Thresh pull hitbox

First Riot Post
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Bydlarius0

Member

09-08-2013

Quote:
Originally Posted by CertainlyT View Post
For reference, here are some stats on similar spells:

Death Sentence -- CastTime=0.5 LineWidth=70.0000 MissileSpeed=1900.0000 CastRange=1100
Rocket Grab -- CastTime=0.25 LineWidth=70.0000 MissileSpeed=1800.0000 CastRange=1050.0000
Bandage Toss -- CastTime=0.433 LineWidth=80.0000 MissileSpeed=2000.0000 CastRange=1100.000
Anchor Drag -- CastTime=0.25 LineWidth=90.0000 MissileSpeed=2000.0000 CastRange=1100
On another note, why does Amumu's Q not lock his movement? I'm not complaining, but just genuinely curious. After all, it's the only ability of the sort that works like that. Is there some special reasoning behind it?

EDIT: Nevermind, figured it out. That's why it has higher cast time than the others.


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Titiln

Senior Member

09-08-2013

Not like it has a huge wind up time to let you know that the damn thing is coming


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Ashe Schmidt

Senior Member

09-08-2013

champion hitboxes i guess


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LonelyShuffler

Senior Member

09-08-2013

Can we look into Jarvan while we're at it?


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A Sproutling

Senior Member

09-08-2013

Elise Cocoon anyone?


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Burnin9 Witch

Junior Member

09-08-2013

Thresh's Q problem proof. This clip is from a match between COL vs TBD in PAX Prime 2013. There should be no lag in this clip.

http://www.youtube.com/watch?v=BTPAPPqPZIk


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Burnin9 Witch

Junior Member

09-08-2013

Quote:
Originally Posted by CertainlyT View Post
Thanks for the feedback.

I have heard this complaint from several people, though I tend to feel like Thresh's grab generally hits true. I'll take a peak at the missile from different cast positions and see if camera angle is contributing -- there are ways to minimize its impact.

For reference, here are some stats on similar spells:

Death Sentence -- CastTime=0.5 LineWidth=70.0000 MissileSpeed=1900.0000 CastRange=1100
Rocket Grab -- CastTime=0.25 LineWidth=70.0000 MissileSpeed=1800.0000 CastRange=1050.0000
Bandage Toss -- CastTime=0.433 LineWidth=80.0000 MissileSpeed=2000.0000 CastRange=1100.000
Anchor Drag -- CastTime=0.25 LineWidth=90.0000 MissileSpeed=2000.0000 CastRange=1100
Thresh's Q problem proof. This clip is from a match between COL vs TBD in PAX Prime 2013. There should be no lag in this clip.

http://www.youtube.com/watch?v=BTPAPPqPZIk


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Gorsz

Member

09-08-2013

Quote:
Originally Posted by Burnin9 Witch View Post
Thresh's Q problem proof. This clip is from a match between COL vs TBD in PAX Prime 2013. There should be no lag in this clip.

http://www.youtube.com/watch?v=BTPAPPqPZIk

Yeah thats pretty dumb.. some skills hotboxes in this game are just stupid.

Amumu is also a huge offender.


Its like what Riot did with elise... they're deliberately increasing hitboxs past the actual skillshot to help lower skilled players.


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Burnin9 Witch

Junior Member

09-08-2013

Quote:
Originally Posted by Gorsz View Post
Yeah thats pretty dumb.. some skills hotboxes in this game are just stupid.

Amumu is also a huge offender.


Its like what Riot did with elise... they're deliberately increasing hitboxs past the actual skillshot to help lower skilled players.
Ahhh, I know right. I just hope they could fix this problem before the international tournaments. Because players like Madlife will definitely pick Thresh. And it will cause a lot of unpleasant feelings for the audiences and fans. Of course, Amumu and Elise r very problematic as well. It will be ridiculous to see their glitched stuns when the game is live with millions of audiences.


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PhailRaptor

Adjudicator

09-09-2013

Bump because this just happened to me again against Blitz. Cleanly dodged the grab, got pulled to him anyway.