjoy sensible *** appeal with realistic poses.



I think Vayne's new splash has some of the least *** appeal in our exceptionally sexy female champion pool. I agree with you regarding "sensible *** appeal." Although this tends to be defined differently from person to person.


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Chromatic Eagle:

I'm not sure how to feel about [Akali's] thighs. That's incredibly subjective territory, because people have issues with weight.



By "people have issues with weight," do you mean that the proportion issue should be ignored due to sensitivities surrounding chubbiness? I think subjectivity here is extremely minimal. Human body proportions and the nature of her craft dictate that Akali should have thinner legs to correspond with the rest of her body. I'm certainly not calling her fat, as her arms are quite petite. Her legs are just noticeably disproportionate to her entire upper half.

I'm not trying to single you out, friend. I AM trying to make it clear that 1) there is a glaring proportional issue with Akali's new splash, 2) that many players have noticed this, and 3) that it should be fixed!


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SkylarSans

Member

09-10-2014

I think Vayne splash is great. People are just flipping out because she lost that typical *** appeal she had in her old art with her pinup pose and that classic facial expression you see on covers of adult videos.
Akali legs are not too big. I would actually go ahead and say that was artists intention to exemplify those, considering she is one of the champions that rely most on her legs in combat. Her legs are not evendisproportional and they might seem that way to people who don't understand the angle, depth and the dynamic pose in that splash.
Anyway I think op's opinion are overly subjective while he also neglects artistic freedom the creators have while making these. I'm pretty sure artists at riot know what anatomy is.


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Chromatic Eagle

Senior Member

09-10-2014

Quote:
HotKnife:
By "people have issues with weight," do you mean that the proportion issue should be ignored due to sensitivities surrounding chubbiness? I think subjectivity here is extremely minimal. Human body proportions and the nature of her craft dictate that Akali should have thinner legs to correspond with the rest of her body. I'm certainly not calling her fat, as her arms are quite petite. Her legs are just noticeably disproportionate to her entire upper half.

I'm not trying to single you out, friend. I AM trying to make it clear that 1) there is a glaring proportional issue with Akali's new splash, 2) that many players have noticed this, and 3) that it should be fixed!


I'm saying that for one person who thinks she has fat legs, based on their desire for her to be thin, other people think her legs are just fine. She could have thin arms or a thin body when it could/should be a bit wider.

They also want her side boobs back when it could just be how she's positioned, so I'm not sure how much of an issue it may be.


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17inchcorkscrew

Senior Member

09-10-2014

Quote:
RadiumBlue:
While I do love it, one complaint I have about Shyvana's splash is that thigh gap.

She still has saggy, wrinkled, 80 year old boobs, and you're complaining when they show that she does, in fact, have a *****?
Quote:
SkylarSans:
People are just flipping out because she lost that typical *** appeal she had in her old art with her pinup pose and that classic facial expression you see on covers of adult videos.

What porn are you watching?
By the way, I'm only pissed at the splash because it lost the Urf grave.
Quote:
HotKnife:
While Akali's upper body is thin and agile, her lower half (particularly her left leg) is both thicker and longer than what human anatomical proportions would dictate in accordance with her upper body.

Yeah, if she was standing up straight, she would look like a triangle. The most practical fix is to buff side boob.


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