Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.

GO TO BOARDS


Nerf anything with burst potential

Comment below rating threshold, click here to show it.

Swift Gambit

Member

04-15-2013

Because the point of an assassin is to ... assasinate the target! Who would have thought? You sacrifice not being able to assassinate anything late game to be able to all in someone at 6! Omg katarina killed me level 6 gg, my blasting wand not strong enough! Maybe you should have gone negatron cloak. Woah building resistances to counter their all in?? Amazing Idea! Zed or Talon causing you problems? Whip that hourglass out, they even made a special item for you that builds into it for this reason!

Woah, 11-0 Katarina just killed me. Too strong late game, clearly is OP. I'm pretty sure anything with 11 kills can kill you. But-But-Bbbut she got all those kills because she is OP! Maybe you should invest in wards like every other lane, mid is no expection. Vision and Early resistance is key to success!

What to do when you have an assassin in lane:
-Build Nega if AP Assassin
-Build Hourglass if AD Assassin
-Ward the sides of your lane so when they get bored of your 90 mr level 6, bot lane will know they're coming
-Enjoy the fact that your hard earned CS is worth way more on you than them for late game!

Because people fail to do the above we get things like:
-Current Eve
-Current Rengar
-Diana before they buffed her last patch
-Six whopping nerfs to Shaco

Champs that will probably be nerfed in the near future due to people not building resistances or warding:
-Akali [Again]
-Diana [Again]
-Zed
-Kha Zix [Again]
-Fizz [When people realize how good he is and he becomes a popular pick]

Now let's think about this, why not nerf all standard mids with a nice late game but no burst potential! They're too OP late game, I can't kill them as Katarina!
- Said no one ever

Notice how no one complains about that late game Anivia or Kassadin rofl stomping your team? Yeah, it can honestly go both ways.

What's even more interesting is after these champs are nerfed, threads pop up everywhere claiming that said champs are useless
. They complain that because they got their ability to kill a target nerfed and other champs have way better late games, that they are useless. The only way these champions become 'viable or usefull' is when they snowball early. Wait.. a snowballed champion being useful? Who would have thought! Examples of the above:
-Eve
-Rengar
-Several other assassins who have gone through the nerf/buff cycle

How MR works to prove that people who think MR is useless are morons:
Incoming magic damage is multiplied by a factor based on the unit's magic resistance(same with armor):
Damage multiplier = 100 / (100 + MR) if MR ≥ 0
Damage multiplier = 2 − 100 / (100 − MR) if MR ≤ 0
Examples:
25 magic resistance → ×0.8 incoming magic damage (20% reduction).
100 magic resistance → ×0.5 incoming magic damage (50% reduction).
−25 magic resistance → ×1.2 incoming magic damage (20% increase).

Katarina with 80 AP (Blasting wand + we're going with full damage runes/masteries)
is not going to kill someone with 80 MR. (Nega cloak, standard +15 mr from runes + base stats is around 80)

Every point of magic resistance requires a unit to take 1% more of its maximum health in magic damage to be killed. This is called "effective health."
Example: A unit with 60 magic resistance has 160% of its maximum health in its effective health, so if the unit has 1000 maximum health, it will take 1600 magic damage to kill it.

Katarina would need to be able to deal 180% of your health to kill you at level 6, that's not happening.

How Armor Works:
Incoming physical damage is multiplied by a factor based on the unit's armor:
Damage multiplier = 100 / (100 + Armor) if Armor ≥ 0
Damage multiplier = 2 − 100 / (100 − Armor) if Armor ≤ 0
Examples:
25 armor → ×0.8 incoming physical damage (20% reduction).
100 armor → ×0.5 incoming physical damage (50% reduction).
−25 armor → ×1.20 incoming physical damage (20% increase).

Every point of armor requires a unit to take 1% more of its maximum health in physical damage to be killed. This is called effective health.

Example: A unit with 60 armor has 60% more of its maximum health in effective health, so if the unit has 1000 maximum health, it will take 1600 physical damage to kill it.
What this means: by definition, armor does not have diminishing returns, because each point increases the unit's effective health against physical damage by 1% of its current actual health whether the unit has 10 armor or 1000 armor.

Note: Unlike health, increasing armor also makes healing more effective because it takes more effort to remove the unit's health than it does to restore it.

Now wait, don't those numbers look very familliar? I guess Zed isn't killing that Kennen with his hour glass now is he.


Comment below rating threshold, click here to show it.

Not Nautilus

Senior Member

04-15-2013

negatron got even more nerfed its super useless.


Comment below rating threshold, click here to show it.

DreamsOfGrandeur

Senior Member

04-15-2013

Sadly, Riot has deemed lower-level player experience too important to allow champions who can easily snowball and 100-0 someone, simply by being a few levels/kills ahead, because it's far too anti-fun to be nuked. :/


Comment below rating threshold, click here to show it.

Melodocrity

Member

04-15-2013

Too bad the PBE already has more Diana and Zed nerfs. Really frustrating to see the zed one especially, completely alters his flavor. You have an awesome W that you can't use safely now :/


Comment below rating threshold, click here to show it.

