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Why GP10 Quints?

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Rayketh

Junior Member

08-22-2012

I've been reading some guides lately that recommend GP10 quints on a support champion.
These quints give 1 gold per 10 seconds.

Am I missing something?

If a game last literally 1 hour (60 minutes, 3600 seconds). That's 3600 seconds/10 seconds per 1 gold * 3 quints = 1080 gold.

And that's only if it lasts an hour.

I really don't feel like that's worth a quint spot. Wouldn't ability power (bigger heals) cooldown reduction (more heals) or even movement speed (get to the fight faster) be better?


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tiburon5

Senior Member

08-22-2012

Well the thing is that, yes, its not much gold to most roles but in almost every case about 80-90% of a supports gold income comes from g/10 runes/masteries/items. while about 1000 gold wont be much to an ad carry (who might get almost 20K gold in a match if it goes for an hour and needs to spend it thousands at a time) that will pay for almost half of a support item (like aegis). Also its mainly for the early gold gain so they can get g/10 items faster


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AskKarthus

Senior Member

08-22-2012

More gold=more wards=more map cantrol
More gold=less time to get gp10 items=more gold
More gold=faster support items
and so on...

Do you see where they are going with this?


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Cenerae

Senior Member

08-22-2012

There's not really anything else a support can take that would really help.

The more passive gold income you have, the quicker you can buy a philo stone, thus the quicker you can buy a heart of gold.

With those and your masteries and runes adding gold in the bank, you end up with enough income to buy all your wards and have some leftover for other things, even though you're not farming.


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Teivospy

Junior Member

08-22-2012

stacking gp5 masteries / runes is good because it works at the start, meaning you get your first gp5 item much quicker than normal and allows those to start stacking money sooner rather than later

Also because you dont spend any gold on it, it is bonus gold immediately and not bonus gold after you pay off the item through its gp10

also 1080 is a big chunk for overall support gold


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TheUnburned

Senior Member

08-22-2012

1080 gold is 14 sight wards. That's fairly significant for a role with no source of income other than assists.

Consider the AP alternatives:
3 Quints of Potency would give you about 15 flat AP.
3 Quints of Force would give you about 23 AP at level 18.

A Blasting Wand only costs 860 gold for 40 flat AP. So as an investment, the gold quints are worth more. Of course AP runes don't take up an item slot in your inventory, hence why you don't just stack GP10 runes for every role, but you can understand their value from this at least.


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Owl Be Back

Senior Member

08-22-2012

Quote:
TheUnburned:
1080 gold is 14 sight wards. That's fairly significant for a role with no source of income other than assists.

Consider the AP alternatives:
3 Quints of Potency would give you about 15 flat AP.
3 Quints of Force would give you about 23 AP at level 18.

A Blasting Wand only costs 860 gold for 40 flat AP. So as an investment, the gold quints are worth more. Of course AP runes don't take up an item slot in your inventory, hence why you don't just stack GP10 runes for every role, but you can understand their value from this at least.


this guy explained it pretty well

if you want to go for "value" of a rune in gold, compare it to the stats you can buy in game. gp/5 quints are an excellent choice for support.


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AlethiaArete

Senior Member

08-22-2012

All the runes and masteries are basically small bonuses. The game is about stacking marginal bonuses to win. when you get a GP/10 rune or mastery, you are basically leveraging that rune or mastery into faster equipment, more wards, whatever it is you need. They are especially on support, where you don't really farm much, but I also use GP/10 seals from time to time on other champs just to get gear faster. It's all about what kind of minor bonus you want.


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Rayketh

Junior Member

08-22-2012

Thanks for the answers guys, it helped to put it in perspective. I didn't think about how they start immediately so you get those bonuses faster.


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GhostDonkeys

Senior Member

08-22-2012

Just think of it this way you aren't getting the quints for that 1080 gold after an hour.

You want the quints so you can get a tiny bit of extra gold that will make the difference at some point in the game as to whether or not you can buy another ward or not.


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