[Guide] Sion the high speed harvester

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Lameador

Senior Member

12-22-2009

OK here is a Sion guy aimed for mid level play. The goal is to describe an AS Sion : use your innate to get high base damage, and pump it with attack speed items. This is not an in game help so I'lltry to be as synthetic as possible and go right to the usefull points



========================== CHAMP OVERVIEW ===============================

Champion goal & strategy
The goal is to make a very solid, high dmg autoattacker. You have high base damage, we'll try to max atatck speed to multiply the output of DMG*attack speed. Lifestealing + Shield + Dodge + Enrage HP bonus will give you high survivability.
You'll be a weak tank with the dmg level of a carry (or above)

Champion Skills

Passive : Feel No Pain - Sion has a 20% chance to ignore up to 30/40/50 damage each time he is attacked. This will make more resilient to strikes from minions, which is cool in the laning phase. However it won't save you from a DPS hero targeting you

Cryptic Gaze - Sion's stare terrifies a single enemy, dealing damage and stunning them for 2 seconds.
An excellent skill, but beware of the expensive mana cost. You need rank 1 asap, other ranks can wait. Trys to read a Veigar's guide if you wanna rely on nukes for dmg.

Death's Caress - Sion surrounds himself with a damage absorbing shield. If the shield is not destroyed in 10 seconds then it will explode, dealing damage to surrounding enemies. Cast again to manually detonate.
A shield protects you from damage, adding survivability. Hence it is good, but not your core skill

Enrage - While active Sion deals extra physical damage at the cost of health. Additionally, he gains maximum health permanently whenever he kills a unit.
Toggle: Increase Sion's damage by 25 / 35 / 45 / 55 / 65, and he gains 1 / 2 / 2 / 3 / 3 maximum health per kill.

Here is Sion's defining skill. It gives a ton of damage so you can last hit easily, hit like a truck EVEN without dmg items. Hence the choice, presented here, to use attack speed to make as much use as possible of this insane dmg. Lifesteal will gladly offset the HP cost.
End game Enrage can give you around 500/600 HP on top of this damage.

Cannibalism - Sion consumes some of his enemies life force on each attack, leeching health to himself and nearby allies. The smell of flesh also renews Sion's fervor, increasing his attack speed.
Grants Sion 50 / 75 / 100% lifesteal and 50% attack speed for 20 seconds, additionally Sion's attacks heal surrounding allies for 25 / 38 / 50% of damage dealt.

Excellent for team fights : You heal team mates, overheal your self and hit even faster. this skill make you a very serious player in team fights which is where you excel. Note that it lasts for 20 long seconds.

Weaknesses
* You are pretty fragile early game
* You suck at chasing/being chased
* You won't win if your team doesn't have at least one or two competent DPS. The guide to winning alone include is listed under the "Twitch" section
* You'll die often in team fights. Which may not be a problem if your team follows and wins the fight 3-1 or 4-2
* Your mana pool is tiny, so beware. Rune for mana if you can afford their high IP cost.



==================================== BUILD ================================

Item build
* Start with Boots and 3 HP potions : speed lv1
* Upgrade Boots to Berker's greaves ; speed lv2, 25% att speed : very cheap, so it come veery soon in game
* Buy vampiric scepter : 12% lifesteal
* Then malady, : 15% lifesteal, 50% att speed : THE Sion item. Insane AS
* Then Stark Fervor ; 45% att speed, 25% lifesteal, aura for your team. A teambuff that tend to turn games
* Pantom dancer : +45% att speed +30% crit, +20% dodge, +12% move speed. High attack speed + dodge, which is a good tanking stat.
* Mordred's razor : 40% att speed, 35 dmg, a ton of magic dmg. enough dmg per attack for late game.
* Last Whisper: 40% att speed, 20dmg, 40% armor redux. An extra bit of dmg, and a very cheap item for what it does.

Pregame
* Use runes. I personnally go for Armor penetration (RED), dodge (YELLOW), mana (BLUE) and AttSpeed( Quint)
* I am not level 30, otherwise I would go for a 21 combat/9 tanking talent build

Summoner skills
* TELEPORT : you need to be where it counts. Go in a lane, come back for a team fight. Telport will give you 2 mins of active playtime/game.
* HEAL : usefull early game and for team fights.

other options might be PURGe (people like to CC you) or EXHAUST ( to have a second disable)

Skill Build
* If paired witth an agressive partner start with yout stun
* Otherwise start enrage with to ease last hits
* Enrage lvl 3, then buy shield at lvl 4, so that you get your 3 skills
* Buy your ult and enrage first
* Then ax Shield
* Max your stun last, while usefull it's not that impressive with 0 AP, so lv1 stun is enough

