Early August Patch Notes

First Riot Post
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Tserrof2

Member

08-01-2012

Most of these are pretty good...the one thing I don't like is the Rammus change. I've always felt that he was designed to be almost purely physical tank and an AP champ melting him was just one of the risk/counters to Rammus.


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AdinoTheEznite

Junior Member

08-01-2012

Quote:
Originally Posted by EncryptedEggroll View Post
Why would ANYONE decide to replace one of the best splashes (Freljord Ashe) in the game with something that is much, much worse? SMH
Definitely. This was the first skin I bought. Best non-epic one in the game.


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Brumak4eva

Senior Member

08-01-2012

Quote:
Originally Posted by Beoder View Post
I would have preferred if they nerfed the disconnects.
I've been noticing them a bit more lately, which is really unfortunate. Luckily, I haven't had too many problems, although the few times I have been disconnected, it seems as if it doesn't automatically send you back to base like it used to. Which ends up in unavoidable death. Still, having no ghost minions is wonderful.


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Fudge Dragon

Senior Member

08-01-2012

Wow they actually increase Twitch's W speed...
It's like you heard my prayer Riot


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Kaltunk

Member

08-01-2012

Urgot
Acid Hunter
Damage adjusted back to 10/40/70/100/130 (+0.85 total Attack Damage) from 50/80/110/140/170 (+1.2 bonus Attack Damage)

I don't get it... it looks like they nerfed him unless its a typo


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YoshioPeePee

Senior Member

08-01-2012

Quote:
Originally Posted by Mezo009 View Post
one question.... WTF do u mean when u said proving grounds nexus turrets reduced to one? y nerf aram it was good the way it is
there were times when the nexus turrets got a bit annoying and caused the match to stall significantly with both sides stuck at the 2 nexus turrets

by getting rid of one, 2 or 3 guys won't be able to turtle that spot until allies respawn with such consistent success


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Silktail

Senior Member

08-01-2012

Wait, Ashe is getting even more new splash arts?
o.O


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SNAGRAT LIE

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Senior Member

08-01-2012

Could you fix yorick selfcasting his ultimate please?


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Nisti

Junior Member

08-01-2012

lol


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Domoto

Senior Member

08-01-2012

Quote:
Originally Posted by Kaltunk View Post
Urgot
Acid Hunter
Damage adjusted back to 10/40/70/100/130 (+0.85 total Attack Damage) from 50/80/110/140/170 (+1.2 bonus Attack Damage)

I don't get it... it looks like they nerfed him unless its a typo
That was his ratios before the change in the last patch, the change that everyone was losing it over. The 0.85 Total Attack vs 1.2 Bonus is more what everyone was raging about.