Suggestion- Out of game ping-test.

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It's been a known issue for a while that on occasion, players' ping will go nuts and utterly ruin a game. Often this appears to be a server-side issue, sometimes the fault of the individual user's connection or PC. Either way, how hard would it be to have some sort of ping test integrated into the shell? A quick way to see pre-queue whether or not you'll be giving free ELO to your opponents.

I'm aware of the dozens of ping-test services for general connections, but often this is a League-specific problem so it would be nice to have a League-specific test, in lieu of a solution.