Mordekaiser compared to other health champions

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Dark Slayer487

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Senior Member

03-17-2013

Quote:
Originally Posted by Jalkan View Post
Master yi? Katarina?
Morde also has no escapes. He is the only champion in the game with neither CC OR escapes.

Katarina has a teleport, Yi has a gapcloser and speedboost.


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reapermech

Senior Member

03-17-2013

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Originally Posted by Greenlee19 View Post
Mords health costs are the least of his worries overall in his kit. You get hextech and he is fine after that (hp wise) its the fact that he has no escape (minus flash) and can be easily kited thats where his issues are
buying a revolver will not offset his health costs here is an example of how spell vamp is calculated straight from the wiki

25% spell vamp on a single-target spell that does 100 damage will return 100 0.25 1 = 25 health.
25% spell vamp on an AoE spell that does 100 AoE damage to each of 4 targets will return 4 100 0.25 (1 / 3) = 33.3 health.

so by going from the above morde only gets roughly 33% back off spellvamp anything ..


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Thubgar

Senior Member

03-17-2013

morde always trades up on his lane opponent. that cant be said of others, and that's where his advantage lies.


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Fawstus

Senior Member

03-18-2013

http://na.leagueoflegends.com/board/....php?t=3223722

The Uni-thread. Visit pls!


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agbudar

Senior Member

03-19-2013

what was i doing here? the nerfhammer hit me on the head


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Greenlee19

Senior Member

03-19-2013

Quote:
Originally Posted by reapermech View Post
buying a revolver will not offset his health costs here is an example of how spell vamp is calculated straight from the wiki

25% spell vamp on a single-target spell that does 100 damage will return 100 0.25 1 = 25 health.
25% spell vamp on an AoE spell that does 100 AoE damage to each of 4 targets will return 4 100 0.25 (1 / 3) = 33.3 health.

so by going from the above morde only gets roughly 33% back off spellvamp anything ..
I didn't say it would offset it and besides he will be doin more than 100 dmg early game anways thats not even considering his late game dmg the health cost only hurt early its his lack of escapes cc and being able to be kited that makes him a poor champ.


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Sniflheim

Member

03-19-2013

Quote:
Originally Posted by 3mptylord View Post
- Creeping Death now gains a passive: "Mordekaiser gains 10 / 13 / 16 / 19 / 22 % spell vamp".
Whoa, that would be OP. The other two might be interesting, but think about it. Spirit Visage, Hextech Gunblade, Will of the Ancients, and that passive on Q. That's like 65% spell vamp, which is a bit ridiculous given the amount of damage he can do with enough AP, plus the fact that he has the shield.


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PerfidiousAlbion

Senior Member

03-19-2013

His shield functions quite similarly to health regen in lane, in that it absorbs harass for you. If Vlad is Qing someone in lane, he's generally going to get harassed back (outside of top laning against someone without range), and the amount of damage Mord's shield absorbs will frequently be far in excess of the amount of healing that Vlad's Q provides. Needing to build a revolver is hardly a big issue as it's far more effective on Mord than most mana regen items are or mana limited champs.


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agbudar

Senior Member

03-19-2013

Quote:
Originally Posted by PerfidiousAlbion View Post
His shield functions quite similarly to health regen in lane, in that it absorbs harass for you. If Vlad is Qing someone in lane, he's generally going to get harassed back (outside of top laning against someone without range), and the amount of damage Mord's shield absorbs will frequently be far in excess of the amount of healing that Vlad's Q provides. Needing to build a revolver is hardly a big issue as it's far more effective on Mord than most mana regen items are or mana limited champs.
the amount of hp vlad gets from his passive if build properly will outmatch mordekaiser shield and guess what? it doesn't degenerate he has a valid escape with his pool to pretty much everything besides dots and ignite vlad in all honesty was hit hard with the nerf bat as well frankly speaking even when he came out he was managable he had his escapes but a smart team could handle it.
that being said i like how vlad can build tanky hp items (META RULES) and get away with it he is ap bruiser all the way


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PerfidiousAlbion

Senior Member

03-20-2013

Quote:
Originally Posted by agbudar View Post
the amount of hp vlad gets from his passive if build properly will outmatch mordekaiser shield and guess what? it doesn't degenerate he has a valid escape with his pool to pretty much everything besides dots and ignite vlad in all honesty was hit hard with the nerf bat as well frankly speaking even when he came out he was managable he had his escapes but a smart team could handle it.
that being said i like how vlad can build tanky hp items (META RULES) and get away with it he is ap bruiser all the way
That's wildly inaccurate. Mord's shield maxes out at 630 but can be continuously refilled so long as he's in combat. Vlad's passive health gain doesn't match Mord's shield until he has 450AP which, though it's easily attainable late game, still isn't as good as Mord's shield because it doesn't automatically refill itself just by him taking part in combat. Mord's shield can easily absorb over a thousand damage in a late game team fight.

It's also worth noting that Mord's ult provides him with a significant amount of health gain in combat. With 400AP he's instantly healing for 25% of the targets max health, minus MR, and another 25% over time. That's huge, especially in the health stacking meta.