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So, Zombie Brand has a cool new spawn animation of him rising from the dead. The only thing is, you never really see this because the animation starts as soon as you spawn, and if you're like me, you start moving the instant you spawn. The result of this, is that the spawn animation skips and Brand appears instantly.
My suggestion is to change the starting time of the animation so that you spawn the exact time the animation is finished. I.E. 5 seconds left on your timer, his hand pops out of the ground and he starts crawling out, 4, 3, 2, 1, 0, you have control of him and can move. (I dont know how long the animation is exactly, but you get the idea, whether its 3 or 4 or whatever seconds.)