Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.

GO TO BOARDS


QOL for swain, amumu, anivia, maokai, mundo

1
Comment below rating threshold, click here to show it.

Colfunderscorero

Senior Member

10-24-2012

2 Days Ago
The recent implementation of you hp/second and mana/second over the bars was really cool, but there is one change I would suggest: If you have an ability draining constant mana/second, the number shown is the net mana regen you're getting. This isn't such an issue with Amumu and Anivia, but with Swain's ramping mana cost on his ult, it would be helpful if you're wondering "Can I leave my ult on for 2 second and still have enough mana for this spell or not?"
It could also work with mundo's hp regen when he has his W on

Example:

Mana regen on 25/second with Amumu's tears on.
Base: 5/second
Tears: 8/second
Result: -3/second

So instead of the misleading "5.0" on your mana bar, you'll get a "-3.0", which is much more accurate. Of course when you turn off the spells that drain mana it is reverted back to the base.
Thoughts? Or just friendly bumps, perhaps?


Comment below rating threshold, click here to show it.

Colfunderscorero

Senior Member

10-24-2012

Bump


Comment below rating threshold, click here to show it.

Colfunderscorero

Senior Member

11-09-2012

Bump


1