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Metagoroth, the Metal Monstrosity

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Deoxysprime

Senior Member

08-24-2012

This thread is a part of my compilation found here:

http://na.leagueoflegends.com/board/showthread.php?t=2511727

Feel free to check it out!

Base Stats:

Quote:
Health: 464 (+97 per level) (2210 at level 18)
Mana: 200 (+38 per level) (884 at level 18)
Attack Damage: 50 (+3 per level) (104 at level 18)
Attack Speed: .640 (+2.8% per level) (0.963 at level 18)
Armor: 21 (+3.7 per level) (87.6 at level 18)
Magic Resist: 30 (+1.25 per level) (52.5 at level 18)
Movement Speed: 315
Range: 125
Health Regen: 8 (+0.8 per level) (22.4 at level 18)
Mana Regen: 6.5 (+0.55 per level) (16.4 at level 18)



Skills:
Quote:
Passive: Evolved Behemoth
After using an ability Metagoroth's basic attacks deal bonus magic damage equal to 12% of his combined armor and magic resist and 1.5% of his total health for 4 seconds.


Q: Void Cannon (18/16/14/12/10 second cooldown) (70/80/90/100/110 mana) (750 unit range, 450 unit diameter)
Metagoroth fires his void cannon, dealing 75/125/175/225/275 (+0.5/AP) damage at the target location. Targets hit by Void Cannon are covered in Twisted Residue, which lasts for 6 seconds.


W: Exhaust Burst (16/15/14/13/12 second cooldown) (65 mana) (375 unit diameter)
Metagoroth opens his exhaust vents and gains 18/21/24/27/30% movement speed for 4 seconds. When he closes his exhaust vents nearby enemies are stunned for 1 second. Enemies affected by Twisted Residue are stunned for 1.5 seconds instead.


E: Otherworldly Carapace (12 second cooldown) (60/70/80/90/100 mana) (325 unit diameter)
Passive: Grants 8/11/14/17/20 armor and magic resist.

Active: Metagoroth's shell pulsates with energy for 8 seconds, every time he receives a basic attack during the effect the duration is reduced by .5 seconds, dealing 15/25/35/45/55 (+0.1/AP) magic damage every second to nearby targets. Every time an enemy takes damage from Otherworldly Carapace they take 10% increased damage from Otherworldly Carapace, stacking infinitely many times. Targets affected by Twisted Residue take 20% bonus damage on top of all that.


R: Distortion Zone
Metagoroth warps the target location with void energy dealing 135/225/315 (+0.7/AP) damage and silencing targets at that location for 2 seconds. For 4 seconds after, all targets within the zone are slowed by 35%.


Lore:
Quote:
“The power of the void left unchecked is disastrous for all. The power of the void enhanced is an uncertainty.” - Kassadin, the Void Walker

Two creatures of the Void had already found their way into Runeterra, both with similarly destructive goals. Malzahar's goal was to lure as many as he could into the world and amass an army. Metagoroth was one of the most powerful forces from the Void and it would not be easy to bring such power into Runeterra. With the reluctant permission of the League of Legends, Malzahar would be allowed to perform a ritual to bring the beast into existence. The ritual's success was short lived as Kassadin quickly rushed the newly summoned beast, wounding it mortally.

The summoners who accompanied Malzahar were quite relieved and left Malzahar to his own devices. First, rage welled within him, but he suddenly had an idea. It was just a glimmer of hope for the monstrosity he had summoned. He moved the beast's body to Zaun, where he collaborated with Viktor in order to machinize and revive Metagoroth. After some weeks of work the beast began to breathe again, augmented with the power of machines. Metagoroth shared a trait for hunger like its offspring Kog'maw, but it exhibited a trait unique from the other void creatures: a desire for domination. Viktor and Malzahar brought this 'collaborative piece' to the League in order to show off its power.



Inspiration:
It's been a while since we've seen a void creature, and I thought it was time to bring in Kog'maw's daddy. Not just regular Kog'maw's daddy, but a machine enhanced masterpiece worked on by both Malzahar and Viktor. I also thought quite a bit about the Pokemon Metagross in this concept.

I will continue to work on this concept as it isn't fully complete, but there is still a fair bit of information to work with here. Quotes, appearance, recommended builds, and more will likely eventually show up.


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