Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.

GO TO BOARDS


LoLCamera : A new way to play!

Comment below rating threshold, click here to show it.

Spl3en

Senior Member

08-01-2013



====================================
=== 900397oLCamera - Ingame Camera alternative ===
====================================


Until a Red comments otherwise, this tool may run the risk of punishment from Riot 900398 :
EULA (http://na.leagueoflegends.com/en/legal/eula) infringement, section III E
Quote:
Use any unauthorized third-party programs that interact with the Software in any way, including but not limited to, “mods,” “hacks,” “cheats,” “scripts,” “bots,” “trainers,” or automation programs, or any third-party programs that intercept, emulate or redirect any communication between the Software and Riot Games, or that collect information about the Game by reading areas of memory used by the Software to store information about the Game.


  • 900420 Why does LoLCamera exist ?

The manual camera, also known as the free camera, is the current best way to handle the camera. It is very reactive and doesn't limit map awareness as the locked camera currently does.

Unfortunately, a lot of people in all levels have difficulties or don't like handling the free camera in a MOBA. The locked camera isn't either always a good solution because it is really restrictive.

LoLCamera tries to compensate for that restriction, and adds new possibilities to the locked camera.


LoLCamera is an alternative to the current camera of League of Legends.

It is basically similar to a locked camera when nothing happens, but instead of being permanently locked on your champion, you will be able to move it according to your champion position, your mouse position, your left mouse click position, the ennemies/allies positions... everything is configurable you there are a lot of other possibilities.

All these parameters are configurable : You can enable, disable, increase or decrease each of these sensors in the LoLCamera.ini file.


https://www.youtube.com/watch?v=P_foO5KO-PI - Current features introduced separatly
https://www.youtube.com/watch?v=kDEH0Ior7UE - Lulu Dominion Game
http://www.youtube.com/watch?v=-odVS4q-GEM - Lux ARAM Game


Portable executable (for Windows only) :
Edit : Removed. Sorry guys Please check the section "What does Riot say about this tool ?".


- Download LoLCamera (edit : you can't anymore! Sorry)
- Unzip (http://customize.org/help/How_To_Unzip_A_File) it wherever you want (on the Desktop for example).
- If you wish to customize your camera behavior only : Open LoLCamera.ini with Notepad (right click, open with, Notepad.exe) and change the weights (0.0 = disabled)
- Open LoLCamera.exe whenever you want, before or during a game.
- F11 is the default key for enabling/disabling LoLCamera in game. Feel free to modify this hotkey in LoLCamera.ini !


About the weights (camera configuration)
-----------------------------------------------------

If you increase the value of a weight, the camera will try to put the center of the screen at the location of this weight.

If you set 2 weights = 1.0, let's say A = 1.0 and B = 1.0, all others weights = 0.0, the camera will be at the middle between A and B.

For instance, champ_weight : If you increase this value, the camera will try to center the camera on the champion.
  • mouse_weight : focus the current position of the mouse
  • dest_weight : focus the destination of your champion (when you right click on the ground)
  • lmb_weight : focus where you left clicked (when clicked on the ground) - disabled by default because it is confusing when you don't know how to use it
  • focus_weight : focus the champion you left clicked
  • hint_weight : focus the champion you hovered with your mouse
  • global_weight_allies : focus the allies around the champion (it will try to center to the median of the position of all allies around the champion)
  • global_weight_ennemies : the same but for ennemies

You can watch all the effect of these weights individually in this video : https://www.youtube.com/watch?v=P_foO5KO-PI

More explainations here : http://forums.na.leagueoflegends.com/board/showthread.php?t=3726140&page=17

  • 900426 Default Shortcuts (configurable in LoLCamera.ini)


Keyboard

F11 : enable / disable LoLCamera
Space or F1 : Center the camera on the champion
F2, F3, F4, ... F10 : Focus the camera on allies / ennemies
M : Activate translation mode (free camera). Press M again to keep the current translation distance. Press Space if you want to reset it.
Keep pressing X in console if you want to exit.

Mouse

Middle button drag : translate the camera
Hover the mouse on an ally / ennemy : Hint for keeping this champion in sight
Left click on an ally / ennemy : Add an additionnal hint for following the champion in sight


Coders

- /u/Spl3en (http://www.reddit.com/u/Spl3en) (data mining & patching & camera behavior)
- /u/jtjin (http://www.reddit.com/u/jtjin) (camera position computation & camera behavior)
- BurmingMind (https://github.com/BurningMind) (working on the corrent code quality)

Testers

- /u/MrGoodKill (http://www.reddit.com/u/MrGoodKill)
- /u/SephirothSG (http://www.reddit.com/u/SephirothSG)
- Penteano

  • Additionnal information

Original idea from /u/lappy74 (Original thread (http://www.reddit.com/r/leagueoflegends/comments/1bnokx/new_camera_idea))

Reddit
900408http://www.reddit.com/r/leagueoflegends/comments/1jhd7r/lolcamera_a_new_way_to_play/

Twitter
900399http://twitter.com/LoL_Camera

  • 900398What does Riot say about this ?

