It's taking all my remaining patience to not create a "DIANA OP" thread.
Been three games in a row where I'm mid against Diana.
Unless I too am Diana, I can't do anything against her.
Been a main AP mid role since I started playing this game back in March '10.
I have never been this frustrated in my entire LoL Career.
Massive burst and sustained damage while also remaining tanky.
Impossible to escape almost guaranteed kill initiate with little margin for error.
Please, can I get a Red post here?
her Q needs a mana nerf, that's all imo
I've loved Diana the day she was released, she was, and never will be op or up to me, she's my favorite version of Akali.
But anyway, all you need is a banshee's veil for her Crescent Strike, then initiate her. After all, she has many ways to get into battle, but hardly any way to get out.
That what you were asking? She's not that scary to take down.
Play Ahri. Kick her ass til' level 6. Continue to kick her ass even after level 6.
Learn which way to run when she Q's.
I think she is nearing the epitome of an overpowered tanky damage dealer, which is an overpowered concept to begin with.
She is to the point where, like Rengar, she is a tanky damage dealer with both assassination capabilities and extreme tankiness especially in base health.
Needs nerfs. To be a tank while two-shotting people is not acceptable.
The shield need a nerf imo uncluding its mana cost.
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