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Nocturne Jungle

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Merde

Junior Member

07-03-2014

Hey guys, I was thinking of learning nocturne jungle, but with all the feral flare nerfs I'm left puzzled. Is it better to just build items like Spirit of the Elder Lizard and Ancient Golem, or is Feral Flare still viable? I'd love to hear your input, thank you!


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CountPain

Senior Member

07-03-2014

A lot of that decision is determined by the team comps at the start of the game.
Feral flare is (in my opinion) a better item on Nocturne than any of the spirit items. However, because of the high upgrade floor on it now, you basically have to afk farm to complete it in any timely fashion.
In most of my recent Nocturne games, I've gone Spirit of the Ancient Golem because I build jungle Nocturne as a tanky bruiser, and having tenacity keeps you mobile so you can tank more and deal more damage.

Here's a list of factors I'd look into when working out your build path for jungle Nocturne:

1) Are my lanes weak early game?
-yes - Build a spirit item.
-no - Feral Flare is a consideration.
2) At level 4, are all of your lanes winning? (I really do mean ALL here, not just most.)
-yes - Build that Feral Flare baby.
-no - It might be better to go with a spirit item.
3) Is the enemy jungle really weak against invades?
-yes - Feral Flare might be a good consideration if you're planning to take their jungle camps for yourself.
-no - Probably best to stick in your own jungle until you have lane support.
4) Are YOU really weak to invades?
-yes - Don't even think about Feral Flare. You won't get the stacks in a timely manner.
-no - Buy one if all your other criteria point to it.

If you're deciding on a spirit item for Nocturne instead:

1) Does my team have a dedicated tank?
-yes - Consider taking Spirit of the Elder LIzard.
-no - Stick with Spirit of the Ancient Golem
2) After your first 2 ganks, do YOU have the 2 kills?
-yes - Consider taking Spirit of the Elder Lizard.
-no - Stick with Spirit of the Ancient Golem
3) Are you planning to build either Mercury Treads or a Zephyr?
-yes - Get Spirit of the Elder Lizard.
-no - Stick with Spirit of the Ancient Golem.
4) Does your team already have a lot of AD damage?
-yes - Get Spirit of the Ancient Golem and go tanky. They'll need it.
-no -You might consider Spirit of the Elder Lizard.


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Merde

Junior Member

07-03-2014

Thanks a lot CountPain! That is exactly what I needed to know, and thank you for going in great detail, means a lot.


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CountPain

Senior Member

07-03-2014

No problem. ^^

Hope it helps you out.


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MarhsallLee67

Senior Member

07-03-2014

You also have to keep in mind that with the recent changes to Golem, it no longer gives tenacity.


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CountPain

Senior Member

07-03-2014

oh?
I was unaware of that change.
(haven't played on the new patch yet)

if that's the case, then my build/logic will need to be changed.


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Merde

Junior Member

07-03-2014

I still find that the Golem item is viable


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CountPain

Senior Member

07-03-2014

I'll have to run the numbers on that.
You're probably right about it being viable, but I'm not sure if it'll still be practical.


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MarhsallLee67

Senior Member

07-03-2014

Quote:
Merde:
I still find that the Golem item is viable

If anything, we'll see it on a lot more junglers now that it gives a free 3-minute ward, unlike the other spirit items.


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Salidfingers

Senior Member

07-04-2014

How i Look at it.

If i am going tank noc I get Feral Flare and if I go carry noc i get lizard. This is my rule of thumb


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