Armor Pen vs Physical Damage Runes

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nwsm

Member

11-11-2012

So in my current adc build, I've got flat ad marks and quints. I'm considering replacing one of those sets with armor pen to rape early game bot.

ADMarks: .95 ad x 9 = 8.55 ad

AD Quints: 2.25 ad x 3 = 6.75 ad

APen Marks: 1.66 APen x 9 = 14.94 APen

APen Quints: 3.33 APen x 3 = 9.99 APen

Now, as most ADCs run armor seals, my opponent will have +13 armor. So if I ran apen marks, they would less than base armor, but I would have less damage.
So, do you think APen Marks+AD Quints is a good idea?


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Rezo

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Senior Member

11-11-2012

That is how we use to do it, but then ad scaling champs came in and people began to realize its worth the easier CSing to go AD runes.

Edit: numbers were pretty close anyway without ad scaling abilities


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nwsm

Member

11-11-2012

hmmm. Okay. But early game I don't find that the majority of my damage comes from my abilities, but rather from autoattacks.


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Rezo

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Senior Member

11-11-2012

not what i mean, the ad scaling is just an extra perk, its really for the easier cs.


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PogoPogoPogoPogo

Senior Member

11-11-2012

Can you last hit 100% of the minions without AD marks?


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nwsm

Member

11-11-2012

Quote:
Originally Posted by PogoPogoPogoPogo View Post
Can you last hit 100% of the minions without AD marks?
Probably 90%


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nwsm

Member

11-11-2012

I'll run with armor pen marks this game and see what happens.


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Kaoelith

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Senior Member

11-11-2012

ad runes makes it easier to cs and also add more power to your poke if you have decent ad ratios

you could try mixing arp reds and ad quints, works well with certain champs, but sometimes flat ad is just better if your champ has a very weak early game or does a lot of magic damage or truedamage