Thoughta of Diana's skin?

Good 486 24.34%
Needs Slight alterations 631 31.60%
Should have scratched it and restarted. 880 44.07%
Voters: 1997. You may not vote on this poll

So this Diana Skin..

First Riot Post
Comment below rating threshold, click here to show it.

Knight Auditor

Senior Member

12-14-2013

Quote:
Originally Posted by Starlighte View Post
I laughed hard i won't lie. Touche good sir touche.
Edited for correctness, while retaining the essence of my screw-up.


Comment below rating threshold, click here to show it.

Unexpected Idea

Senior Member

12-14-2013

Quote:
Originally Posted by IronStylus View Post
Hey guys, thanks for setting up the poll. Additionally, thanks for the feedback.

I'd like to explain some of the context around this skin before I get into the nitty-gritty.

This Diana skin was influenced by Chang E, a Chinese moon goddess. That's what made me move towards an outfit which utilized more cloth/drapery elements than armor elements. We wanted to create something a little more graceful, a different fantasy. Drapery was an aspect in this, something which I liked to mess around with since her base is so armor heavy. Silk felt better in this case I thought. Also, some of what's on her is some more traditional elements and motifs, they're styled away from the language of the base.

On a technical note, there are a few discrepancies between the concept and the model. Some of these changes are due to tweaks to the model in order to make it read better in game, or simply might be drift away from the original concept. This sometimes happens. Other discrepancies however, are polish points mostly, things I think we might be able to address.

All that being said, I've looked at the prevailing feedback throughout the night and noticing some trends, correct me if I'm wrong, or let me know what you think about these assessments:

- There's some feeling that she might be a bit too "clothy", that something quintessential about Diana feeling like Diana is visually represented by relatively heavy armor. That might be a theme we need to more heavily integrate.

- The tan of her skin tone is bringing her away from the sorta creepy other-wordly aspect she has. She might be a but too humanized here. Also her face might need some polish. She's missing makeup which I designed into her face for this particular skin. The lack of that might be hurting it.

- The leggings, again, feeling too silken and possibly unnecessarily showing skin, they seem also to read as DV Diana's leggings to some people.

- The cloth in general is a bit cool, and might need to warm as it comes into highlight. The gold might be looking a bit too copper/yellow at the moment and might need to come from a more peach color up to a cooler highlight.

So, all that being said then, I'm going to experiment with some changes to the skin via paint-overs for our 3D modelers. At this point I have to warn that it's possible that nothing that I attempt may be used in the end for whatever reason. It may also be possible that we make changes that are less drastic, or more drastic. That's what PBE is for, to gain feedback and adjust if possible. Additionally, any changes I might make will most likely be along the lines of texture change rather than geometry change. This means there'd be no adding of more heavy plate, but I might play around with making areas that are now cloth, into thin armor or some other material. At this phase, making major geometry changes to the model is difficult due to the UV maps being pretty final and the fact that animation is already pretty much set.

Again, I cannot stress enough, I don't know what changes I experiment with will make it into the final, if at all, but I see merit in some of the feedback I'm seeing and I'd like to try some iteration. Some potential solutions I see are as follows. Feel free to agree, disagree, or add ideas/reference:

- I feel the general shapes are good. Placement of large forms is generally ok, so chances are the forms themselves wouldn't have to change too much.

- I lke the billowy upper arms, but the bracers, rather than silk, could be made to feel like armor wrist protection.

- I might play around with making her legs feel lightly armored rather than having a stocking feel to them. Closing the toe on the foot may help also. My gut also says that something might be goofy with the modelís foot size. I donít remember Dianaís feet being that big =P

- Iím going to try to make the chest feel as though it has light armor under the drapery, and maybe add a more solid mid section. I am honestly very fond of the shape the fabric drape on her front makes in terms of in-game read. I donít want to loose that. I think though there might be some merit to the thought that the exposed chest might be unnecessary and maybe even detracting. I want that shape there, but maybe I could make an elegant under-armor garment that covers the chest, with a similar color, but goes up to the neck.

There's some other random ideas I have but it's a lot of minutia.

Anyways, again. PBE content is often really work in progress. That is indeed the case here but there might be some additional takeaways from the feedback thatís hitting on things that wouldn't really change even if they were polished to a higher level. Iím going to do my best with the time we have to see what changes I can help facilitate inside the team. We have extremely talented artists, they do an amazing job, and overall Iím satisfied with the direction that this skin is going. I feel itís a nice alternative feel for her, but I do see merit in what people are suggesting.

I would like to see the conversation move forward with suggestions, productive comments, actionable feedback and reference if people have images they feel are appropriate. Iíll do what I can to help make this feel better so long as the team feels it's the right direction.

