Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.


Champion Concept: Acerbus (A-Ser-Bus)

Comment below rating threshold, click here to show it.


Junior Member


Acerbus - Master of Darkness. Assassin.

Passive: Upon death a tendril of darkness will remain on his body. if an enemy champion lurked too close, the tendril will lash out dealing 200 true damage. the tendril will then disappear. 5 min cool down.

Q - interception: Darkness coils around him and he sinks into the ground, dashing a short distance, rising up and gaining increased movement speed as well as attack speed. Invulnerable while underground. 5% MS and AS, 10% MS and AS, 15%, 20% MS and AS, 30% MS and AS. Cooldown 15/13/11/9/7, Mana Cost: 60/ 75/ 90/ 105/ 120

W E and R are to be added. Please add your input