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AP Caster itemization is amazing

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General Quackers

Senior Member

11-26-2012

AP + armor
AP + health
AP + MR
AP + CDR
AP + Mana
AP + Mp5
AP + slow passive
AP + stasis active
AP + MR shred aura
AP + spell vamp
AP + Magic Pen

Any combination you could ever want exists.

AP caster itemization is developed out the butt. The only reason I can think of withholding this kind of itemization from AD casters is because ranged ADCs are wild card with new AD gear; it's very easy to shove them over the top. Which brings me to a point I love to shove: ranged ADC hyper scaling is ruining/has ruined LoL.

If that's not the case, why can't other roles enjoy this type of customization with their builds?


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Westwen

Senior Member

11-26-2012

S3 is right around the corner


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A Vitriolic Cat

Senior Member

11-26-2012

Riot has said it 100million times now.

The reason that AD caster itemization will never be as awesome as AP itemization is because you have an additional ability with a 1:1 AD ratio that AP casters don't have access to (aka an auto attack). Just because it's not optimal doesn't mean it's not available, and so AD casters will never get the crazy itemization options that AP characters have.


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SilentSounds

Senior Member

11-26-2012

Meh. ADC op.


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Drakkar

Senior Member

11-26-2012

Well, AP casters are all EXTREMELY specifiv because they need to work solely for their toolkit, as AD-casters het both. Try comparing itemization in items between people like Jax & Talon.

Although Jax & Talon(Asuming this Jax wants to play as an assassin for whatever reason) may be able to buy similar weapons, their ability to itemize for certain situations is vastly different. Consider Talon's toolkit, he's discuraged from having DPS over burst with his toolkit, even though with minor CD his toolkit would be great for continues use. To counter that his abilities are given large costs of mana, & you must sacrifice CD for mana costs to sustain consistant bursts. Even though his passive supports DPS damage of burts, it still works either way, & having too much itemization can sometimes backfire on Talon.

Jax is another story. His passive strongly supports DPS while not caring for his burst damage, & his toolkit is hard to burst with. His itemisation would lean more to AS to bump up his DPS and use it like burst. Either way, because he's so easy to get sustainable DPS, his toolkit makes it so he can keep up, rather than burst down. If he was able to substantialy increase his burst without having to be witheld by item limits, his damage would be by far the strongest.

The point is, that APs can ONLY focus on their toolkit, as AD-casters get both, & in some cases, are copied by other champs with more flexibility.


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Pyrite Illusion

Senior Member

11-26-2012

I agree.
But on another note look at AP fighter items vs AD fighters. AD fighters have much better items.
Its clear that AP fighters and AD casters will always be a subset of the respective class as such will always have less item options because if one of these classes became OP due to items it would really limit the game because a certain small group either AP fighters or AD casters would appear on mass in games but that would sideline other champions.


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IS12c9caee90c700fc71890

Senior Member

11-26-2012

Quote:
Ikemoto Bot:
Riot has said it 100million times now.

The reason that AD caster itemization will never be as awesome as AP itemization is because you have an additional ability with a 1:1 AD ratio that AP casters don't have access to (aka an auto attack). Just because it's not optimal doesn't mean it's not available, and so AD casters will never get the crazy itemization options that AP characters have.

Hmnmn but AD casters do pay for the auto attacks.

AD is 2x more expensive than AP, and even that 1:1 can't be compared to a 1:1 ability for AP, it's half at most, unless you're an ADC with IE but then again those wouldn't/shouldn't use AD caster items.


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Bear Furlong

Senior Member

11-26-2012

AD is cheaper now while armor is more expensive.


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Corseth

Senior Member

11-26-2012

Quote:
Nerf Plos:
Hmnmn but AD casters do pay for the auto attacks.

AD is 2x more expensive than AP, and even that 1:1 can't be compared to a 1:1 ability for AP, it's half at most, unless you're an ADC with IE but then again those wouldn't/shouldn't use AD caster items.


This is usually address in ratios; Talon's Rake for instance has a 1.2 AD ratio, whereas many cone effects for AP's like Annie's Incinerate have less (0.75 AP ratio in that instance).

Honestly I don't understand why they didn't make AP fewer 'points' but with higher ratios. It seems kinda silly to make stuff give high amounts of AP but have most ratio's under 1. You'd think you'd set some baseline 4s cd nuke as the "1 ratio" instead.


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Firellius

Senior Member

11-26-2012

Okay, but what do you build to get damage for an AP caster?


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