Here is a Leaguecraft build
http://www.leaguecraft.com/builder/S...669186502fb914


============================== STRATEGY ============================

Early game

* If you go solo mid you might get ass-raped by any decent harasser.
* Lane with another partner. Is he's an agressive hero, you can help him get early kills with your stun. Otherwise, farm as safely as possible.
* Last hit as much as possible, use you stun if a kill opportunity arises or if you or you lanemate has to flee. Stun the chaser so that your friend escapes. And activate your shield just after so that they don't turn on you.
* You farm very well, so don't feed the opponent by staying low HP. You'll regain a slight disadvantage in money/XP easily during mid/late game
* Of course don't feed, but you can still win after a very bad early game.I recently won a game with this build where I started 1/5

Mid Game
You have three possible places
* pushing an abandonned lane solo, to farm your HP and $ like crazy. Kill one or two waves then quickly back up before being sandwiched
* participate in team fights
* defend one of your towers while outnumbered
If you are not doing any of these, use teleport to revert to a usefull activity
* never roam. It's not your job, you suck at chasing and you are a free kill two gankers prey on you
* Between shield and your raw amount of HP, you are solid enough to tower dive. By level 12 you'll have more HP than a lv18 Twitch.

End Game
* You are a team fighter. Be your teams light tank, but be cautious as you don't have the survivability of a dedicated tank, but you have far more HP than other carries and an insane dmg output. Back up if focused (you should have enough survivabilty to do it) or rip opponents apart otherwise.
* Use creeps and drain life to regain HP.


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wildfire393

Senior Member

12-22-2009

You don't list your items.


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Lameador

Senior Member

12-22-2009

Quote:
Originally Posted by wildfire393 View Post
You don't list your items.
Actually I did. Just while you responded.

I think the guide is now complete, awaiting for remarks and comments

Euro players, enjoy it as Sion is on this week's European rotation


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Aregionius

Senior Wrenchman

12-22-2009

Couple of comments on your guide.

1. Your item build is too Attack Speed heavy. Attack speed caps out at 2.5 attacks per second. You could easily take just about any item out of this build and still be at or near cap. When you also factor in Cannibalism with that 50% haste, you're way over cap. I'd consider exchanging out the berserker's boots for something else at the very least.

2. This also extends to your Rune suggestions. Based on the item build / skills, you don't need to use any attack speed runes.

3. The secondary options for summoner skills, I'd leave Revive off the list. Certainly this is more of a personal choice but, revive has limited use in skilled play, you're much better off just not dying by using Flash or Ghost or Cleanse. Also, by Weakness I think you mean Exhaust? Which has a 3 second duration.

4. In the strategy section, it would be nice to see a little less generalities, "lane with someone" "don't feed" and a little more in depth analysis on how to use skills, what to do, when to go for kills, etc.

And just one minor quip. You sort of waver between talking about Sion like he's a paper DPS and a tank able to tower dive. With your build and Sion's Lifesteal + Stun, even though you're weaker early on, you've got a lot of ability to survive. Coupled with decent Summoner Skills and careful play you should be able to be able to survive ganks pretty well.
Well played, with a DPS build like this, Sion's Enrage helps to build up a nice bank of HP making you very survivable late game when dying really matters. If you adjust your Attack Speed overload for slightly more survivability you'd have a pretty good tanky DPS as well.


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Lameador

Senior Member

12-22-2009

Quote:
Originally Posted by Aregionius View Post
Couple of comments on your guide.
Thanks for your detailed and constructive answer

Quote:
1. Your item build is too Attack Speed heavy. Attack speed caps out at 2.5 attacks per second. You could easily take just about any item out of this build and still be at or near cap. When you also factor in Cannibalism with that 50% haste, you're way over cap.
You need to go up as close to the cap as possible. And this build doesn't exceed it until the time where the ultimate is active AND the 6 item is farmed.

Quote:
I'd consider exchanging out the berserker's boots for something else at the very least.
In a 6 item build yes. But for 2500 gold, at lvl 9, berserker boots + malady is so insanely superior to any other build that it's hard to pass upon them. One you have all your items, you might replace 1 of them with Ninja Tabi, sorcerer's boot, Impaler or Banshee's Veil. But usually at this point the game is other.