I have to make sure any and all changes are cool with the Skins team. I cannot go making unilateral decisions, even if I think theyíre the right thing to do. I have to work with my team and help them in whatever the way I can. It could be decided we have no time or resources to make changes. It might be something we have to live with, but Iíd like to propose some changes to the skin to the team at large and facilitate some changes if we feel theyíre adding value. Do i think the skin could ship today if it was feature complete? Yes, but I feel there's some opportunity here, so I'm going to see what I can do.

Please be patient, I have to make sure I go about everything the right way and that the team is aligned. I don't want to make assurances that I cannot back up, nor make promises I can't keep. If the team also feels there's opportunity, chances are we can do some fun stuff. I'll check in with them to see how they feel.

Again, thanks for the feedback, I hope I can help to improve things. Weíll see how it goes.
Nice idea, i've appreciated this explanation about concept of this new diana skin.

Just More Details and it will be amazing, i'll surely buy it :3 (but please, take a look for Syndra, Syndra is crying )


Comment below rating threshold, click here to show it.

ADCisMyReligion

This user has referred a friend to League of Legends, click for more information

Senior Member

12-14-2013

Quote:
Originally Posted by IronStylus View Post
Hey guys, thanks for setting up the poll. Additionally, thanks for the feedback.

This Diana skin was influenced by Tencent, Chinese God of Riot
Fix'd


Comment below rating threshold, click here to show it.

Starlighte

Senior Member

12-14-2013

Quote:
Originally Posted by Knight Auditor View Post
Edited for correctness, while retaining the essence of my screw-up.
And you sir, just made my night.


Comment below rating threshold, click here to show it.

Starlighte

Senior Member

12-14-2013

And IronStylus if you're still floating around I do have one small questions. Is there a chance you would be interested in having a sub-community on the beta site dedicated to art/skin feedback and input? I think it would be a really good medium to have a dedicated community rather than having to sift through others in an attempt to find a conversation where you can possibly poke your head in because the tone is helpful rather than belligerent.


Comment below rating threshold, click here to show it.

IronStylus

Sr. Concept Artist

12-14-2013
19 of 27 Riot Posts

Thanks for the discussion, guys. Hitting the sack now. I appreciate the feedback, ideas, and especially reference. Throw up more ideas if you've got them. Visual reference helps a ton. I'll keep tabs on the thread over the weekend and bring it to the team's attention on Monday.

Thanks again.


Comment below rating threshold, click here to show it.

Ralik098

Senior Member

12-14-2013

Quote:
Originally Posted by Eyrgos View Post
Please ask about Rengar/Syndra/Kha'Zix/Zed/Nami/Quinn before those please

Rengar was released 1yr 4mo's ago.

Quinn, 9 1/2 mo's.
Sorry, but no. The last time Akali, Ashe, or Irelia got a skin was before any of the champions you mentioned were even released. Akali, Ashe and Irelia are more deserving of a new skin than these newer champions imo.

Quote:
Originally Posted by Senstrae View Post
Frostblade Irelia was released 1 year, 7 months ago. Same for Ashe rework (her actual last skin was 2 years 1 month). Akali is also up to 2 years 1 month since last skin.

I know you're looking to have skins for the newer champions, but you shouldn't just shove aside legitimate cases where champions haven't had a skin in a while.

But yeah out of all I figure Karma, Rumble, and Trundle could use a new skin.
(Edit - other outlier cases)


Comment below rating threshold, click here to show it.

Katasumai

This user has referred a friend to League of Legends, click for more information

Senior Member

12-14-2013

Good, she needs a new skin.

Zyra came out after she did and got one before her lol


Comment below rating threshold, click here to show it.

Unexpected Idea

Senior Member

12-14-2013

Quote:
Originally Posted by IronStylus View Post
Thanks for the discussion, guys. Hitting the sack now. I appreciate the feedback, ideas, and especially reference. Throw up more ideas if you've got them. Visual reference helps a ton. I'll keep tabs on the thread over the weekend and bring it to the team's attention on Monday.

Thanks again.
Just my opinion, i think that :

Normal diana ----> white colour of the moon

Diana valkyrie ---> dark violet colour of the moon

New diana skin ---> I think that skills and dresses details should be more "GOLD" Coloured(Q slash overall, etc.), while keeping that wonderful purple and silk white in her armor

Hair could be darker than actual brown, that means the "black night sky" back of her, the moon ;D


Comment below rating threshold, click here to show it.

Neo Cyrus

Senior Member

12-14-2013

Quote:
Originally Posted by Ralik098 View Post
Sorry, but no. The last time Akali, Ashe, or Irelia got a skin was before any of the champions you mentioned were even released. Akali, Ashe and Irelia are more deserving of a new skin than these newer champions imo.
Bad logic. Those champions at least have multiple skins. The champions he listed have nothing aside from their release skins. They have no options. Ashe, Akali and Irelia do.