@Nome mage itemization discussion

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Fat of the Land

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Senior Member

11-21-2012

Quote:
Originally Posted by RiotNome View Post
a new precedence for map-specific minor item changes.
This was already done with time-related masteries ["Mercenary" in Defense, "Improved Recall" & "Sage" in Utility] to combat the other side of the same issue. Dom games are half the length of SR, so masteries that grant time related effects are halved. I don't see why it should be a problem if timed items like RoA were similarly affected in the other direction, provided this was clearly explained in their tooltips.


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ElevenOfClubs

Senior Member

11-21-2012

Quote:
Originally Posted by RiotNome View Post
Trivial. Main issue is consistency and precedence--whether we want to do a full-out Sanguine Blade vs. Bloodthirster dealio or if we want to create a new precedence for map-specific minor item changes.
Throwing in my 2 cents, I'd greatly prefer a new "Rod of Sages" item to making a single item work differently in different contexts.