Quote:
2. This also extends to your Rune suggestions. Based on the item build / skills, you don't need to use any attack speed runes.
Once again not only do you need AS but you need it as soon as possible during the game. Even if it slightly affects your 17k gold 6 item build

Quote:
3. The secondary options for summoner skills, I'd leave Revive off the list. Certainly this is more of a personal choice but, revive has limited use in skilled play, you're much better off just not dying by using Flash or Ghost or Cleanse. Also, by Weakness I think you mean Exhaust? Which has a 3 second duration.
Agreed. Revive will be removed. And yes I meant exhaust (corrected in the guide)

Quote:
4. In the strategy section, it would be nice to see a little less generalities, "lane with someone" "don't feed" and a little more in depth analysis on how to use skills, what to do, when to go for kills, etc.
I'll see for that. But my main point is that you shouldn't go mid

Quote:
And just one minor quip. You sort of waver between talking about Sion like he's a paper DPS and a tank able to tower dive. With your build and Sion's Lifesteal + Stun, even though you're weaker early on, you've got a lot of ability to survive.
He is the opposite. A relatively fragile tank and a rock solid DPS. It's like saying that 35mph is a low speed for a car and a very high speed for a cyclist.

Quote:
Coupled with decent Summoner Skills and careful play you should be able to be able to survive ganks pretty well.
Quality ganks will include a ton of slows, and if you are isolated and ganked by 2 you'll die anyway. it may take a little time, but good chaseres (Ashe, Twitch, Shaco, Yi+his ult, ...) will get you in the end. You have no tier 1 escape abilities like Twitch/Shaco/Evelynn, Tristanna, Yi, ....

Quote:
Well played, with a DPS build like this, Sion's Enrage helps to build up a nice bank of HP making you very survivable late game when dying really matters. If you adjust your Attack Speed overload for slightly more survivability you'd have a pretty good tanky DPS as well.


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Gryfter

Junior Member

12-22-2009

I play similarly, but yes, you've got too much AS.

I always get lifesteal first for better lanage -> Malady. It's is such a huge boost for him early.


Then:
boots
zeal
upgrade boots to mercury
phantom dancer
CHOICE (bloodrazor, last whisper, infinity) depending on their makeup
Then normally survivability items. Usually banshee's veil, sometimes frozen mallet.


The nerf to cleanse has made melee sion much harder though, as you WILL get chain stunned.


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Aregionius

Senior Wrenchman

12-22-2009

Quote:
And this build doesn't exceed it until the time where the ultimate is active AND the 6 item is farmed.
If you build the way you have it layed out in League Craft, you are at cap with your Ulti as soon as you have 4 items (after Phantom Dancer), or you are at cap without your Ulti at 5 items (after Bloodrazor)

I see your point about wanting to be better early on and that's valid, but to that, you have to also consider the impact to your late game effectiveness, when arguably deaths and kills are more important.


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Krath4

Senior Member

12-22-2009

I agree with the others, you definitely don't need all that Attack Speed. Perhaps get Mercury Treads or Boots of Swiftness instead of Berserkers. Maybe trade out Madred's Bloodrazor or Last Whisper for a +damage or +armor item?


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unentschieden

Senior Member

12-22-2009

Well I just came from a EPIC game. Me (AP)Sion, Twitch and Fiddle + discAshe and discNidalee against (DPS)Sion, Gaplank, Annie, Tristana and Ashe. It was one of these once in a million 3v5games where youre glad about the 25min surrender timer. It was glorious, going down to 1 inhibitor and Nexus Towers but coming back from that involving, among other stuff a Baron in which we were suprised but both got the buff and Aced the enemys. Reaching 4k HP without notable HP items is also sweet.
Thats why IŽd like to give a bit different Skillevaluation:
Cryptic Gaze is a strategic stun. In a constant 1v2 situation its better used defensivly where it can really shine.
Shield is definetly Sions core skill. It offers bot vital defense and painfull AoE. Later on it oneshots Creepwaves which is a godsend in a lost inhibitor situation.
Enrage is a subpar DPS skill indirectly - Sion has no snare/closer except the 2 sec stun and Summoner spells. The great thing is that it just has to be activated when you kill something - allowing you to farm HP with the Shield. It makes Time work FOR you which is a rarity in this game.
The ult is more a regeneration/Healing tool than dps, damagewise its just 50% attackspeed for you - Imho Sions weakest skill unless you count the passive .

Sion is Tanky since his main offense is also his main defense and has that nice uncapped HP growth Skill.


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Gryfter

Junior Member

12-22-2009

I've played both AP Sion and AS Sion quite a lot. They both are affective, but have pretty different roles. While cleanse was godly, I think AS was better. But now that it's been nerfed, they are probably pretty close to on par. If you have a neutral rune set up, you can go into a game and pick your style based on the opposing team.

AP Sion:
is a better ganker
has more burst
Isn't the first to charge in
Requires more timing
Better against a lot of disables
More mana dependent

AS Sion:
Has better lane staying power
deals more damage in team fights
Is the first to charge in
Is a higher priority target (and thus a better tank)
Better against melee carries
More threatening in a lane (easier to control lane opponent and keep them from farming)


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