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IMO Sejuani doesn't feel as fluid to play anymore...anyone else?

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OvernightSiren

Senior Member

04-05-2013

She just doesn't feel as fluid as she used to, her combo feels kinda chunky. Does that make sense to anyone else? Idk...so far I'm just feeling like my clears are a LOT slower but my ganks are maybe a little better. And just the way her abilities flow into one another just don't feel as fluid as before. Like there's too big a gap between the cast time of each ability. I think it's called a "global cooldown" or something? I don't recall, but I remember Riot referring to it in reference to Orianna buffs last summer...idk, it just feels sort of off for me.

Anyone else agree or see where I'm coming from?
Likewise, anyone else agree with her slower jungle clears?


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OvernightSiren

Senior Member

04-05-2013

Also, I'm not trying to bash this rework...I'm just legitimately looking for feedback...Sej is my favortie jungle to play, and has been since S2. I'm open to the rework at this point, just looking for feedback with my opinion/experience.


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Bidorr the Great

Senior Member

04-05-2013

I actually enjoy her much more now. Sejuani has always been one of those champions that I personally considered a niche champ that I just couldn't play as, since she didn't really work with my overall playstyle. Since this update, I actually have much more fun playing as her, especially since she can now work decently well as a support (my main role)

But I'll admit, her kit does seem a little less smooth than it did before. I like the new her much more, but still, you have a point.


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Nixzilla

Senior Member

04-05-2013

Gonna upvote you to get you back to 0. But I disagree she feels quite fluid to me. Although her initial clear time seems to of gone down although on the PBE I cant even get a good leash [ here let me AA that creep one time your good right? ]


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ShadyElf

Senior Member

04-05-2013

The lack of fluidity comes from her W.
1. particle effect isn't as vivid. Don't see why they had to change it from live.
2. it doesn't feel "continuous" like Sej's current W or Shyvana's W.
3. having to trigger it with an autoattack just feels jarring.


She's still overall pretty fun, her Q is better now and her ult is still fine. Just gotta fix the weird choppiness of W. Another way of putting the W change for me is going from smooth 60 FPS to 20 or something. To be clear it isn't causing frame rate issues but that's how it feels like


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Dukatenscheisser

Senior Member

04-05-2013

I wish they hadn't changed her kit. They changed everything but the fact she's riding a disgusting pig which was the only thing I didn't enjoy about her originally.


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OvernightSiren

Senior Member

04-05-2013

When her W's AOE is on, can she still auto-attack? I forgot to check and the PBE log in queue is too long for me to look again.


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Immortal Saibot

Member

04-05-2013

Quote:
OvernightSiren:
When her W's AOE is on, can she still auto-attack? I forgot to check and the PBE log in queue is too long for me to look again.

Yes, and it looks funky.


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Khranz

Senior Member

04-05-2013

I disagree, but I won't downvote you. It's worth discussing since part of the point of a remake is for the "feel" of a champion. Personally, I LOVE the feel of her new Q and W. I don't think fluidity necessarily has anything to do with it, but the on-hit W with the Q knock-up is very nice. She feels much more "solid".


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InsaneNcrazY

Senior Member

04-05-2013

For me I do not like what they did with the new Sejuani. Her moves feel clunky with the on-hit W. I found in team fights if I Q'ed in and try to hit with an auto-attack but end up getting disrupted. The only way the initiate works is if you have your ultimate.

Her jungling feels bad and extremely slow...

I love Trundle though


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