Community Development, Two Years On: Riot Pls

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Shamezorz

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Senior Member

04-28-2013

Such an interesting suggestion,but then it might take riot months to place as "soon" attacks.


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MathMage

Senior Member

04-28-2013

Okay, this response deserves a good deal of thought.

Quote:
Originally Posted by swordcookie View Post
You should be more specific on what you mean by "Guild." Because, right now rank teams already exists. Chat room exists. Do you want Riot to expand maximum number of players allowed on a team? (Not the playing group, but just everyone that can share the rank team name). Do you want an in-game voice system? Do you want riot to promote the usage of chat room more?

If anything, I believe that players have all the tools they need in order to start a "guild" right now. The only reason why they do not exist is because there's no incentive to do so. Why would someone spend the effort trying to gather a group of people that they may or may not know? They can simply stick to playing with friends, and queue with randoms on other times. They only possible way that I see at the moment for "guild" activities to be increased is if Riot offers some sort of incentive. For example, giving awards out to guild winnings. But then, how would that even work out? There's only 5 players that will end up playing, so a large guild that gets a reward just off of 5 player would seem strange.

Anyways, the idea of being able to create guild/clan communities in League of Legends sounds great, but do you have a proposed method in achieving this in a way that is actually innovative?
Well, let's start with chat rooms. What is the structure of chat rooms at present? Zip. There's four established chat rooms that nobody cares about, and then a great big swath of empty space dotted by isolated chatrooms no one can find without knowing about it from outside the game. There's no space where communities can open up to other communities within the game.

Take the Factions community, which is something I've wanted since even before the Ionia v. Noxus match was announced. Right now, that community sustains itself on a few practically-invisible threads in GD and half a dozen in-client chatrooms--which nobody can find except through the GD threads. Even if the community made a robust third-party space for itself, the front page of GD is the only place to publicize it, and unless it gets HUGE, like Battle Bunny Riven huge, it's not sustainable. There's no support for a long tail of communities like the Factions community, based on shared interests or ideas about the game. Dominate Dominion--really, everything about Dominion--is another, larger example of the same effect.

I do agree that players have the tools to make third-party guilds. But much like the chat rooms in client, those guilds are isolated, inaccessible to each other and to the general community.

So what is the potential offered by community-building tools? One benefit would be to take the dynamic currently enjoyed primarily at the top of the ladder, with third-party competitions like Alienware Arena, and spin it into a broader, more casual environment. Guild rivalry would be much more exciting, much more personal, than ranked teams. Another would be to open the floodgates for specialized communities--people who play Hide and Seek, ABAM, Hunt the Teemo, Draft Racing; role specialists or champion enthusiasts; lore-heavy communities like Factions; and so on.

There are other potentials to be unlocked, and I haven't even touched implementation yet, but I'll get back to that once I'm not locked down by sleep deprivation and imminent project due dates.


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Saikaici

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04-28-2013

Quote:
Originally Posted by MathMage View Post
Another would be to open the floodgates for specialized communities--people who play Hide and Seek, ABAM, Hunt the Teemo, Draft Racing; role specialists or champion enthusiasts; lore-heavy communities like Factions; and so on.
Having a Starcraft 2 like arcade system would be really really cool. A mapmaker setup that would be able to change item stats, set certain win conditions and such would help build a community of it's own. Giving an official outlet, like they seem to be planning to do with ARAM would be super awesome.


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The Jungle

Senior Member

04-28-2013

Interesting point bump


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Rachael Passive

Senior Member

04-28-2013

I like this idea, since to me ranked teams are too restrictive atm. it would be cool to have ranked "groups" of like up to 200 people, with mods and such


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MathMage

Senior Member

04-28-2013

Quote:
Originally Posted by Saikaici View Post
Having a Starcraft 2 like arcade system would be really really cool. A mapmaker setup that would be able to change item stats, set certain win conditions and such would help build a community of it's own. Giving an official outlet, like they seem to be planning to do with ARAM would be super awesome.
Brings to mind Destiny's rant about SC2, in particular the discussion of Use Map Settings. Though of course this would require a major overhaul of LoL's code base...which is messy and dark and full of grues.


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MathMage

Senior Member

04-28-2013

Bump.


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Communist Poppy

Senior Member

04-28-2013

MathMage continues to be one of my favorite forum posters.


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MathMage

Senior Member

04-28-2013

Bump. I haven't forgotten about the rest of that response I promised, but like I said, imminent project deadlines.


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MathMage

Senior Member

04-28-2013

Bump.