I don't want to be an *******... but...

Comment below rating threshold, click here to show it.

Pouncy

Junior Member

09-29-2014

I've spent a lot of money on this game, hundreds of dollars, and this crashing bull**** keeps happening, and no one is communicating with us why or what they're doing to fix it.

Quote:
Process: LeagueofLegends [4023]
Path: /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.135/deploy/LeagueOfLegends.app/Contents/MacOS/LeagueofLegends
Identifier: com.riotgames.LeagueofLegends.GameClient
Version: 1.0 (1)
Code Type: X86 (Native)
Parent Process: LoLPatcher [3751]
Responsible: LeagueofLegends [4023]
User ID: 501

Date/Time: 2014-09-30 01:38:29.907 -0600
OS Version: Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: AD22A6DC-075D-327E-36C2-41DB39008BDE

Sleep/Wake UUID: 593BFB96-C05C-43EB-A395-6E352DDC2170

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000060

VM Regions Near 0x60:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.135/deploy/LeagueofLegends.app/Contents/MacOS/LeagueofLegends
__TEXT 0000000000001000-00000000012d4000 [ 18.8M] r-x/rwx SM=COW /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.135/deploy/LeagueofLegends.app/Contents/MacOS/LeagueofLegends

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.riotgames.LeagueofLegends.GameClient 0x0025dd1a 0x1000 + 2477338
1 com.riotgames.LeagueofLegends.GameClient 0x001e92e4 0x1000 + 1999588
2 com.riotgames.LeagueofLegends.GameClient 0x001ea910 0x1000 + 2005264
3 com.riotgames.LeagueofLegends.GameClient 0x001ed500 0x1000 + 2016512
4 com.riotgames.LeagueofLegends.GameClient 0x001f1aec 0x1000 + 2034412
5 com.riotgames.LeagueofLegends.GameClient 0x001f2c0d 0x1000 + 2038797
6 com.riotgames.LeagueofLegends.GameClient 0x001f2ec1 0x1000 + 2039489
7 com.riotgames.LeagueofLegends.GameClient 0x00226fd8 0x1000 + 2252760
8 com.riotgames.LeagueofLegends.GameClient 0x00654a18 0x1000 + 6634008
9 com.riotgames.LeagueofLegends.GameClient 0x001f33e2 0x1000 + 2040802
10 com.riotgames.LeagueofLegends.GameClient 0x00007c05 0x1000 + 27653

Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x988b9992 kevent64 + 10
1 libdispatch.dylib 0x92903899 _dispatch_mgr_invoke + 238
2 libdispatch.dylib 0x92903532 _dispatch_mgr_thread + 52

