Before you guys "rework" urgot

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Yeasters

Senior Member

11-06-2010

Can you give his corosive charge a 10 second duration and 10 second cooldown.. srsly, and increase the radius and make his shield scale with AD, honestly, not hard. and make his ult instant,its clearly vengeful spirit ulti, but worst as it can be interrupted


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Cozalt

Senior Member

11-06-2010

Before you guys rework Urgot, rework him the way I want, then rework him. what


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The Feelingless

Senior Member

11-06-2010

or they could just buff his numbers...


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Yeasters

Senior Member

11-06-2010

Quote:
Originally Posted by Cozalt View Post
Before you guys rework Urgot, rework him the way I want, then rework him. what
Increasing the radius on his E and the duration.. and switching his Scaling on his W so hard?.. I don't think so.


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Commodore Frank

Adjudicator

11-06-2010

Quote:
Originally Posted by The Feelingless View Post
or they could just buff his numbers...
Just like Eve's remake, it's a bit more complicated than this. What Urgot needs is to gain a set role, not number changes.


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Lusid

Senior Member

11-06-2010

Quote:
Originally Posted by Commodore Frank View Post
Just like Eve's remake, it's a bit more complicated than this. What Urgot needs is to gain a set role, not number changes.
True. But in the mean time, he can benefit from a numbers change just like eve did in either lux's patch or one of the other recent ones.

Edit: Yeah, 1.0.0.103.

Evelynn

Stats:
Base health increased to 500 from 475.
Health per level increased from 86 to 76.
Mana regen per level increased to 0.4 from 0.25.
Base mana regen increased to 5 from 3.85.
- Determined Killer (Passive) tooltip clarified to explain it does not work on neutral minions.
- Shadow Walk:
Fixed a bug where you could stun towers.
Fixed a bug where autoattacking would break stealth even if the attack was cancelled.
- Ravage no longer has back facing requirement in order to gain the extra effect.
- Malice and Spite:
Lifegain changed to a flat 350/500/650 upon kill or assist.
Active now has a 90 second cooldown and refreshes whenever an enemy champion dies.
Additional note: these changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design.

That bold thing right there? Urgot could use one of those.