Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.


Revive summoner spell disabled on Summoner's Rift

Comment below rating threshold, click here to show it.

Riot NOC

Network Operations Center



With the introduction of Ultra Rapid Fire mode and our ultra rapid game pacing, the summoner spell Revive was (ironically) killing other summoner spells as the best ultra rapid fire choice of all. Ultimately, for the good of League of Legends and its ultra rapid fire future, we've decided that disabling Revive was the best decision to accelerate your end game fantasies.

We've also disabled Revive on regular queues of Summoner's Rift as we set the stage for the future of League of Legends. We apologize for the inconvenience!