riot, i would like to be alerted when the people i reported are banned

First Riot Post
12345 ... 6
Comment below rating threshold, click here to show it.

Ray2Saucy

This user has referred a friend to League of Legends, click for more information

Senior Member

01-28-2014

Theres a misunderstanding in this thread. I don't want this system because I want to feel good knowing the people I warned in game got was coming to them, I want to feel good knowing my reports actually worked and meant something.

say im in a game and there is someone with a negative attitude, raging, and overall dragging team moral down. i have to sit through 20-40 minutes of his negativity. nope, i can't mute him. in the case he says something important regarding team coordination, i want to hear it because yes, i want to win the game. so i have the rager unmuted and have to bear with it for 20-40 minutes. this takes A LOT of effort to do without responding aggressively back. not only does this rager ruin the teams good mood, it puts them in a state of mind where we can easily break and start raging ourselves. after the game ends, i report the rager. thats the end of it. we have no idea what happens to said rager. hopefully he gets banned when the tribunal (finally) catches him, but we have no confirmation or anything. this of course leads me to not caring enough to partake in the tribunal, because there is no solid reward.

lets lay some facts down. the game is only rid of toxic players because of the community. the tribunal only works because of the community. after forcing 4 players to sit through 20-40 minutes of toxicity and forcing us to work the tribunal to eliminate toxic players, don't we at least deserve to know that we actually made a difference? don't the reporters deserve to know they actually made a difference? its quite agitating and not satisfying at all to sit through such anguish and then send a report into the abyss.

as i currently assume, a tiny portion of the community partakes in the tribunal because excluding catching anonymous criminals, there is no reward. sure we get 5 IP but that is nothing. i'd much rather feel the satisfaction of putting away a rager. its a great feeling to know that we, the player, actually made a difference. this would drastically improve community involvement in the tribunal as well. with this alert system, the community will become involved with the tribunal because they want that success feeling. they want to be notified ingame that they arrested a criminal. theres nothing like achieving a goal, in life and in game.

and of course this system is still up for changes. some later posts in the thread claim ragers should have their privacy. well maybe instead of having "X player has been suspended by Ray2Saucy!", the game should give out weekly or monthly notifications saying "You have given out X amount of reports this week/month, and X amount of people have been suspended/banned." im all for keeping things anonymous, but give us some sort of satisfaction riot.

others say this will increase reports sent into tribunal. yes possibly but thats why you vote no to irrational reports. its always been this way. people have been getting reported for dumb reasons since the beginning of tribunal. its up to the community to serve justice, not corruption.

Quote:
Originally Posted by dreadnickaflug View Post
I like the idea but also dislike it.

The reason I don't like it: It probably takes at least a few days (i'd guess more but really not sure) before someone you report actually hits the tribunal. If you reported someone, in a lot of cases it's because you had a really unpleasant experience with them. Do you really want to be reminded of an unfun game days/weeks after the fact? I'd say yes from a spite/revenge perspective, but that's not the behavior that I imagine Lyte wants to encourage. Example: "I'll teach that ***** to ruin my games! versus "I really hope no one else has to deal with this guy playing like that"; the current system inspired the second, yours inspires the first.
Its not about remembering the game, its about showing the player that their reports actually meant something and were not gone to waste. So no, my behavior wouldn't be "I'll teach that ***** to ruin my games!" cause ass you said, I probably won't even remember the game. Its the sheer fact that I was able to lock away a toxic person and thus "I don't remember who that guy was, but at least no one else has to deal with them" therefore encouraging Lyte's motto.

Quote:
Originally Posted by vokkyt View Post
Kind of feel you're reporting for the wrong reasons if you only get satisfaction from seeing punishment. Report because it makes the game a better place -- not because of your own personal satisfaction of getting the final say in an in-game spat. And no, it really shouldn't be both, cause it's being really dishonest and it's not the intent of the system. Reporting for personal satisfaction results in vengeful reports instead of actually trying to clean up the community.

