4vs5 SHOULD NOT COUNT AS "LOSE"

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RealMadriad

Junior Member

09-03-2012

It is very unfair if someone afk

it should be lost prevented.....

Very unfair....

Hope the system can change it now!!!!!!!


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RealMadriad

Junior Member

09-03-2012

More and more....someone who afk...should give some of his ip to his teammate....
As a punishment


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BigDaddyDelish

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Senior Member

09-03-2012

The problem with that is that it will turn into a routine, at least for premades, to have someone leave to prevent them from suffering a loss.

Sad but true. You are just going to have to deal with it, nobody likes it but lets not pretend that afk's haven't won you games too.


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NamKim

Senior Member

09-03-2012

Unfortunately, doing so would be far too easy to abuse.

Personally, I think finding a better way to remove constant leavers to begin with is a far more efficient way to tackle this problem.


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RealMadriad

Junior Member

09-03-2012

The system can still let the team win


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Styrgwyr

Senior Member

09-03-2012

Dominion community doesn't give pity, or real help, except Sauron, don't expect hugs and kisses for you bobos.

You could just farm and build defensively, you never know! It's dominion!


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Yokel85

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Senior Member

09-03-2012

Why does it matter? You don't have visible Elo in Dominion, and that's the only thing loss prevention affects.


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Volandum

Senior Member

09-03-2012

Invisible elo still affects matchmaking, and affects the quality of your teammates and games.


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lbgsloan

Senior Member

09-03-2012

The only thing that needs to change is that the leaver buster thingy needs to kick in much sooner for Dominion games. If you're away for 5 minutes, too bad you get a leave.


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Veni13

Senior Member

09-03-2012

Quote:
Originally Posted by BigDaddyRelish View Post
The problem with that is that it will turn into a routine, at least for premades, to have someone leave to prevent them from suffering a loss.

Sad but true. You are just going to have to deal with it, nobody likes it but lets not pretend that afk's haven't won you games too.
Good point, I'd never thought about that. A solution could be that said person has to be afk for at least 10 minutes. If a (premade) team is losing so hard that they decide to send someone afk, they wouldn't last another 10 minutes.


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