Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.

GO TO BOARDS


Need Syndra changes clarification..

Comment below rating threshold, click here to show it.

pokelda2

Senior Member

11-30-2012

WHAT? syndra can grab a ball without targeting it?!
WHY DIDNT I KNOW THIS BEFORE?!


Comment below rating threshold, click here to show it.

Crevox

Senior Member

12-07-2012

Okay, now I'm a little annoyed.

Quote:
Syndra - [W] - Force of Will
First Cast: Grabs target Dark Sphere or enemy minion.If no target is selected,grabs nearest legal target.


Why was this changed? So far, all of the changes to Syndra have been good, but this one is flat out bad. By changing this, you remove the reliable method to grab your sphere. If the sphere is in the middle of minions, or if a crazy team fight is going on... I rely on this mechanic to get my sphere instead of a minion or something else. I am aware of the fact that the W prioritizes the sphere if you hover over it with a minion there, but it doesn't always work, and sometimes grabs a minion anyways. The "grab nearest orb" with the W was buggy (required a couple button presses sometimes) but it was extremely useful to ensure you'd grab your sphere.

Now, this reliable method is no longer possible, and it will grab whatever is nearby... and yes, I just tested this on the PBE. Riot, please reconsider this change. I don't believe you intended it to be a nerf, but it is. There is very little gain from this quality of life change in terms of Syndra's playability, but it also brings a nerf to those who play her very often.


Comment below rating threshold, click here to show it.

Crevox

Senior Member

12-07-2012

bump required


Comment below rating threshold, click here to show it.

Crevox

Senior Member

12-07-2012

bump required


Comment below rating threshold, click here to show it.

Crevox

Senior Member

12-07-2012

bump required


Comment below rating threshold, click here to show it.

Crevox

Senior Member

12-07-2012

bump required


Comment below rating threshold, click here to show it.

Crevox

Senior Member

12-07-2012

bump required


Comment below rating threshold, click here to show it.

Crevox

Senior Member

12-07-2012

bump required


Comment below rating threshold, click here to show it.

InSingedWeTrust

Recruiter

12-07-2012

Can we have a passive that scales per lvl instead of just max?


Comment below rating threshold, click here to show it.

Crevox

Senior Member

12-07-2012

Quote:
PeskyGoneWild:
Can we have a passive that scales per lvl instead of just max?


Max is fine. Encourages maximizing Q or W instead of balancing. Also boosts her late game presence. Not really much of a gameplay changer (you would max one first anyways), but shrug.