@ RIOT why do champion reworks take longer than making a new champ?

First Riot Post
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Moby the White

Senior Member

11-04-2012

Quote:
Originally Posted by IronStylus View Post
Complicated subject.
this is why i like the parrot he is always responding to threads
no relation to what i quoted whatsoever


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kezarah

Senior Member

11-04-2012

So does this mean Leona is getting an improved model/textures soon with a new sunbathing Leona skin?


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IronStylus

Sr. Concept Artist

11-04-2012
5 of 18 Riot Posts

Quote:
Originally Posted by kezarah View Post
So does this mean Leona is getting an improved model/textures soon with a new sunbathing Leona skin?
One can hope...


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Joseph Dom

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Senior Member

11-04-2012

Quote:
Originally Posted by IronStylus View Post
Are you kidding? The space-time continuum just blessed me with an extra hour especially for this funny business!
Good for you it cursed me with an extra hour of work.


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Ahriman1

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Senior Member

11-04-2012

You, Ironstylus, are the singularly most badass parrot I could ever think to meet. The fruit loop parrot is nothing but a pretender when compared to you.

Seriously, the way you write about doing the things that you do is inspiring.


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Moby the White

Senior Member

11-04-2012

Quote:
Originally Posted by IronStylus View Post
One can hope...
lol im pretty sure you would die and go to heaven with a release of a new leona skin like that XD


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Gunxlinger

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Senior Member

11-04-2012

Nidalee needs more polygons.

riotpls.

New champions is fine as long as they arent fighting against cubes


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IronStylus

Sr. Concept Artist

11-04-2012
6 of 18 Riot Posts

Quote:
Originally Posted by Gunxlinger View Post
Nidalee needs more polygons.
Yeah, a few more. Apparently they were as scarce as the most coveted of treasures in the early days.


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swils

Senior Member

11-04-2012

Quote:
Originally Posted by IronStylus View Post
and right now I feel it's the best use of my time.
False. Not until you deliver upon Leona-based promises!


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The Bacon Dragon

Senior Member

11-04-2012

Hey IronStylus, Right now I'm doing low and high poly modeling in college and I have a question. How high are the poly count limits for the champions Riot releases now compared to what it did say just before season 1 and with what champion did the poly limit start to rise?

As well, what programs do your artists use for modeling the champions (Zbrush, 3DS Max, Maya, Mudbox)?

I think if I'm going to get better at 3D modeling it would be good to set goals for myself to get characters at those kind of limits or lower and practice with different modeling programs.


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