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PSA: DDOS analogy.

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Shuvi

Senior Member

02-21-2014

For those of you trying to tell riot to simply fix their servers, its not that simple and here's why. Ddosing, in more familiar terms, is like this. Pretend riot is a post office that needs to receive mail, process it, then distribute it. Imagine someone wants to sabotage them, for whatever reason, and does the following. Gathers a bunch of people to work for him or her (the equivalent of virus infected computers), and then mass sends mail to the post office. On the mail, they write someone else's address, so that the real perpetrator is untraceable. Now, if there is enough, this overflows Riot's capacity to receive mail and process it quickly enough, creating a huge backlog of mail, therefore slowing down the rate that Riot can get mail from the sender to the receiver. While Riot can spend money and get more workers to process mail, this is not a good solution, as the perpetrators can get more people (computers) as well. So, Riot is trying to work with others in order to improve the system so that this can't happen as easily in the future.


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Galere2

Senior Member

02-21-2014

It's been almost a month that they've had the problem. They've made hardly any progress.


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Shuvi

Senior Member

02-21-2014

Thats because the only way to permanently make this problem go away or at least make it significantly harder to do is completely work the way which mail (packets) are sent, processed and received. Its like reworking a fundamental part of how the internet even operates, and you'd have to do it on a mass scale so that EVERY computer in the world changes how they operate.


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IMarriedZelda

Senior Member

02-21-2014

This is actually a very good analogy.


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Quintessence

Senior Member

02-21-2014

Extremely well done analogy, hopefully this will take some pressure off. But Riot has been having problems even before the DDOS lately...


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Vecuu

Senior Member

02-21-2014

To continue with the analogy:

Due to constant complaints, the users of the Postal Service demand that the Postal Service (Riot) hire more Mailmen (Servers), however, the time, energy, and money required to train the new Mailmen, is easily matched by the attackers simply sending even more mail.

You can't easily win an arms-race against a DDOS attack. If you simply increase your capacity, the attacker will do the same, causing you to, essentially, waste a lot of money and resources. Rather, the preferred solution is to increase the complexity of routes packets take, as well a reliable source of blocking false users, which is incredibly difficult to do when a game grows as rapidly as League.


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Xedrox

Senior Member

02-21-2014

I'm quite sure the community isnt complaining about the ddos attacks its the overall condiition of the east coast servers

its unfair that we have to play with a consistent ping of 100+

this is not because of ddos attacks but because of riot's unwillingness to fix the servers

its not right that east coast players have 100+ on their own servers and 30 ping on latin american servers


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vokkyt

Senior Member

02-21-2014

Your analogy for explaining DDoS works, but the specific issue that is/has been affecting the servers adds a small layer of complexity because it's a new style attack.

Basically, there are these things called NTP servers, NTP standing for Network Time Protocol. Think internet clock. The servers, or at least older versions of them, have a command which sends a bunch of information to whoever requests it. The problem is, you can lie about who you are when you request it, and the server will respond accordingly, sending the data to who you claimed you were. You can also queue up these requests really fast and stack them, effectively multiplying each request.

The solution on paper is simple -- update affected NTP servers so that they are no longer vulnerable to this. However, there are thousands of them out there, run by god-only-knows, and only those people will be able to patch them.

Traditional DDoS, just swarming someone with data, can kind of be mitigated. Something like this which amplifies a traditional DDoS attack by a magnitude of 20-40x the normal amount we just can't handle with current technology.


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AnonTwo

Senior Member

02-21-2014

Quote:
Xedrox:
I'm quite sure the community isnt complaining about the ddos attacks its the overall condiition of the east coast servers

its unfair that we have to play with a consistent ping of 100+

this is not because of ddos attacks but because of riot's unwillingness to fix the servers

its not right that east coast players have 100+ on their own servers and 30 ping on latin american servers


That is NOT what the community is complaining about right now.

It's something they do complain about but NOT right now.


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Just Mid

Member

02-21-2014

Oooo that was a great analogy. Too bad that no matter we say or do will make them like.. understand. They'll always complain. It's also funny when they complain about Riot's servers when their servers aren't even the things being targeted lol.


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