Elo hell. It's alive and burning

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SynSasion

Member

10-24-2012

Luck does play a major role here, but I do believe elo hell does exist. Think about it this way. At the very beginning of a season, after a elo soft reset, everyone is on the same level again (good, mediocre, terrible and new players alike). If you play at this time and you get lucky and get match 2 or 3 to 1 with good players that can carry you, you will easily make it to 1500 and be pretty set there (I call this riding the wave out of hell). Now if you are plagued with bad luck and you get leavers and ragers, you will lose your elo score very fast.

Now we look deeper into the second scenario. Early and mid season, if you drop your elo score terribly, you may still have a chance - if you're lucky. After mid season is when rank starts to settle down and people start to find that their scores really cant move that much anymore. This is because all the good players are now 1500+ and this pool of players consists of experienced players willing to work with team (VERY few trollers/leavers here). On the other hand, the pool of players <1500 will consists of most of the players with bad attitude, unwilling to work with team, unskilled or new players. You cant escape this statistic; you wont find a 900 elo player in a 2000 elo match up. THIS IS ELO HELL. In elo hell you have a much higher chance of getting matched with unfavorable team mates because the pool of players match making can choose from consists of a high amount of these types of players.

Higher elo players will deny that there isn't a elo hell because they are in a bracket of players that are easy to play with and they will not fall too far from where they are at. At the beginning of season 2 I had played a couple of ranked games and gotten 1290. Then at the end of the season I got a few bad games and it easily dropped me below 1200. Now I cannot get a game where everyone works together and doesnt argue or insult each other. Low elo games are worse than normal games (I am currently at 960).


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Owl Be Back

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Senior Member

10-24-2012

Elo hell has been disproven time and again.

Define elo hell please


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SynSasion

Member

10-24-2012

Quote:
Originally Posted by Cardboardowl View Post
Elo hell has been disproven time and again.

Define elo hell please
Links to some studies that disprove this widely accepted theory?

Elo hell is a metaphorical name given to a ELO bracket that seem impossible to break out of because it consists of a higher percentage of players with poor attitudes or skills.


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ExecutionerK

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Senior Member

10-24-2012

Or perhaps you do belong to 960

There is really not much differences between 960 and 1290.


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SynSasion

Member

10-24-2012

Quote:
Originally Posted by ExecutionerKen View Post
Or perhaps you do belong to 960

There is really not much differences between 960 and 1290.
Dont patronize me with that age old, "or maybe that's where you belong" bs.
Yes there is a big difference between 1290 and 960 - quality of matches is one of them.


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Sereg Anfaug

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Senior Member

10-24-2012

If you are being carried, you do not belong where you have been carried to, and you will drop back down. Happened to me when I first started right off level 30. 1400 ELO? Wow, I must be good at thi... oh, nope, here I am at 750. Much better. I'm not throwing games anymore.

And believe me... I threw alot on the way down. Not intentionally. Just because I wasn't good enough for those ELOs.


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GingerBeardMan

Senior Member

10-24-2012

Quote:
Originally Posted by SynSasion View Post
Luck does play a major role here, but I do believe elo hell does exist. Think about it this way. At the very beginning of a season, after a elo soft reset, everyone is on the same level again (good, mediocre, terrible and new players alike). If you play at this time and you get lucky and get match 2 or 3 to 1 with good players that can carry you, you will easily make it to 1500 and be pretty set there (I call this riding the wave out of hell). Now if you are plagued with bad luck and you get leavers and ragers, you will lose your elo score very fast.

Now we look deeper into the second scenario. Early and mid season, if you drop your elo score terribly, you may still have a chance - if you're lucky. After mid season is when rank starts to settle down and people start to find that their scores really cant move that much anymore. This is because all the good players are now 1500+ and this pool of players consists of experienced players willing to work with team (VERY few trollers/leavers here). On the other hand, the pool of players <1500 will consists of most of the players with bad attitude, unwilling to work with team, unskilled or new players. You cant escape this statistic; you wont find a 900 elo player in a 2000 elo match up. THIS IS ELO HELL. In elo hell you have a much higher chance of getting matched with unfavorable team mates because the pool of players match making can choose from consists of a high amount of these types of players.

Higher elo players will deny that there isn't a elo hell because they are in a bracket of players that are easy to play with and they will not fall too far from where they are at. At the beginning of season 2 I had played a couple of ranked games and gotten 1290. Then at the end of the season I got a few bad games and it easily dropped me below 1200. Now I cannot get a game where everyone works together and doesnt argue or insult each other. Low elo games are worse than normal games (I am currently at 960).
There good players and bad players at every elo, and your chance of getting the derps is the same as everyone else. If your team has no idea what's going on, or you have an afk / intentional feeder which isn't the norm then yes your going to lose but so will everyone else the same number of times.

The only possible way I would agree to the idea of elo hell, is if you were to say at the bronze bracket most players are oblivious to legitament counter picks and because of this games can be decided by rock-paper-scissor. Think of it like street fighter, remember when you first started really trying to learn the moves and strategies, then your friend comes over and just mashes all the buttons and rapes you badly?

Well, if you want to make an arguement you could say that at the bronze bracket players are of equal skill but because they don't understand the meta or the overall objective of the game. Far too many people think going 10/0 = victory but it really doesn't lol. Well, because of this fact counters will have a huge effect imo on game play and lanes will be decided more on champion selection than actual play.

At higher elos you will have junglers who understand their role, people who get counter picked will have a lot more experience with how to deal with it and stay relevent in the game etc.

I've been up to 1517 elo before and I've played with 1900 people in custom games, the difference between elos isn't nearly as big as people think in terms of mechanics. What the difference is, is an overall knowledge of the game and ability to use that in real time, and the ability to work with people better.


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SynSasion

Member

10-24-2012

I cant imagine the pool from 1500+ elo having just as many bad mannered or unskilled players as that of the pool of players from <1000 elo. That would defeat the relation between skill and elo score.


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GingerBeardMan

Senior Member

10-24-2012

Quote:
Originally Posted by SynSasion View Post
I cant imagine the pool from 1500+ elo having just as many bad mannered or unskilled players as that of the pool of players from <1000 elo. That would defeat the relation between skill and elo score.
skill isn't effected by personality, someone can be a massive ******* and good at the game still. I've watched 2200 elo players get trolled on purpose just because they didn't like what someone said.


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FaerellG

Senior Member

10-24-2012

Quote:
Originally Posted by SynSasion View Post
I cant imagine the pool from 1500+ elo having just as many bad mannered or unskilled players as that of the pool of players from <1000 elo. That would defeat the relation between skill and elo score.
Well, ok. The interesting thing about League and MOBAs that keep my interest is that there are many different types of skill in the game.

There's technical skill of course. Your abilily to position, land skill shots, and time your abilities, etc.

There's strategic/tactical skill. Your ability devise a winning strategy (follow the meta and farm up and beat your opponents in team fights...or maybe go for early ganks and hard shutdowns for an early-mid game win) Tactical skill would be your ability to come up with plays to bring your team back on track.

But what's often overlooked is interpersonal skill. Your ability to work with others, give compelling commands, and otherwise lead your team or find some way to cooperate with them.

All 3 of these factor in. At starting Elos, you won't find many people with interpersonal skill, this also means the opponent isn't organized so players with exceptional technical and strategy/tactical skill are able to hard-carry their teams. But once they start running into organized teams they'll get shut down. Of course these things are all in balance. Some people are specialized in technical skill and get away with being total dicks because they're so damned good at what they do.


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