So no, I really don't think this is a good idea at all. Seems to me like the only people who would really care about who specifically got banned as a result of reports would be people who are reporting for vindictive reasons.
I guess I came across the original post a little wrong. I don't mean to implement this system so that I can "feel good that my warning to the rager in game was right!", its so that I can "feel good knowing my reports actually meant something."

Quote:
Originally Posted by Oconnomo View Post
Here's the way I think they should do it. Instead of sending you a notice saying "you reported yoloswag420 and he has been punished by the tribunal" they should give you a weekly (or monthly digest) saying you reported x number of people, of those people y have received punishment. This would do two things: it would let you know that your feelings of dissatisfaction with the game/community are actually being addressed and, if you see that you are reporting 100x more people than are getting punished...perhaps you're not using the report function correctly.
There's a difference though. Tribunal you're judging individuals you've likely never interacted with and while you may get satisfaction for improving the game it doesn't directly address your experience. My suggestion tells you that individuals who ruined your experience have been punished and your plea for help (the report) was actually heard rather than getting spit out into the ether of the internet.


Comment below rating threshold, click here to show it.

AttilatheStun

Senior Member

01-28-2014

That'd be kinda cool. Kind of an "I got that sonofa*****" kinda thing. I like it.


Comment below rating threshold, click here to show it.

K18Uu

This user has referred a friend to League of Legends, click for more information

Senior Member

01-28-2014

Completely agree, I feel this is why some people don't even report, I've even seen some people not bother cause they believe it doesn't do anything, if we actually had any form of verification of people we reported getting banned I feel it would help, even if hey don't tell us the specific summoner, just give us some sort of confirmation message.


Comment below rating threshold, click here to show it.

Mandaari

Senior Member

01-28-2014

+1 and bump


Comment below rating threshold, click here to show it.

Goddess Farore

Senior Member

01-28-2014

I honestly don't think it's your business to know the outcome of their tribunal cases, especially if your reasoning behind it is to feel smug. You should see enough QQ on forums about bans to know that toxic players do get banned.


Comment below rating threshold, click here to show it.

Pateu

Member

01-28-2014

dota 2 has this feature, somewhat. It tells you when someone you reported was punished.

I would love it.

Sort of gives you satisfaction, even when the troll ruined the game.


Comment below rating threshold, click here to show it.

dreadnickaflug

Senior Member

01-28-2014

I like the idea but also dislike it.

The reason I like it: you feel that sense of satisfaction when someone that was really rude to you is banned
The reason I don't like it: It probably takes at least a few days (i'd guess more but really not sure) before someone you report actually hits the tribunal. If you reported someone, in a lot of cases it's because you had a really unpleasant experience with them. Do you really want to be reminded of an unfun game days/weeks after the fact? I'd say yes from a spite/revenge perspective, but that's not the behavior that I imagine Lyte wants to encourage. Example: "I'll teach that ***** to ruin my games! versus "I really hope no one else has to deal with this guy playing like that"; the current system inspired the second, yours inspires the first.


Comment below rating threshold, click here to show it.

Doct0r Phil

This user has referred a friend to League of Legends, click for more information

Senior Member

01-28-2014

Quote:
Originally Posted by AttilatheStun View Post
That'd be kinda cool. Kind of an "I got that sonofa*****" kinda thing. I like it.
That's that exact reason why they WON'T do it.

1. Riot doesn't want you to remember the game you got trolled. They want you to forget it and move on.

2. Trolls would enjoy this feature as well. Probably more than you or me.


Comment below rating threshold, click here to show it.

Frostedluck

This user has referred a friend to League of Legends, click for more information

Recruiter

01-28-2014

I agree.

I think that a feedback of report effectiveness would not only drive home Riot's efforts to address toxic community members, but also promote more thoughtful and thorough reporting by effected players.


Comment below rating threshold, click here to show it.

AxlStream

Senior Member

01-28-2014

So what? So you can feel like a vindicative hero? You may have issues...


12345 ... 6