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cc vs tenacity

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Senior Member


With more and more champions coming out and each one having its own crowd control a typical team can pull, slow, block, stun, fear etc. its way to kills. Not that this doesnt take skill but its become a game of who can cc more. I would love to see tenactiy move from a unique passive to a buildable category so that a champion with 100% tenacity will be uneffected by cc. I know that this seems overpowered but the amount of items it may take to get such tenacity would leave the carrier with relatively low other stats, meaning they arent putting out to much damage and not blocking to much. This will also allow tanks to do their job a little better and seem a little more fearless and threatening.

...just a suggestion