Zero Suit Senpai

Senior Member

04-15-2013

+1 for truth but...

Quote:
Swift Gambit:

-Current Eve

To be fair, she was broken (she doesn't deserve to be in her current state, though).
Quote:
Swift Gambit:

-Current Rengar

To be fair, he was too good (same as above).
Quote:
Swift Gambit:

-Diana before they buffed her last patch

To be fair, before her nerfs she was too strong (after them she was too weak -- she's good now).
Quote:
Swift Gambit:

-More Akali nerfs probably

I doubt it.
Quote:
Swift Gambit:

-Probably a Diana nerf soon

Unfortunately, it seems likely. Diana is balanced atm -- she's a very strong pick, but balanced. GD hates it when an assassin is good.
Quote:
Swift Gambit:

-Zed nerf too probably

Unfortunately, this also seems possible. Along with Fizz.


Comment below rating threshold, click here to show it.

Killzerz

Senior Member

04-15-2013

New patch notes out. Diana nerf (small one, still a nerf!).


Comment below rating threshold, click here to show it.

Merluza00

Senior Member

04-15-2013

It is not like kass/elise/kha/zed/diana are being picked in every single LCS match. Sometimes they pick 2 assasins per team. You also come to see kat/akali/rengar/eve more often than a regular AP mid champ on LCS.

It is not fun to play League of Defensive items just because enemy team picked an assasin. Even less fun when they build tanky items on the assassins and they still assasinate people,reset their abilities somehow and get away.
0risk, 100% reward assassins are anti fun. get over it. You are the same people who cried that pre nerf eve, post bugfix rengar, release diana and warmog+sunfire assassin kat were balanced.


Comment below rating threshold, click here to show it.

Swift Gambit

Member

04-15-2013

Quote:
Killzerz:
New patch notes out. Diana nerf (small one, still a nerf!).

Go figure, they also did an indirect nerf by upping the cost on Nashor's not too long ago.


Comment below rating threshold, click here to show it.

Swift Gambit

Member

04-15-2013

Quote:
Merluza00:
It is not like kass/elise/kha/zed/diana are being picked in every single LCS match. Sometimes they pick 2 assasins per team. You also come to see kat/akali/rengar/eve more often than a regular AP mid champ on LCS.

It is not fun to play League of Defensive items just because enemy team picked an assasin. Even less fun when they build tanky items on the assassins and they still assasinate people,reset their abilities somehow and get away.
Assassins are anti fun. get over it. You are the same people who cried that pre nerf eve, post bugfix rengar, release diana and warmog+sunfire assassin kat were balanced.

I don't think you saw the Eve that needed help with lulu on her red, Eve's ult is the only skill in that game that can't kill a target. Which is ironic because she's meant to be an assassin not a walking ward with an ult to initiate. Meanwhile Rengar got rofl stomped in his last LCS match so hard it was depressing.

It's not league of defencive items, it's league of learn to build according to the enemy team. You don't go mid lane and rush rabadans every game just because it gives you tons of damage. That's not how it works.

If you can't spend a measly 720 Gold on a negatron cloak in lane so you don't die to Katarina and end up dieing, that's your fault. Same thing goes to all those top lanes who don't rush null magic mantle for their merc treads against an Ap tank with %health ratios like Elise.


Comment below rating threshold, click here to show it.

Silverrun

Senior Member

04-15-2013

Quote:
Swift Gambit:
Because the point of an assassin is to ... assasinate the target! Who would have thought? You sacrifice not being able to assassinate anything late game to be able to all in someone at 6! Omg katarina killed me level 6 gg, my blasting wand not strong enough! Maybe you should have gone negatron cloak. Woah building resistances to counter their all in?? Amazing Idea! Zed or Talon causing you problems? Whip that hourglass out, they even made a special item for you that builds into it for this reason!

Woah, 11-0 Katarina just killed me. Too strong late game, clearly is OP. I'm pretty sure anything with 11 kills can kill you. But-But-Bbbut she got all those kills because she is OP! Maybe you should invest in wards like every other lane, mid is no expection. Vision and Early resistance is key to success!

What to do when you have an assassin in lane:
-Build Nega if AP Assassin
-Build Hourglass if AD Assassin
-Ward the sides of your lane so when they get bored of your 90 mr level 6, bot lane will know they're coming
-Enjoy the fact that your hard earned CS is worth way more on you than them for late game!

Because people fail to do the above we get things like:
-Current Eve
-Current Rengar
-Diana before they buffed her last patch
-Six whopping nerfs to Shaco

Champs that will probably be nerfed in the near future due to people not building resistances or warding:
-Akali [Again]
-Diana [Again]
-Zed
-Kha Zix [Again]
-Fizz [When people realize how good he is and he becomes a popular pick]

Now let's think about this, why not nerf all standard mids with a nice late game but no burst potential! They're too OP late game, I can't kill them as Katarina!
- Said no one ever

Notice how no one complains about that late game Anivia or Kassadin rofl stomping your team? Yeah, it can honestly go both ways.
Late game Anivia is a night mare. I tried to kill her as Akali (before nerfs) ... oh big mistake