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(champion concept) Golaith the yordle mastermind

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Hey guys i'm reposting this champion after already posting it but i'm trying to make it more legible and better looking so here I go. One thing I would really like help with is the numbers because while looking at them I think they definitely need to get changed around.


Role: ap top/mid laner that's a mix between a bruiser and an assassin depending on the role you choose for him. He is meant to charge headfirst into the enemy team and cause some chaos before going down in the bruiser role while in the assassin role he is meant to charge in for a kill or two then run out with W.



Race - yordle
Origin - bandle city
Alliance - Evil towards all other yordles but not full on evil
Role - ap mage initiator
resource - mana



Yordles are not only appreciated for their scientific genius as well as their combat abilities, but for their questionable natures. Humans, are of course full of differing personalities, but for yordles this variety seems to be more extreme. Those that are different will usually be accepted by those around them, for their abilities will always give them a second chance to from relationships. Ziggs is perhaps a perfect example of such situations. Sadly the exception proves the rule.

Goliath was different, altered somewhere along his young life. He, although he can't be blamed for not trying, could not form friendships. None around Goliath seemed to care for him. His world and people seemed not to care for him. Thinking about not being able to make friends gave him the idea to "make friends", and for the first time in his life Goliath approached machines. It was the greatest day of his life.

Metal, wires, and energy. In his hands they seemed to be so much more, what he lacked in his ability to bond with others, he had gained in his abilities with machines. He built, and tore apart and built again, trying to create a friend that he had so desired. It took him seven years, in the darkness of his shop to finish her. She was his life, she was his love. A living metal yordle, he had with the tools at hand created life.

Her name he was determined to forget, though he never will. He will never forget the moment Bandle City first saw her in her brilliance. They were afraid, of her potential, of what she was and what she represented. The world was not ready though Goliath never knew.

They tore her apart destroyed her, they tore Goliath's hopes and love. Goliath was not captured by the law, in fact like he had been all his life, he was ignored.

There is no room for forgiveness within Goliath, no more does he hope to find kinship with his kind. His kind had destroyed him, and he would return that favor in kind.

This lore was all done by ElementLlama who does free lore. Thanks to him


possible skins: battle cast goliath (part of viktors evolution)

maybe an evil genius goliath skin too.



upon selection: (in a very angry voice) "i'll make them all pay!"

When moving: "let's go already"
"come on there's revenge to be brought"

when attacking: "die! die! die!"
"you're next buddy!"


Abilities: brief description (just telling you what the kit is like without numbers)

Passive - tinkerer: Every 35 seconds Goliath will summon a small robot that deals damage. These robots looks like small yordle females with a pink bowtie on them

Q - mace of death: Goliath empowers his next basic attack to deal extra damage and mark the target with "electric spikes" which will empower all other abilities

W - Flame path: Golaith flies to a target location with his boots stunning targets in a small circle at the target location and slowing enemies in a fire path he leaves between him and the target location. Extra effect caused by electric spikes is a small amount of additonal damage

E - atomic blast: Goliath fires a bomb at his feet which will deal damage to the enemies in the radius and will knockup them and yourself up in the air for a brief period.
Extra effect is the ability to take the knocked up enemies and yourself a short distance away.

R - Goliath Jr.: Goliath summons a big robot larger then himself which will deal damage every second to enemies in a radius around him and can be controlled like annies tibbers by holding ctrl. extra effect is a slow applied on targets marked with electric spikes and a shield that is applied to the robot and goliath for every enemy hit. He looks like a big suit of black armor overtop a hollow metal shell with a big mace that swings over his head so basically a Robot Goliath


Abilities: full description ( numbers and everything included) all abilities have their numbers both in their explanation and below them.

hidden passive - loathing: goliath deals an additonal 1 damage to all other yordle characters.

passive - tinkerer: every 35 seconds a small robot will appear that will attack enemies at random favoring champions over minions and towers over anything else. Also in addition to that the enemy towers focus the robots instead of you or the minions. This robot has 200 + (35 x lvl) health and 25 + (5 x lvl)damage and an attack speed of 0.870 and half your armor and magic resist + (1.5 x lvl) and equal to the champions movement speed. There can be a maximum of two robots summoned at a time and they die after 25 seconds or after killed. Also when a robot is summoned while "Goliath Jr." is active the robots gain 20 attack damage and light their targets on fire dealing (10, 25, 40 + 0.1 ap) true damage over 5 seconds

