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New AFK detection for matchmade games

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Tiffosi

Senior Member

08-02-2012

So when is this comming to EU?


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Klocknov

Member

08-02-2012

Only thing I would change is if they don't decline or accept treat it as a q dodge. Past that sounds awesome!


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torankusu

Senior Member

08-02-2012

Quote:
Thrazghul:
Confused me, the reversed positions of "Play" and "Accept", but I like it.


Yeah, in my first game of the day, I automatically hit the button the right and it made me leave queue, haha.

I think it should automatically requeue you once someone hits decline. The second person who hit the button happened to be a decline and it still made us wait for everyone to hit the button/for time to run out. I know it's not a LONG wait, but I don't see why should still wait when the result will be the same.


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vileguy

Senior Member

08-02-2012

Quote:
Klocknov:
Only thing I would change is if they don't decline or accept treat it as a q dodge. Past that sounds awesome!


No reason to treat it as a dodge; the person didn't see who was on their team or any pics or bans. Being afk for 30 seconds is no reason to get a loss + elo hit + lockout.


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Destroyzer

Senior Member

08-02-2012

Quote:
RiotTantram:
If you decline you are placed at the end of the line for matchmaking. Players that accept are kept at the front. They'd only be trolling each other.


Trolls trolling trolls! Nice, good job, they needs it!


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DrStyles

Senior Member

08-02-2012

There's always 1 that doesn't accept.....


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Kojonu

Junior Member

08-02-2012

Nice copycat from Smite... but totally need it here too =)


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xxdeathx

Member

08-02-2012

does it count as a dodge for decliners?


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Magicapples

Senior Member

08-03-2012

just need tribunal applying to game set up now


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Majiger

Senior Member

08-03-2012

Any reason this hasn't been implemented earlier? DotA 2, Smite, and a few other moba like randoms already have this system yet they are all in beta stage.

Just wondering why LoL got it made after these games.