Irelia is OP

123
Comment below rating threshold, click here to show it.

Fmoof

Senior Member

12-09-2010

Ionian fervor:
Each nearby enemy champion (to a maximum of three) reduces the effectiveness of Crowd Control on Irelia.
1 Champion: 10%
2 Champions: 25%
3 Champions: 40%

With so many people complaining about mundo with merc treads why hasn't Irelia been nerfed into the ground?

Bladesurge:
(Active): Irelia dashes forward to strike her target, dealing physical damage.
If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
Cost: 70 Mana
Range: 600
Damage: 20-160 (+1 per attack power) physical
Cooldown: 10-6 seconds

how the hell is a 6 second cooldown on a mana refunding teleport fair?

Hiten Style:
(Passive): Gives 10-24% lifesteal
(Active): Irelia's physical attacks deal 15-75 true damage for 6 seconds.
Cost: 40 Mana
Cooldown: 15 sec

Lifesteal is already overpowered why give a champion an ability to both lifesteal and completely negate armor and resistances? this effects squishies more than tanks so dont say she's a tank killer

Equilibrium strike:

(Active): Irelia pierces her target, dealing magic damage and slowing the target by 60% for 1-2 seconds.
If the target has a higher health % than Irelia, she stuns the target for the duration instead.

Cooldown: 9 sec
Mana cost: 0 for some reason?
Magic damage: 80-300 (+1 per ability power)

Wow i really wish some of the caster champions had a nuke this powerful. that also slowed/stunned.

Transcendent Blades:
(Active): Irelia summons 4 spirit blades which she can fling to deal magic damage to enemies they pass through, and she heals for 20% of that damage.
Cost: 100 Mana
Damage: 80-180 (+0.4 ability power OR +0.6 per bonus attack power)

so seeing as she shoots four of them that's really 320-720 (+1.6 ability power OR +2.4 per bonus attack power) and then she heals by 20% of that damage.

once again I really wish the casters did this kind of magic damage mixed with almost yi-like melee power and the ability to teleport (no more CC for you!)

can we get some reworks or something?


Comment below rating threshold, click here to show it.

Warscythes

Senior Member

12-09-2010

Have you actually played her before?


Comment below rating threshold, click here to show it.

Fmoof

Senior Member

12-09-2010

Quote:
Originally Posted by Warscythes View Post
Have you actually played her before?
a few times. havent lost yet.


Comment below rating threshold, click here to show it.

Ryunoske

This user has referred a friend to League of Legends, click for more information

Senior Member

12-09-2010

You need to stop and look at the other melee champions before you complain about Irelia. Compared to a champion like Jax or Xin, Irelia is the weaker of the three. Irelia is not op, you just need more practice against her to realize her weaknesses. Good luck!


Comment below rating threshold, click here to show it.

Kiani

This user has referred a friend to League of Legends, click for more information

Senior Member

12-09-2010

wow... sad. Really she is not op, she is just as squishy as most lite hp casters, Especially if your building her for a nuke. However you much choose her nuke, either her "e" or "Q" and seeing as going both ad and ap is stupid for her you only must worry about either or.

Also her slow/stun is 1 second or less when all is said and done, not what I'd call balanced.

She has low survivability dies easier than Kat and Aki, Relies badly on mana regen items unless you can keep blue buff on her.

So no. Not op. Have you noticed your one of only a small number of threads calling her op, most threads for her at her coming out were "So.... umm... kinda useless... Can we get a buff?" To which most people resonded "Yeah she's ok but not "ground breaking" like stated."


Comment below rating threshold, click here to show it.

S Nasty

Member

12-09-2010

Quote:
Originally Posted by Ryunoske View Post
You need to stop and look at the other melee champions before you complain about Irelia. Compared to a champion like Jax or Xin, Irelia is the weaker of the three. Irelia is not op, you just need more practice against her to realize her weaknesses. Good luck!
You are brilliant! Have my illegitimate children?


Comment below rating threshold, click here to show it.

