Quote:

**Solcrushed**:

It is different because Viktor will not have the recipes.

i.e. Power upgrades into PowerGravity, Gravity upgrades into PowerGravity. But in either case, Viktor does not actually have the other Augment nor can he buy them.

This in the current store will require 2 separate items for the same one. Then multiply that by 3 for all the tier 2s and add another 3 for the tier 3 and you are looking at 10+ items for viktor alone, with half of them being duplicates.

What if instead the order mattered there would be justification for extra items? Like for tier 2, you get less passive stats (but same spell bonuses) for the new augment. (This would also combat the increased slot efficiency).

For example:

1) Choose Augment Death, have +45 AP and 30% laser burn

2) Add on Augment Gravity, creating Augment Death Gravity. You already now have +45 AP, 30% laser burn, +160 Mana (80% of mana given from Augment Gravity), +4 mana regen (80% of mana regen given from Augment Gravity), and +30% cast range on Gravity (

**unchanged** from Augment Gravity)

Parallel Case:

Augment Gravity Death gives +200 Mana, +5 mana regen, 30% cast range on Gravity, +36 AP (80% AP of Augment Death), and 30% Death Ray burn.