Q - mace of death: Goliath infuses his mace with electricity which causes his weapon to deal additional magic damage next attack. damage (20, 40, 60, 80, 100 + 0.3 ap) this ability can critically hit. cool down (13, 11, 9, 7, 5) mana cost: (40, 35, 30, 25, 20) range: melee. This ability marks the target with "electric spikes" which can only mark the target once every 10 seconds, this part of the ability (but not the entire ability) does not get affected by cooldown reduction.
The extra effect depends on the ability.Also the q jumps to units within 350 units dealing 35% damage but still affecting the target with electric spikes. Electric spikes will mark the target for (4, 4.5, 5, 5.5, 6) seconds.

damage: 20,40,60,80,100 + 0.3 ap

Damage on bounce: 7,14,21,28,35 + 0.3 ap

cooldown: 13,11,9,7,5

range: melee

Cost: 40,35,30,25,20

W - flame path: Goliath fly's to a target location dealing damage and slowing enemies in the path and stunning targets briefly at the target location. Damage: ( 80,110,140,170,200 + 0.75 ap) slow amount:(20 , 25, 30, 35, 40%) stun time: (0.8, 1.1, 1.4, 1.7, 2.0.) cooldown: (20, 18, 16, 14, 12) mana cost: 100 range: 600 radius: 200. When target(s) are effected by "electric spikes" this ability deals additonal fire damage which is (20, 40, 60, 80, 100 + 0.15 ap.)

damage: 80,110,140,170,200 + 0.75 ap

additional damage caused by electric spikes: 20,40,60,80,100 + 0.15 ap

slow amount: 20,25,30,35,40%

stun time: 0.8,1.1,1.4,1.7,2.0 seconds

mana cost: 100

range: 600

Radius: 200

E - atomic blast: Goliath fires a bomb at his feet knocking himself and enemies up in the air for (1.2 1.3 1.4 1.5 1.6) seconds and dealing (50, 80, 110, 140, 170 + 0.45 ap) magic damage to the enemies. During this time goliath and the enemy are invulnerable until landing. He also does (60, 80, 100, 120, 140 + 0.35 ap) damage to enemies underneath him after landing including himself and enemies he knocked up in the air. Radius: 250 mana cost: 75 cooldown: (12, 11, 10, 9, 8). If the enemy or enemies are afflicted with electric spikes he may recast this ability in midair to launch him and the enemies a small distance of (320, 340, 360, 380, 400) units away dealing the second half of the damage over there instead.

Damage: 50,80,110,140,170 + 0.45 ap

amount of damage second time: 60,80,100,120,140 + 0.35 ap

knock up time: 1.2,1.3,1.4,1.5,1.6

radius: 250

cost: 75

cooldown: 12,11,10,9,8

distance of dash: 320,340,360,380,400

R - goliath jr: Goliath summons his best invention ever who he dubbed goliath jr. Goliath summons a big robot (roughly the size of annies tibbers) that will swing a gigantic mace around dealing minor damage to all units in the radius. Damage (100, 150, 200 + 0.4 ap) every second until killed or time runs out. Radius: 250 range of cast: 500 cooldown (180, 140, 100) mana cost (200, 150, 100) health is half of the champions plus (65 x lvl) move speed is equal to champions and he lasts 30 seconds or until killed. When a target within the range of the spell is affected with "electric spikes" goliaths attacks slow the target by (10,20,30%) stacking up to two times. In addition every enemy hit by goliath jr that has electric spikes on them grants him and goliath a (50, 70, 90) hp shield stacking up to three times.

Damage: 100,150,200 + 0.4 ap per second

Duration: 30 seconds

radius: 250

range of cast: 500

cooldown: 180,140,100

cost: 200,150,100

Health: half the champions health plus 65 x lvl

movement speed: equal to champions

shield amount: 50,70,90 stacking up to 3 times and able to replenish itself as soon as one tick of the shield is gone

slow amount: 10,20,30% stacking up to two times.


that's all i have right now i'll continue to make changes as feedback comes in or when i see something that i think can be better. Once again if you want to leave some feedback on whether you think this is good or if you think that a certain part needs some tuning and fixes then go ahead and post it, it will be very much appreciated (:

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tried to make it more readable and in better order