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Question : CDR per level or flat?

1
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Shiresk

Senior Member

12-22-2010

Which glyph is better? Why? Thanks =D


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Carados

Senior Member

12-22-2010

Flat is always better, I'm glad this thread gets posted four times a day.


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Shiresk

Senior Member

12-22-2010

Quote:
Carados:
Flat is always better, I'm glad this thread gets posted four times a day.


If the "search" was working. But why flat is better? At late game per level isn't better?


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Eddy01741

Senior Member

12-22-2010

Does 2-3% CDR matter that much? Because that's all you're getting with per levels.

Flats beat per levels up to level 13 (or was it 11), then per levels don't noticeably get stronger than flats until...

Never, because 2-3% is nothing late game when you can get tons of CDR items.


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Carados

Senior Member

12-22-2010

Quote:
Shiresk:
If the "search" was working. But why flat is better? At late game per level isn't better?

Because flat + masteries gives effectively 15% CDR, making it much easier to get exactly 40% if you want CDR.


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CheerUpEmoKids

Recruiter

12-22-2010

It's a no brainer and people may contest all they want. The fact is FLAT is better. Per lvl is better at like lvl 14....wow. Since early and mid game is the most important flat is better. Also yes, it's 15% with masteries, all you need.


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CopyPasteMezzYou

Recruiter

12-22-2010

because I like repeating myself:

Quote:
CopyPasteMezzYou:
As was already mentioned, the first reason that flat is better than scaling is due to how long it takes to recover the difference from the flat. Lets go on to look at all the important numbers

.65 * 9 = 5.85 (flat)
.05(lvl 1) * 9 = .45 (scaling)
difference at level 1 = 5.45 % in favor of flat

.65 * 9 = 5.85 (flat)
.3(lvl 6) * 9 = 2.7 (scaling)
difference at level 6 = 3.15% in favor of flat

.65 * 9 = 5.85 (flat)
.55(lvl 11) * 9 = 4.95 (scaling)
difference at level 11 = .9% in favor of flat

.65 * 9 = 5.85 (flat)
.8(lvl 16) * 9 = 7.2 (scaling)
difference at level 16 = 1.35% in favor of scaling

.65 * 9 = 5.85 (flat)
.9 (lvl 18) * 9 = 8.1 (scaling)
difference at 18 = 2.25 % in favor of scaling

Now notice that the flat are much better for both the early and the mid game, this will grant more ult usage at the early levels as well as early game harrass spam, both of which are very useful for your champions.

Additionally, since you are using cooldown runes, you are probably very interested in cooldowns so are probably at least running some cooldown masteries if not all. If you are using 9 0 21 for your masteries, then Flat Runes + Masteries gives you 14.85% Flat cooldown, so now you are only 25% away from cap, you are able to nearly cap (.15% away from cap) with a single item, or a blue buff. With the Scaling if you build CDR at 18 you will actually go over cap with blue or 25% from items, granted you could only purchase 20% but then you'll find yourself almost 3% shy of the cap.


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Shiresk

Senior Member

12-22-2010

Ok thanks!


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