- Riot Sargonas
"First off, I wanted to say this app, as it is, is pretty slick. Some great development work on it. That being said, sadly it is not compliant with our policy. As others stated above, the core expectation is that nothing can interfere with the players experience from Play to end of game, and this unfortunately does just that. While we can appreciate the work you've put into this, it is sadly not something we can condone, and I have to officially advise players to avoid using it at this time."
http://forums.na.leagueoflegends.com/board/showthread.php?p=47061029#post47061029

- RiotForScience
"That is a sexy camera..."
http://forums.na.leagueoflegends.com/board/showthread.php?p=46251132#46251132

- BuboBubo (Business Analyst)
I am not on the Dev relations team.
However, this seems to me like it would be against the spirit of the latest guidelines. Specifically:
"No software should interfere with the League of Legends player experience between when you press “Play” and the end of game screen."

http://forums.na.leagueoflegends.com/board/newreply.php?do=newreply&p=47013904

- PrivateRyan (Riot Support)
"It's really up to you to use this software. Use it at your own risk."
http://i.imgur.com/JPba0V9.png

- Postal Twinkie (Wrenchman) :
"With the recent changes to how Riot is looking at third party software, use this at your own risk."
http://forums.na.leagueoflegends.com/board/showthread.php?p=46948682#post46948682


Comment below rating threshold, click here to show it.

Bandet

Senior Member

08-01-2013

Does it let you zoom out further? That would be cool.


Comment below rating threshold, click here to show it.

TheUnburned

Senior Member

08-01-2013

Quote:
Bandet:
Does it let you zoom out further? That would be cool.


Pretty sure players were banned for using software that does that. I'm not even sure Riot would allow THIS


Comment below rating threshold, click here to show it.

Bandet

Senior Member

08-01-2013

Quote:
TheUnburned:
Pretty sure players were banned for using software that does that. I'm not even sure Riot would allow THIS


hue

map awarenesS? i play so far zoomed out my screen is my minimap.


Comment below rating threshold, click here to show it.

Asmonok

Senior Member

08-01-2013

http://beta.na.leagueoflegends.com/legal/eula/

Might wanna refresh yourself on this OP. Because your 3rd party program that is tinkering with the game is going to get a lot of dumb kids banned.


Comment below rating threshold, click here to show it.

Spl3en

Senior Member

08-01-2013

Quote:
Does it let you zoom out further? That would be cool.


No it doesn't ; It is considered as a hacking tool, and it is detected as such.
You may get banned using this kind of tool.


Quote:
Might wanna refresh yourself on this OP. Because your 3rd party program that is tinkering with the game is going to get a lot of dumb kids banned.


That's a good point ;
Actually, being against the EULA doesn't make you necessarly banned.
LoLReplay is against the EULA as well, for reading ingame memory and hooking functions.
Does it make all people using it banned ? No.

The current version of the client does not check if the camera position is handled by a program or a human.
I guess the server doesn't check it either, it would be too much CPU consuming.
Anyway, 10-15 people were using it for the last 3 months.
*Nobody* received any warning or anything about an EULA infringement. Needless to say that I'm probably the one using it the most.


I'm currently trying to gather enough attention so this tool would be legally supported by Riot.


Comment below rating threshold, click here to show it.

I Like Lucian

Member

08-01-2013

I really love the idea, but as an ADC main this would make me kill myself when trying to last hit. Also, this would make map awareness incredibly hard to deal with, since I would have to be concerned with where my actual screen is moving ontop of trying to watch for people moving on the minimap out of my periperhy, while trying to watch for things like skillshots.

Like I said, great idea, but the screen itself moving while trying to watch for objects moving (like lux binds) is not good for humans purely on an optics level. We were designed to notice moving things against a still background, so a constantly moving background with moving **** on it makes it more difficult.

Once again though, cool idea.


Comment below rating threshold, click here to show it.

a1sock

Senior Member

08-01-2013

Bump this to the top, really hope riot sees this. This would make the game a lot more enjoyable and user friendly, honestly looks smoother than myself or anyone I have ever seen play unlocked. Yes riot does not like third party programs like this, as the potential to get a massive unfair advantage is possible, but riot really needs to implement this themselves as a standard.


Comment below rating threshold, click here to show it.

TheUnburned

Senior Member

08-01-2013

Quote:
Spl3en:
No it doesn't ; It is considered as a hacking tool, and it is detected as such.
You may get banned using this kind of tool.




That's a good point ;
Actually, being against the EULA doesn't make you banned. It might makes *me* banned, yes.
LoLReplay is against the EULA as well, for reading ingame memory and hooking functions.
Does it make all people using it banned ? No.

The current version of the client does *not* check anything to detect if the camera position is handled by a program or a human.
I guess the server doesn't check it either, it would be too much CPU consuming.
Anyway, 10-15 people were using it for the last 3 months ; *Nobody* received any warning or anything about an EULA infringement. Needless to say that I'm the one using it the most.


I'm currently trying to gather enough attention so this tool would be legally supported by Riot.


The problem is that this tool could potentially affect the outcome of a match. I don't know how good it is, but if it helps you have an unfair advantage over players who DON'T use it, there's a good chance that Riot wouldn't allow it. LoLReplay has their grace because it doesn't actually affect the game.


Comment below rating threshold, click here to show it.

ManlyTeemo

Senior Member

08-01-2013

It took users 3 months to fix something that Riot's refused to address despite years of complaints. Fantastic.