|I think the lore is worse overall than it used to be||53||66.25%|
|Some things have been better, some worse. I am neutral||20||25.00%|
|I think the lore is better overall than it used to be||5||6.25%|
|I have not noticed a big difference between recent and past lore||2||2.50%|
|Voters: 80. You may not vote on this poll|
Personally, I feel that the lore has been going downhill for a while. The champions that seemed to be evil for evils sake, were mysterious and their motivations were hidden. This lead to people being able to draw their own conclusions about the answers behind those and create stories from them. They could use them as misunderstood anti-heroes, villains or whatever else they liked to in their head canon. But, just as important if not moreso was the fact that the rest of the champions motivations were clear for why they were joining and they added to the world. They weren't the self-promoting packages that are being shoved out now.
Without the JoJ, even without judgements, while both conveyed a lot of stories that would have been missed otherwise. Biographies used to add more depth to the world, in ways that extended beyond simply the champion. They were ways that allowed them to explain parts of the societies and show that the societies were not always black and white moralities but something more akin to a shades of grey with a blue orange morality system. For example, singed was useful in showing Zaun's lack of care for the environment and Noxus's ruthlessness when it came to battle. Garen showed Demacia's values, and what the typical soldier would be expected to be, while Lux also showed how far they went. Xin added history to the world of Noxus while being a demacian champ. Ezreal lent to Piltover's opinions on technology, and the past. Caitlyn showed the crime and how it was being handled. Recent champions? Well Viktor kind of explains Blitz's past? Jayce... yea... I have to stretch pretty far to try and justify them adding to the world.
There are of course exceptions, but it can't be helped but feel that the important parts of the lore are things that were planned from before. We know that Leona and Diana's story (At least what we have now) has been planned for a good long while when Iron Stylus hinted at it. The Shadow Isles lore has been mysterious and vague and we know that Riot has tried to do a spider queen before. (Priscilla) While things that haven't been hinted at seem like they were hastily thrown together by high schoolers at best. Take Jayce and Viktor's interaction for instance, the original explanation for their interactions seemed like Viktor was a typical villain who was evil for evil's sake and proceeded to get dominated by the hero.
I reaffirm, this is my personal opinion but I want a story where the characters will act with motivations beyond something as simple as "Take over the world." I want to hear the tale of a man broken by the theft of his greatest creation who slowly delves into madness. I DON'T want to hear a story where said man becomes a villain who acts against the things that motivated him. I want a story where the characters are not always blaring paragons of morality, I want to question whether I agree with what a character is doing even if he seems good. I DON'T want a story where I can pick out the good guys and the bad guys within a minute and then not have my opinion change as time goes on.
For my final statement, I think that we have an unfixable problem. Riot has simply grown too big to be able to pay attention to the lore community, the lore simply doesn't bring in enough to the game to the general player for them to take the time to try and emphasize it. It's the sad path of any company that grows big. While keeping true to the original community and motivations is a nice theory, it will never work in practice because both the company and the community will grow too large for there to be continual, constructive communication between the two in a way that feels impactful.
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