Thread 2:
0 libsystem_kernel.dylib 0x988b87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x93c53d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x93c55c25 pthread_cond_timedwait$UNIX2003 + 71
3 com.riotgames.LeagueofLegends.GameClient 0x004e0aed 0x1000 + 5110509
4 com.riotgames.LeagueofLegends.GameClient 0x0055a417 0x1000 + 5608471
5 com.riotgames.LeagueofLegends.GameClient 0x0054f6a3 0x1000 + 5564067
6 com.riotgames.LeagueofLegends.GameClient 0x0055a2f1 0x1000 + 5608177
7 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
8 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
9 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 3:: LoadableRead
0 libsystem_kernel.dylib 0x988b3fb6 semaphore_wait_trap + 10
1 com.riotgames.LeagueofLegends.GameClient 0x0054adea 0x1000 + 5545450
2 com.riotgames.LeagueofLegends.GameClient 0x0057829d 0x1000 + 5730973
3 com.riotgames.LeagueofLegends.GameClient 0x00573f9d 0x1000 + 5713821
4 com.riotgames.LeagueofLegends.GameClient 0x0054cad9 0x1000 + 5552857
5 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
6 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
7 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 4:: LoadableDecmp
0 libsystem_kernel.dylib 0x988b3fb6 semaphore_wait_trap + 10
1 com.riotgames.LeagueofLegends.GameClient 0x0054adea 0x1000 + 5545450
2 com.riotgames.LeagueofLegends.GameClient 0x0057847d 0x1000 + 5731453
3 com.riotgames.LeagueofLegends.GameClient 0x0057443f 0x1000 + 5715007
4 com.riotgames.LeagueofLegends.GameClient 0x0054cad9 0x1000 + 5552857
5 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
6 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
7 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 5:: MaestroAgent
0 libsystem_kernel.dylib 0x988b8ace __select + 10
1 libRiotLauncher.dylib 0x02da61ef 0x2cf2000 + 737775
2 libRiotLauncher.dylib 0x02cfef6a 0x2cf2000 + 53098
3 libRiotLauncher.dylib 0x02cf862e 0x2cf2000 + 26158
4 libRiotLauncher.dylib 0x02d699f9 0x2cf2000 + 489977
5 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
6 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
7 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 6:: MaestroHeartBt
0 libsystem_kernel.dylib 0x988b4693 __error + 0
1 libsystem_c.dylib 0x93670e62 usleep$UNIX2003 + 60
2 libRiotLauncher.dylib 0x02cf89ac 0x2cf2000 + 27052
3 libRiotLauncher.dylib 0x02d699f9 0x2cf2000 + 489977
4 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
5 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
6 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 7:: NetMain2
0 libsystem_kernel.dylib 0x988b8ace __select + 10
1 com.riotgames.LeagueofLegends.GameClient 0x005c2241 0x1000 + 6033985
2 com.riotgames.LeagueofLegends.GameClient 0x005b838e 0x1000 + 5993358
3 com.riotgames.LeagueofLegends.GameClient 0x005b67af 0x1000 + 5986223
4 com.riotgames.LeagueofLegends.GameClient 0x005b8536 0x1000 + 5993782
5 com.riotgames.LeagueofLegends.GameClient 0x005b3484 0x1000 + 5973124
6 com.riotgames.LeagueofLegends.GameClient 0x005bded7 0x1000 + 6016727
7 com.riotgames.LeagueofLegends.GameClient 0x0054cad9 0x1000 + 5552857
8 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
9 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
10 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 8:
0 libsystem_kernel.dylib 0x988b3f7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x988b316c mach_msg + 68
2 com.apple.CoreFoundation 0x990a5bf9 __CFRunLoopServiceMachPort + 169
3 com.apple.CoreFoundation 0x990a51d1 __CFRunLoopRun + 1393
4 com.apple.CoreFoundation 0x990a49ea CFRunLoopRunSpecific + 394
5 com.apple.CoreFoundation 0x990a484b CFRunLoopRunInMode + 123
6 com.apple.AppKit 0x99cd7b88 _NSEventThread + 283
7 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
8 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
9 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 9:: PartclSimulate
0 libsystem_kernel.dylib 0x988b87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x93c53d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x93c55bd9 pthread_cond_wait$UNIX2003 + 71
3 com.riotgames.LeagueofLegends.GameClient 0x005eb770 0x1000 + 6203248
4 com.riotgames.LeagueofLegends.GameClient 0x00708d13 0x1000 + 7372051
5 com.riotgames.LeagueofLegends.GameClient 0x0054cad9 0x1000 + 5552857
6 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
7 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
8 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 10:
0 libsystem_kernel.dylib 0x988b87ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x93c53d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x93c55bd9 pthread_cond_wait$UNIX2003 + 71
3 com.riotgames.LeagueofLegends.GameClient 0x00c9f9fc 0x1000 + 13232636
4 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
5 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
6 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 11:
0 libsystem_kernel.dylib 0x988b3fb6 semaphore_wait_trap + 10
1 com.riotgames.LeagueofLegends.GameClient 0x00c37443 0x1000 + 12805187
2 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
3 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
4 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 12:
0 libsystem_kernel.dylib 0x988b3fb6 semaphore_wait_trap + 10
1 com.riotgames.LeagueofLegends.GameClient 0x00c7eef4 0x1000 + 13098740
2 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
3 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
4 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 13:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x988b3f7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x988b316c mach_msg + 68
2 com.apple.audio.CoreAudio 0x9bafcd5a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3 com.apple.audio.CoreAudio 0x9baf720e HALB_MachPort::SendSimpleMessageWithSimpleReply(un signed int, unsigned int, int, int&, bool, unsigned int) + 68
4 com.apple.audio.CoreAudio 0x9baf59e7 HALC_ProxyIOContext::IOWorkLoop() + 1111
5 com.apple.audio.CoreAudio 0x9baf54bf HALC_ProxyIOContext::IOThreadEntry(void*) + 167
6 com.apple.audio.CoreAudio 0x9baffe12 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20
7 com.apple.audio.CoreAudio 0x9baf53bb HALB_IOThread::Entry(void*) + 69
8 libsystem_pthread.dylib 0x93c515fb _pthread_body + 144
9 libsystem_pthread.dylib 0x93c51485 _pthread_start + 130
10 libsystem_pthread.dylib 0x93c56cf2 thread_start + 34

Thread 14:
0 libsystem_kernel.dylib 0x988b9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x93c52dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x93c56cce start_wqthread + 30

Thread 15:
0 libsystem_kernel.dylib 0x988b9046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x93c52dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x93c56cce start_wqthread + 30

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x4429711c ecx: 0x3ec95bd4 edx: 0xbfffe514
edi: 0x462505a0 esi: 0x4623a03c ebp: 0xbfffe628 esp: 0xbfffe5e0
ss: 0x00000023 efl: 0x00010203 eip: 0x0025dd1a cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00000060

Logical CPU: 2
Error Code: 0x00000004
Trap Number: 14
I'd like to hear back from someone about what they intend to do about it, and why they think it's okay that I lose game after game of ranked play and it doesn't matter. I even got a ban for being AFK when it's YOUR ****ING PROBLEM Riot.


Comment below rating threshold, click here to show it.

Niklaus

Junior Member

09-30-2014

I have the same issue, I don't want to be as***** BUT IM SICK! First it was the high ping issue then the freaking CLIENT CRASHES 2 time each FREAKING game im SICK. We don't care about sion and the new things they will implement PLEASE fix THIS ISSUE, I lost my promos thanks to this issue and I've lost like 12 ranked games and I get flamed by my teammates EVERY SINGLE TIME ITS SICK, I also get reported every single time. STOP IT! I can get PLATINUM thanks to this things keeps impacting my gameplay besides the noob flamers I get, that can't process its not my fault but its RIOTS Fault. IF it wasn't for this issue I would've been PLATINUM since long time AGO. I hope it gets fixed Soon. Thanks.


Comment below rating threshold, click here to show it.

Mystgun

Recruiter

09-30-2014

Strange... I have been experiencing a lot of random lag spikes lately for 6 patches ago and random bug splats in ranked 5s with Skype open, but otherwise I seem fine playing solo queue and normals. I'm running a 27" iMac 3.4ghz, 680m gpu, and Mavericks 10.9.5.


Comment below rating threshold, click here to show it.

Mike4Real

Senior Member

09-30-2014

Riot's thread about the issue is here:
http://boards.na.leagueoflegends.com...ot-the-mac-bug

I linked them to our sub forum too but idk if they will post here.