Scyhn

This user has referred a friend to League of Legends, click for more information

Senior Member

12-09-2010

No, she's not.


Comment below rating threshold, click here to show it.

Warscythes

Senior Member

12-09-2010

Quote:
Originally Posted by Fmoof View Post
a few times. havent lost yet.
Right, and I assume due to her massive OPness you just managed to crushed the opponent multiple times amiright?


Comment below rating threshold, click here to show it.

Rawdabubbada

Senior Member

12-09-2010

Quote:
With so many people complaining about mundo with merc treads why hasn't Irelia been nerfed into the ground?
People are complaining about Merc Treads on Mundo?

But that's beside the point. Irelia is a squishy. Her passive is her only survivability outside of items and the lifesteal from her ult, which, so long as there aren't minions around, isn't a whole lot.

Quote:
how the hell is a 6 second cooldown on a mana refunding teleport fair?
Because it only refunds half the cost of the ability, she has a pretty small mana pool for how much this skill costs, and the "teleport" only serves to put her in danger when used, and can't be used as an escape. Also, it refreshes the cooldown if it refunds the mana, thereby encouraging the player to spam the ability to last hit creeps. It's a farming tool, mostly. And yeah, it can deal good damage, but when you're using it for damage, the cooldown and mana refund are irrelevant.

Also, this functions kind of like Master Yi's Alpha Strike. It deals a good chunk of damage so as to be useful, and also gets you to your target.

Quote:
Lifesteal is already overpowered why give a champion an ability to both lifesteal and completely negate armor and resistances? this effects squishies more than tanks so dont say she's a tank killer
Life Steal is not overpowered. It's a fundamental concept that relies on actually being able to attack things. As a melee champion, Irelia is hard pressed during the laning phase, if the enemies are ranged, to actually be able to hit anything, and the lifesteal afforded by this passive is next to nothing in the grand scheme of it all, taking into account that she rarely has free farm.

The true damage is similar to Master Yi's Wuju Style. It's not over powered, and the damage it gives is barely noticeable at lower levels.

Quote:
Wow i really wish some of the caster champions had a nuke this powerful. that also slowed/stunned.
Irelia is primarily a burst champion. She excels at jumping on a dude, slowing them, and then hitting them once or twice. To claim that this skill is OP is similar to claiming that Annie's E skill is OP, because it can be stacked with a stun and deal a bunch of damage to a lot of stuff at once.

Quote:
so seeing as she shoots four of them that's really 320-720 (+1.6 ability power OR +2.4 per bonus attack power) and then she heals by 20% of that damage.
Minus mitigation, mind you, and it's not all at once. You'd be surprised how much damage is skimmed of her ult because it's broken into four attacks rather than one. That said, it's her ultimate, of course it should be able to do a lot of damage, and on top of that, it's a skill shot to boot.

Quote:
once again I really wish the casters did this kind of magic damage mixed with almost yi-like melee power and the ability to teleport (no more CC for you!)
Pure casters do far more. Irelia is a burst-melee champion, a kind of hybrid we haven't really seen before. It's a strange mix of abilities, but it works really well in the end, and Irelia is a fine champion. She can burst someone pretty hard, and then finish them off with a melee attack or two, as opposed to someone like Ryze who simply bursts a guy down to dust, or like Yi, who relies entirely on auto attacks (or Alpha Strike, if he's going AP).

And the big thing you didn't mention at all is how squishy Irelia is. I'll give you a hint; she's pretty squishy. Even with her CC reduction, one exhaust/stun and an enemy on her butt can get her killed. She almost has Twitch syndrome, though, where it seems like everyone's first instinct is to just run from her instead of focussing her down.

Irelia is not in need of a nerf. She's a crowning example of what a champion at release should be; viable, but not overshadowing others.


Comment below rating threshold, click here to show it.

SoulBlazerX

Senior Member

12-09-2010

In addition, majority of the users say that she needs to be buff take a look at this thread for proof and explanations as to why she is weak compared to every other carry.


123