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Seeking: Cannon Barrage Mechanics

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JohnCataldo

Senior Member

01-18-2010

Yo ho, a recent eye patch made ye balls less wild! Ye balls drop in a might more regular fashion these days.


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Cheesebeard

Senior Member

01-29-2010

Can anyone else verify the Gaussian distribution of Barrage?

I'm also very interested in hitbox mechanics of Barrage...


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Buhamut Zeo

Senior Member

01-29-2010

It always looked to me that the cannonballs followed a snakelike pattern around the inside of the circle whenever it was used...Could be wrong though.


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Superproxy

Junior Member

01-29-2010

Parrley and canon barrage hits hard with magic penetration.

Check this guide (http://leaguecraft.com/strategies/guide/124,Heat+n+Serve%27s+advanced+Gangplank+gameplay+discussion) courtesy of Heat n Serve.


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Heat n Serve

Senior Member

01-30-2010

Quote:
wazuma:
Yarrrr
this is the procentage youll hit
http://www.crgraph.de/SixSigma/Gaussverteilung.jpg

som scum look at it like that
http://www.ifw-wissen.net/images/gaukurve.jpg

Take it like a pirate. Our ulty is to test if the enemy has balls (and stays in the barrage) or runs like a land lover YARRR

Oh yeah, and basically, if you aim with the center youll hit 66% of the time.
while aiming with the outer end its 0,1% YARRRRR


Where the h*ll did you get this from? While it sounds reasonable that the cannons would be distributed in a Gaussian fashion for both the X and Y directions, I have no idea how you could have come up with this graph using the game as a testing ground. Take lots of screen shots and do image processing?

-In answer to the OP, I believe each cannon gets 0.2 bonus damage per point of AP.
http://leaguecraft.com/spell/Cannon%20Barrage
-I think the number of cannons is 15, but I am not sure on that.
-Slows do not stack. See the stickied mechanics guide for details on how multiple slow debuffs work together.
http://www.leagueoflegends.com/board/showthread.php?t=3287


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Cheesebeard

Senior Member

01-30-2010

Quote:
Heat n Serve:
Where the h*ll did you get this from? While it sounds reasonable that the cannons would be distributed in a Gaussian fashion for both the X and Y directions, I have no idea how you could have come up with this graph using the game as a testing ground. Take lots of screen shots and do image processing?

-In answer to the OP, I believe each cannon gets 0.2 bonus damage per point of AP.
http://leaguecraft.com/spell/Cannon%20Barrage
-I think the number of cannons is 15, but I am not sure on that.
-Slows do not stack. See the stickied mechanics guide for details on how multiple slow debuffs work together.
http://www.leagueoflegends.com/board/showthread.php?t=3287


Me thinks the landlubber just has a we crush on the Gauss.

And who can blame em? Look at that salty dog!


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EnderA

Senior Member

01-30-2010

My guess as to the distribution is that it's a quadratic density based off of the distance from the center.

Choose angle (linear distribution).
Choose distance from center (linear distribution).

Together, that means the center is denser and the outside is sparser.

Me apologeez fer talkin strait.


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