A thought: AP Nasus

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KiStorm

Senior Member

11-12-2012

Aint seen no one want to fight a 360 AD gigantic tank increased attack range nasus with 500 ap armor shred, burn, nuke, ulti melt % max HP at about 10 seconds melee range and you're dead full stop on top of auto-attack reset with sheen procs, some form of tankiness or strength from items and its just the most scary thing 1v1 you could encounter.

they will 5v1 focus you guaranteed, late game you will be the #1 target no questions asked.


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KiStorm

Senior Member

11-12-2012

Just E the ranged minions mid game (as AP) to zone, poke, force back and maintain small form of lane control or at least delay pushes between spirit fire cooldowns all whilst passively farming, possibly Q'ing or just sorta zoning.


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Gespens

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Senior Member

11-12-2012

Quote:
Originally Posted by KiStorm View Post
Aint seen no one want to fight a 360 AD gigantic tank increased attack range nasus with 500 ap armor shred, burn, nuke, ulti melt % max HP at about 10 seconds melee range and you're dead full stop on top of auto-attack reset with sheen procs, some form of tankiness or strength from items and its just the most scary thing 1v1 you could encounter.

they will 5v1 focus you guaranteed, late game you will be the #1 target no questions asked.
And with a GA as your choice 5th, you are tanky enough to take a few seconds of it, get your skills off, then fight back. Interesting.


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KiStorm

Senior Member

11-12-2012

Quote:
Originally Posted by Gespens View Post
And with a GA as your choice 5th, you are tanky enough to take a few seconds of it, get your skills off, then fight back. Interesting.
Haha, your ulti keeps going as you revive too and iirc continues dealing damage. I remember the AOE animation continues but im not sure if it was sapping hp and damage, was busy readying flash.

Top lanes not really the place to be, you're not so much about Q farm or w/e and 120 spirit fire on an olaf isnt much top lane, and hell probably ignore it, enjoy the attack speed from his passive and outsustain you ridiculously.

You're an AP and 120dmg on an AP mid trying to line up skill shots or w/e is far more equal footing and you may as well be where the squishies are, where it's safer and where your team can respond better.

Bot lanes less accepted because of 0CS and mid lane is vulnerable in the very early stages but mid lanes his best option for this kind of play imo.

AP mids dont like mid game armor shred withers Q's and ultis when they're half hp and you can gap close and flash follow them if they flash. If they've got gap closers or escapes you've got the range and aoe on spirit fire anyway which might i say is quite intense.


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Bhargo

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Senior Member

11-12-2012

I've done AP nasus before, while he can be terrifying, it just takes so long to build up that early/mid game you are more of a nuisance then a threat. If you have a team that can suppot and feed you, you can absolutely wreck people with that aoe though.


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Killrazor

Senior Member

11-12-2012

The thing with AP nasus is he will absolutely wreck the other team in a team fight. You pop your ult plus SF, and the AOE damage you can put out is crazy. SF doing over 1k damage , and your ult taking 10% of their HP per second is crazy... People do not expect the damage, and they never really know where it is coming from.


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splitalterego

Senior Member

11-12-2012

Quote:
Originally Posted by LostLaneWonGame View Post
Fun fact.

Nasus fire does more damage than Morgana soil, on a larger AoE and provides teamfight utility with armor shred.
nasus op


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Gespens

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Senior Member

11-12-2012

Quote:
Originally Posted by Bhargo View Post
I've done AP nasus before, while he can be terrifying, it just takes so long to build up that early/mid game you are more of a nuisance then a threat. If you have a team that can suppot and feed you, you can absolutely wreck people with that aoe though.
My though was building the defensive items first, like your sustain item (RoA or Grail) or FH with Sheen between the completion (unless RoA). Assuming you miss one creep a wave, it will take 2.333 waves to get a kils worth of gold. So if you get the wraith camps whenever they are up, you should farm up quite efficiently.


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FDru

Senior Member

11-12-2012

If his ult wasn't damage capped it would be better. Spirit fire is always going to suffer just because they can walk out of it. There are better single target champs if you just want the lichbane spam every 2 seconds.

It's a fun build in Proving Grounds but I don't think it has any place in the other maps.


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NotBuzzJack

Senior Member

11-12-2012

When you finish the build it's borderline broken, but the problem is actually finishing it. Like your core build is your full build.