Reconstructing Knowledge of Effective Health for S3

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Krynul

Senior Member

12-22-2012

I'm a tank player and thanks to S3 builds have changed a lot. I want to get together with a lot of fellow tank players and discuss calculations for optimizing effective health. These are the goals of my mission:

1. Determine the most effective end game items for building Effective Health
2. Determine the most cost effective items for building Effective Health
3. Determine the most optimum Health:Mitigation ratios in light of reduced numbers and more prevalent use of shred stats.
I have a variety of articles that I intend the work to be based off of, but as of S3 item changes, they are all out of date now. This knowledge is somewhat invaluable and needs to be found for tanks. Being the defensive core of your team is now more difficult than it ever has been.

Sources:
http://www.strategyzero.com/blog/201...ective-health/
http://www.strategyzero.com/blog/201...on-with-leona/
http://www.strategyzero.com/blog/201...leona-summary/
http://www.strategyzero.com/blog/201...ss-with-leona/
Note: Please don't bother posting in this thread if you're one of those morons going around saying "don't build ANY armor! Just build health!" It's patently untrue as sad as the state of armor is right now. I'll take having my damage reduction cut in half over eating true damage any day thank you very much -.-


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Krynul

Senior Member

12-22-2012

Currently looking for someone who is excellent with forumlas and Excel