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Curse using Nasus in LoneStarClash

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OH NO ITS LU BU

Senior Member

11-11-2012

Why ignore Nasus...ever.


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FireGrass

Senior Member

11-11-2012

Dogman OP


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Minishmaster

Senior Member

11-11-2012

"CLG.eu will make the game last 80 minutes, and then use their superior teamfighting skills to beat their opponents!"

80 minutes, eh...


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MSTR Titan

Member

11-11-2012

Quote:
Fox P McCloud:
He sucks, dude---terrible laner, ultra prone to ganks, insanely farm dependent , and late game, he has severe kitability issues.

He's a fun champ, but he need to be reworked to be viable.


And Curse shows you exactly how to deal with those drawbacks. He doesn't need a rework, he needs teamwork.


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Auryiel

Member

11-11-2012

CLG tried to take it to late game vs a better late game comp

lmao


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Gerrikk

Senior Member

11-11-2012

Curse just used the predictability of CLG.eu against them. Want to always force late game? Ok deal with late game Mundo, Nasus, Kog, Nunu, Ori!!


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OH NO ITS LU BU

Senior Member

11-11-2012

Don't go lategame against the dog. Rule 1 of Nasus.


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Hank Hill

Senior Member

11-11-2012

Quote:
Elchulus:
If Nasus ends up carrying this game, I'm going to buy him. Just like that.


You should. He's cheap and great fun in solo queue.


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OH NO ITS LU BU

Senior Member

11-11-2012

Quote:
Gerrikk:
Curse just used the predictability of CLG.eu against them. Want to always force late game? Ok deal with late game Mundo, Nasus, Kog, Nunu, Ori!!

Seriously, if you know they want to draw it out, pick the most brutal late game champs you can.


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Chilipapa

Senior Member

11-11-2012

Quote:
JooMancer:
Wtf really? But nasus sucks. Must be a very specific counterrpick vs a low mobility lategame oreinted team team?

It was a "My Q blows towers up" pick. He is very viable IF he gets a successful gank in the laning phase.


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