So, in the lore, how do the League matches avoid actual war?

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IS1f58c77b838d09

Member

10-22-2012

Just wondering. Is it described in detail somewhere?


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NecroticBinder

Senior Member

10-22-2012

From the older lore, and this is me paraphrasing a bit but the league matches prevent war because the league acts as a third party for the city states and resolves conflicts between them through matches. They did this because uncontrolled magic would have made the plane even harder to live on.

http://www.leagueoflegends.com/learn...gue-of-legends


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IS1f58c77b838d09

Member

10-22-2012

What prevents the city states from just going to war instead?

Isn't it similar to if we had basketball matches in real life instead of war? How would that work?


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Nulllight

Senior Member

10-22-2012

The Master summoners or head summoners or whatever, are seriously powerful and would simply "nuke" any city that tried.


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IS1f58c77b838d09

Member

10-22-2012

Ah, that makes sense. Thanks guys, +1'd ya.


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Aurionin

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Senior Member

10-23-2012

Quote:
Originally Posted by Nulllight View Post
The Master summoners or head summoners or whatever, are seriously powerful and would simply "nuke" any city that tried.
As was seen with the Kalamanda incident. Noxus and Demacia tried to fight there, so the League used powerful magic to stop time all around the area, so they couldn't fight.


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Nonethewiser

Junior Member

10-23-2012

Quote:
Originally Posted by Aurionin View Post
As was seen with the Kalamanda incident. Noxus and Demacia tried to fight there, so the League used powerful magic to stop time all around the area, so they couldn't fight.
While this answers the original question, it brings up a much more glaring hole in the lore: What's the point of the League then? If the League is this all powerful force that can prevent war, then what's the point of the league? Placate the city states? Allow the factions to still influence the world so that the League can remain impartial? Why have this avenue for settling disputes when the League can just settle them itself?


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Cerubois

Senior Member

10-23-2012

Quote:
Originally Posted by Nonethewiser View Post
While this answers the original question, it brings up a much more glaring hole in the lore: What's the point of the League then? If the League is this all powerful force that can prevent war, then what's the point of the league? Placate the city states? Allow the factions to still influence the world so that the League can remain impartial? Why have this avenue for settling disputes when the League can just settle them itself?
Probably because the summoners are not your typical power-hungry organization. Their interest is to save the world from the rampant use of magic that's tearing it apart. The only way to do that is to prevent people from widespread war.

An all-powerful dictatorship could probably stop them, yes. But the dangers of using magic to do so eliminate the point of preventing the wars. Going back to Kalamanda, the time-stop spell actually did more damage than the fighting between Demacia and Noxus. The land was turned inhospitable and transformed into an arena for the League. This is the kind of thing the League is trying to avoid.


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maxterdexter

Senior Member

10-23-2012

Quote:
Originally Posted by Nonethewiser View Post
While this answers the original question, it brings up a much more glaring hole in the lore: What's the point of the League then? If the League is this all powerful force that can prevent war, then what's the point of the league? Placate the city states? Allow the factions to still influence the world so that the League can remain impartial? Why have this avenue for settling disputes when the League can just settle them itself?
Because they might be able to stop a battle, but that's because the world has allowed the League to get all this power, the champions, the summoners, the nexuses (nexi?). If the City-States take all that they can away, and go into open war with the League itself, probably more than one at the same time, it won't end good for anyone.


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Aurionin

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Senior Member

10-23-2012

Quote:
Originally Posted by Nonethewiser View Post
While this answers the original question, it brings up a much more glaring hole in the lore: What's the point of the League then? If the League is this all powerful force that can prevent war, then what's the point of the league? Placate the city states? Allow the factions to still influence the world so that the League can remain impartial? Why have this avenue for settling disputes when the League can just settle them itself?
If you remember, there were tons of consequences that happened because the League had to step in. The entire area was saturated with dangerous magic to the point where it became uninhabitable. After the time-stopping incident, they had to call Zilean in to help them extract the time stopped soldiers from the area safely, so they wouldn't be infected by stray magic.


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